Changes the gameplay, features and aesthetics of Steel Division 2 to as closely mimic the real battles fought on the Eastern Front during World War II.


Changes:

Gameplay:


1. 2x Availability for units in skirmish, phase length & game length increased to compensate


2. Damage & Suppression has been completely overhauled to mimic how it would actually be in real combat


3. Campaign unit availability has been increased to 2x to represent the actual size of the battles. (Battles and Autoresolve have also been balanced for this)


4. Sounds for weapons have been overhauled to use actual gun shots shot from the weapons in game.


5. Made all destroyed units & buildings stay on the battlefield indefinitely


6. Campaign & AI Overhauls


7. Extensive Economy reworks

(And many other smaller changes).


PLEASE let me know any bugs & issues you find with the mod and I'll fix it ASAP!

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Army General Overview
(A)


1. Movement changes: Units now have increased movement range due to increased max AP: 3 -> 4 (4 -> 5 for recon). This allows for more maneuverability for units but units still only recover 3 AP per turn!

2. Entrench & Deploy AA Changes: Entrenching and Deploying AA now takes 4 AP, also AA deploy takes a turn to complete just like entrenchment, so be careful when/where you choose to deploy!

Deploy AA


Along with this, AA Deploy effectiveness has now been nerfed significantly, making using planes for air superiority more viable. (See here)

AA Deployed


AA vs Fighters


3. Bombardment nerf: Units that can bombard (with the exception of airplanes) now take 4 AP to bombard, which effectively makes a battery only able to bombard a target once every 2 turns.

Unit after bombarding (Unable to bombard for another turn)

4. Strength value rework: Strength value now works very differently, it now relies heavily on veterancy for strength calculations.

RecruitsExperiencedVeteran


This also works to help balance auto resolve!

5. Battle experience (WIP): Battle experience is a new mechanic introduced in this mod! Now in battle, if a unit gains a certain amount of kills (depending on the destroyed unit's combat power) it will eventually gain experience levels, to simulate the soldiers getting more experienced over the course of battles. Currently it does not carry across into the campaign map (WIP) It is being worked on.

Let me know if there's anything specific you would want me to clear up and I'll explain it as best as I can! :) More articles will come later so let me know if there's any questions or suggestions you have! Have fun!

Ultimate Immersion Overhaul Overview Part 1 (Skirmish-A)

Ultimate Immersion Overhaul Overview Part 1 (Skirmish-A)

Feature

Overview on the features & changes of Ultimate Immersion Overhaul mod for Steel Division 2. Only covering the about half of the changes and new additions...

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Ultimate Immersion Overhaul 2.0I (STABLE VERSION V.62450)

Ultimate Immersion Overhaul 2.0I (STABLE VERSION V.62450)

Full Version 47 comments

HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod 2. Enable the mod in game 3. Have fun! :)

Ultimate Immersion Overhaul 2.0I (2x Units Version)

Ultimate Immersion Overhaul 2.0I (2x Units Version)

Full Version 4 comments

Same as the normal file, except it uses 2x unit sizes for Army General HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod...

Ultimate Immersion Overhaul 1.95 (1x Units)

Ultimate Immersion Overhaul 1.95 (1x Units)

Patch

Same as the normal file, except it uses vanilla unit sizes for Army General HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod...

Ultimate Immersion Overhaul 1.95 (Fixes & Patches)

Ultimate Immersion Overhaul 1.95 (Fixes & Patches)

Patch

HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod 2. Enable the mod in game 3. Have fun! :)

Ultimate Immersion Overhaul 1.9 (1x Unit Version)

Ultimate Immersion Overhaul 1.9 (1x Unit Version)

Full Version 6 comments

Same as the normal file, except it uses vanilla unit sizes for Army General HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod...

Ultimate Immersion Overhaul 1.9 (Better Aesthetics!)

Ultimate Immersion Overhaul 1.9 (Better Aesthetics!)

Full Version

HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod 2. Enable the mod in game 3. Have fun! :)

Post comment Comments  (0 - 10 of 31)
emrecanarduc1453
emrecanarduc1453 - - 26 comments

will you update this anytime soon ?

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OreonSayl
OreonSayl - - 1 comments

anyone have the source files? even though this mod is dead, it has a huge number of developments that I really liked, and I would like to use them in my mod (not for publication)

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Guest
Guest - - 691,002 comments

I cant figure out how to install

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Guest
Guest - - 691,002 comments

This comment is currently awaiting admin approval, join now to view.

Dann_by_High
Dann_by_High - - 43 comments

Thank You for this Mod.

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dondevon1988
dondevon1988 - - 3 comments

Hi Acornester,

Could I get the source files of the mod so I can add my custom additions?
Would appreciate that a lot! :)

Br,
Dondevon

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Guest
Guest - - 691,002 comments

It is possible to get the source files ?
To incorporate self maked mods - as actual it is not possible to use this superb mod with any other (selfmade) mod, as it is every time a mod conflict.

anyway -> excellent work

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Acornester Creator
Acornester - - 74 comments

Unfortunately you cannot, but if you want you could make a Moddb account and respond to this comment and I'll see if I can direct message you a download link to the source content for the version you wish :)

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roman9441
roman9441 - - 1,183 comments

The mod sound interest does it require DLC ?

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Acornester Creator
Acornester - - 74 comments

No DLC is required :)

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roman9441
roman9441 - - 1,183 comments

Awesome, Do i need to create new deck or will it effect deck use in vanila :)

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Acornester Creator
Acornester - - 74 comments

New decks are required :), though you only need to create them once, since updates don't delete old decks.

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