je veux ce mod il est trop bien, il y a trop plein de civilization en plus, je suis fan !!!!!!!!!!!
Brings the triumph and turmoil of some of history's greatest Asian civilizations to stunning life. Wielding the symbolic power of immense Wonders of the world, lead the armies of China, India or Japan in a struggle for dominance against the European powers, or against each other. Crush opponents with ranks of new military units, such as the Chinese Flame Thrower, the Indian Siege Elephant, or the fierce Japanese Shogun. Or play the role of master diplomat, and befriend your allies at the Consulate, biding your time and building a force of foreign weaponry that will topple your enemies. In Age of Empires III: The Asian Dynasties, players use the might of the East to bring the world to its knees.
I would like to share with you some screenshots taken during a 1v1 multiplayer battle opposing the French empire against the Russian one.
The French player chose the Imperial guard tactic, giving him access to elite unites in a quasi age VI. He therefore had under its command grognards, chasseurs à cheval de la garde and other elite lancers.
The Russian player, on the other hand, chose the elite regiment tactic in order to be able to deploy the mighty Preobrazhensky line infantry, Pavlovski grenadiers and a powerful cossack guard.
You can see on this screenshot the beginning of the first skirmish opposing both players.
The Russian army, composed of line infantry, Pavlovski grenadiers, opolochenye militia and a single cannon, was unfortunately taken by surprise during its maneuvers by two well organized French line infantry regiments.
The fact that the French line was assisted by a full staff of flag bearers and one officer was clearly a fine advantage when first shots were fired. Maybe the French army, even less numerous, could have survived the encounter...
However, French troops were not able to win this fight and were quickly submerged by fierce Russian grenadiers charging with their bayonets.
The second encounter was less fortunate for the Russian army, flanked by French hussars and harassed by accurate volleys from two line infantry regiments.
The French player could then fall back to its base to heal its line infantry soldiers and train two regiments of chasseurs of the imperial guard, capable of deadly shots from afar.
The Russian player, wanting to eradicate the French menace, charged with an opolochenye cannon fodder regiment so he could advance more carefully his Preobrazhensky elite infantry towards the enemy.
The opolechenye while dying quickly, still succeeded in buying some time for the Russian player to position its light infantry and Lithuanian elite skirmishers so they could respond to the French chasseurs shots.
But, in the end, it seems that the frontal Russian charge did not pay off and lead to a mitigated French victory.
To be sure that the fourth encounter would not lead to such gruesome casualties again, the French player decided to resort to a full array of its imperial guard units, while backing its infantry with more powerful artillery.
Here, you can see a French battle camp guarded by two groups of Imperial guard dragoons and a regiment of grognards, the best grenadiers of the mod.
The battle began and the French army started very well by decimating Russian line infantry. The French player then decided to charge full front with its Polish lancer regiment to claim an easy victory. In the meantime his infantry advanced a bit more to bring havoc to the Russian's base.
But nothing is that easy and the French player quickly found out that the Russian feeble regiments were just a decoy when a huge group of hussars charged from the forest and toward his lancers to kill them all.
Well done Kutuzov, well done.
The Russian player then commanded its infantry to march towards the French base to eradicate the enemy remaining units.
You can see here the French grognards and imperial dragoons holding the last line of the French army before its final defeat.