Description:

The Dark Angels stand first amongst the Space Marine Chapters, as they have done since their very inception as the I Legion. They are a proud Chapter, with traditions and rituals that date back to the earliest days of the Imperium of Man.

Gameplay:

You can select from 3 branches to play: Might of the Deathwing, Fury of the Ravenwing, Power of the Battle Company. And that is not all!

Credits:

SPECIAL THANKS: To the FoK team for the use of some of their absolutely beyond-magnificent models!

Note:

This mod is for DoW:Soulstorm only.

Links:

Mod thread on relicnews forum (DOWNLOAD LINK THERE)
Mod thread on revora forum

Quote:

The enemies of the Emperor fear many things.
They fear discovery, defeat, despair and death.
Yet there is one thing they fear above all others.
They fear the wrath of the Space Marines!

Gameplay video on youtube:




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Belial - Updated To fight!.. To overcome!..
Blog RSS Feed Report abuse Latest News: Dark Angels Mod for Soulstorm - Released!

4 comments by fuggles2k on Sep 27th, 2013

The Dark Angels - one of the original chapters of Space Marines have finally arrived on the battlefields of Dawn of War : Soulstorm! After some 5 years of development this mod is the definitive way to play as one of the most secretive factions in the 40K Universe.

Tremble before the Power of the Deathwing! Behold the Tactical Brotherhood!

Featuring dozens of new units, you can lead the Dark Angels to victory by choosing from leading the unbeatable might of the Battle Company, the unstoppable speed of the Ravenwing or the unbeatable armour of the Deathwing Company. Each branch has completely different playstyles and also features the legendary heroes of the Dark Angels, such as Ezekial, Sammeal, Belial, Azrael and the Watchers in the Dark as well as the awesome battlefield presence of the Thunderhawk Gunship.

Fear the Might of the Deathwing, Heretic!!

This mod has been developed by the most talented people in the Dow Modding community and features full voice acting and unique FX and models. It requires Version 1.2 of Soulstorm and is packaged with an easy to use installer and the latest version of the Objective Points mod, allowing for unique banner models in player-made races.

Never Forget, Never Forgive! The Fallen Must Repent!

Dark Angels 2.00.00 Public Release

Downloads RSS Feed Latest Downloads
Dangerous Waters DOW:SS map

Dangerous Waters DOW:SS map

Jul 1, 2014 Multiplayer Map 12 comments

Third map from Svarog Sector. 4vs4, check out screenshots to see details. Instructions for install are in the readme. Enjoy

Mandragore DOW:SS map

Mandragore DOW:SS map

Apr 25, 2014 Multiplayer Map 23 comments

My second map set in Svarog Sector. Its 4vs4 map, and although big, it can be quite fast. I suggest you use troop transports asap, but you can play without...

Myrmidon Prime DOW:SS map

Myrmidon Prime DOW:SS map

Apr 19, 2014 Multiplayer Map 23 comments

This is 4vs4 map for Dawn of War Soulstorm. Check out screenshot to see what it looks like.

Dark Angels 2.00.00 Public Release

Dark Angels 2.00.00 Public Release

Sep 26, 2013 Full Version 22 comments

Dark Angels 2.00.00 Public Release for Soulstorm - One of the most secretive Space Marine chapters in existence, soon, they will arrive in the Kaurava...

Post comment Comments  (0 - 10 of 67)
nhinhonhinho
nhinhonhinho May 23 2014, 10:20pm says:

Whoa! New update :D. Can't wait for it. Good luck team.

+3 votes     reply to comment
Gambit_1 Online
Gambit_1 May 17 2014, 10:49am says:

Dark Angels update is close, and we were wondering if the community could assist us once more.
You see, RMX and That-One-Bruvva were EXTRA awesome, as their work in making THE WHOLE Daemons army team colourable was outstanding.

To the same end, we need your assistance with the Ravenwing Dark Angels branch.
Anyone interested to contribute, can have a look here:
Forums.relicnews.com

+4 votes     reply to comment
nhinhonhinho
nhinhonhinho May 5 2014, 2:08pm says:

Well it's a great mod. I like it XD

BTW here's some of my ideas
- The biker squads of the Ravenwing are rather buggy. They tend to break apart, mangle with units or terrain or some of them get lost on the move. I suggest you reduce all of these unit to a single bike or attack bike. That will solve the problem

- Devastator is a common unit for SM, unit limit of 1 make me feel lacking especially when normal tactical marine only have 3 special weapons instead of 4

- Special weapon of 2 (3 for battle company) is so few

- I don't know much about the codex but I think the Deathwing should have Land Raider to transport the Terminator :D

- I think you could give the Thunderhawk some more weapons between the cannon and the bolters. Something like missile or las cannon

+3 votes     reply to comment
Gambit_1 Online
Gambit_1 May 17 2014, 10:46am replied:

Thanks for your comments man!!

The thing is, ALL of them were discussed in the team, and what we created is the result of mutual consent. And we balanced the whole race based on those decisions...

Bikes: Yes, they do not have a homogeneous movement, but one-entity squads is NOT the way the CODEX has them. Evenmore, to balance such an attempt, we should give bikes "unnatural" boosts so....

Devastators are a special elite squad, hence the limit.

Tacticals should have LESS variety, since the customisation of the army exceeds the regular SMs in ALL aspects. We SHOULD permit vanilla SMs tacticals maintain their "perk": Customisability
Plus, we should avoid being identical to vanilla SMs anyway!

LR should go to BC. Termies have the Orbital Relay anyway, so np here as well!

TH has high versatility! It can transport, it can be used to RESCUE missions, and it has 4 heavy bolters and a cannon!!! Let's NOT give it more man!!


I hope my answers were "satisfactory".

+2 votes     reply to comment
jONES1979 Creator
jONES1979 May 21 2014, 1:15pm replied:

>>Tacticals should have LESS variety, since the customisation of the army exceeds the regular SMs in ALL aspects. We SHOULD permit vanilla SMs tacticals maintain their "perk"

Btw, it is fluff confirmed perk of Blood Ravens chapter.

>> I think you could give the Thunderhawk some more weapons between the cannon and the bolters. Something like missile or las cannon.

It require additional modelling, that is why it have no another weapons.

+1 vote   reply to comment
nhinhonhinho
nhinhonhinho May 18 2014, 1:05pm replied:

Ay! It's kinda satisfactory enuff for me :3

+2 votes     reply to comment
jONES1979 Creator
jONES1979 May 4 2014, 1:04pm says:

Skirmish gameplay footage added to the summary section. Made by BoyarTactics. Youtube.com

+4 votes   reply to comment
paladin2127
paladin2127 Mar 7 2014, 3:12pm says:

Terminator librarian is amasing!But please remove that ugly black cube from his neck...

+3 votes     reply to comment
Deuce_Savage
Deuce_Savage Dec 18 2013, 4:13pm says:

Could i dl this now or wait for Kasrkin84's update as mentioned by Shodar87?

+2 votes     reply to comment
GreenScorpion
GreenScorpion Dec 18 2013, 4:25pm replied:

He was replying to someone asking for Dark Angels compatibility with the campaign i think. For campaign lovers strongholds are the closest to the actual campaign since it would be pretty much impossible to mod a race into the campaing unless you replace an existing one which usually isn't acceptable.
For regular race mod playability this mod should be ready (at least it is ready for me).

+2 votes     reply to comment
Deuce_Savage
Deuce_Savage Dec 19 2013, 5:38am replied:

I dl incase. The Dark Angels were my very first favorite S M like eons ago! I thought they had darker colors like a very dark green with a greenish hue? (My old poster) Thanks for the mod!

+2 votes     reply to comment
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Platform
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Release Date
Released Sep 25, 2013
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Highest Rated (5 agree) 10/10

this is a great mod!

Sep 26 2013, 9:28am by moddlord1

Style
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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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