Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
In a press release issued today, grand strategy game developer and publisher Paradox announced that, for the first time, it would be hosting mod teams at its convention – PDXCON 2017. Held at Gamla Riksarkivet in Stockholm, Sweden, on May 13-14 this year, PDXCON is a celebration of the company’s current and upcoming deep and complex grand strategy titles.
Paradox describes how the mod teams will be positioned within PDXCON 2017:
“Attendees to PDXCON 2017 will have a chance to meet with some real veterans of the Grand Strategy modding scene, with both group's work having been present in some form or another since the very beginning. Not only will visitors be able to talk to the creators and play-test the mods at dedicated booth space during PDXCON, but there will also be seminars hosted by both teams.”
Paradox’s CEO, Fredrik Wester, commented on the inclusion of modders for the first time, saying:
“Replayability has always been a critical factor when deciding which games we release, as such we have fans which have invested thousands of hours into just the base versions of our games alone! Mod creators through their dedication are then able to create yet even more content for our fans to enjoy, we are very happy that our games can provide a baseline for such creativity!”
Standard PDXCON tickets are, for the first time, open to the general public, and can be purchased for US$100. Tickets grant attendees access to the convention’s seminars, panels, playable game builds, and meet and greets with Paradox developers.
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Highest Rated (3 agree) 10/10
For a complicated game, the UI and everything in general are intuitive and not too hard to understand. Comparatively, pretty much every last grand strategy I tried in the past simply was too crazy and unintelligible for someone new to such a genre, like myself. However simple though, if you're looking for a war simulator look elsewhere. This game's about international relations and nation management, the least of which is on the list of priorities is throwing armies around like you would in a Total…
Mar 3 2014 by ComradeWinston