Steel Division 2 pushes the limits of the WW2 RTS experience. Set on the Eastern Front in 1944, this sequel of the critically acclaimed Real-Time Tactical game puts you in charge of your entire army during Operation Bagration, the Soviet offensive against Nazi armies in Bielorussia.
Play as a General in the 1:1-scale turn-based Dynamic Strategic Campaigns, as a Colonel in the epic Real-Time Tactical Battles, as an Weapon Expert in the brand-new Deck Building System.
With more than 600 units, 25 maps, and multiple game modes, Steel Division 2 lets you play as you want and offers hundreds of hours of gameplay in solo, multiplayer and coop.
Relive history in the huge single player Dynamic Strategic Campaigns: lead thousands of men on up-to 150x100 km maps, plan your battalion' movements, manage supply and execute your strategy in week-long campaigns in this historically accurate turn-based game mode. Every battalion is the same as it was during the Operation Bagration.
Pick your side and relive this massive offensive or rewrite the course of events. Decide which battalion will take part into battle, fight every one of them in real-time tactical combat, or use autoresolve for a pure Strategic experience.
More than just another game mode, the Dynamic Strategic Campaigns are an entire new game within the game.
Field over 600 extremely detailed units, including the iconic T-34 tank, the Katyusha multiple rocket launcher and the IL-2 ground-attack aircraft! Select your division, pick the units you will send to battle, and build the perfect battlegroups in the brand new deck system, allowing more tactical freedom than ever.
Fight in the 25 new available battlefields, analyze the terrain and use your tactical skills to give the right order at the right time and dominate your enemy!
2. Economy for Allies and Axis has been overhauled also, Germans get the advantage during A phase, while Soviets & Allies get advantage in phases B and C.
Allies:
Axis
3. Veterancy Overhaul: Veterancy levels now play a MAJOR part in firefights, veterans maneuver faster, is better at ambushes, has better accuracy, has better spotting capabilities, is pinned down slower, gives off more influence, and in general better in every way than raw recruits- Who now get debuffs.
Example:
Recruit level units now actually get a -25% debuff to their accuracy, so the stats here are actually not represented correctly. the DP-28 should have the accuracy of 5%, not 10. And the Mosin-Nagant should have the accuracy of 25%, not 50. And it goes for the rest of the weapons as well.
4. Command rework: Leaders & Commanders now work very differently than in vanilla. Firstly, Leaders and Commanders give off a bigger buff radius, which increases based on THEIR veterancy. Along with that, leaders no longer give veterancy boosts, instead, now they give buffs to influence level, suppression reduction, slightly better optics & stealth, and also a minor accuracy buff. Commanders, however, give off larger bonuses than leaders along with the added bonus of one veterancy level.
Examples:
Leader without a Commander
Leaders with a Commander
5. Terrain & speed rework: Terrain now matters MASSIVELY on combat, as speed & accuracy buffs & debuffs for units are amplified to slow down combat speeds and encourage combined arms attacks. Smokes now give stealth bonuses as well as blocking line of sight, forests and buildings provide better cover and also concealment for troops.
6. Suppression & Routing: Suppression has been reworked, units now take MUCH more suppression damage than physical damage, and suppression has a MASSIVE effect on your units, they will reload slower, fire more inaccurately, and if pushed to the brink, they WILL rout. Which is a new mechanic, where no matter if they're disheartened or not, units will rout and fall back if they are pushed above 90% suppression. Speaking of falling back, now you are able to control the direction of where your units fall back, and they will fire at the enemy to provide suppressing fire while retreating (UNLESS they are ROUTED)
Example: Unit on the left, was manually ordered to fall back, which is able to be commanded VS Unit on the right, who has been routed, which is unable to act out commands.
7. Supply & resupply: Supplies and Resupplying your units is now crucial, as breakdowns will happen more likely, as well as the added ability to recover some of your losses for infantry squads using resupply trucks as well as repairing damaged vehicles. (Be careful, as both of these take a HUGE amount of time and lots of resources you may or may not want to spend on repairing and recovering).
A basic guide to the changes made to the Army General mode of Ultimate Immersion Overhaul Mod for Steel Division 2.
Army General mod for Steel division 2. Uploaded on moddb for when the game updates.
Latest version of the mod, up to date as of 22/12/2023.
Overhaul Mod meant set in the summer of 1940 featuring 12 new divisions and over 200 new units from the Battle of France along with several gameplay changes...
Same as the normal file, except it uses 2x unit sizes for Army General HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod...
HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod 2. Enable the mod in game 3. Have fun! :)
Same as the normal file, except it uses vanilla unit sizes for Army General HOW TO INSTALL: 1.EXTRACT .rar file into Users\*YOURusername*\Saved Games\EugenSystems\SteelDivision2\mod...
modern warfare mod please!