Description:

The Dark Angels stand first amongst the Space Marine Chapters, as they have done since their very inception as the I Legion. They are a proud Chapter, with traditions and rituals that date back to the earliest days of the Imperium of Man.

Gameplay:

You can select from 3 branches to play: Might of the Deathwing, Fury of the Ravenwing, Power of the Battle Company. And that is not all!

Credits:

SPECIAL THANKS: To the FoK team for the use of some of their absolutely beyond-magnificent models!

Note:

This mod is for DoW:Soulstorm only.

Links:

Mod thread on relicnews forum (DOWNLOAD LINK THERE)
Mod thread on revora forum

Quote:

The enemies of the Emperor fear many things.
They fear discovery, defeat, despair and death.
Yet there is one thing they fear above all others.
They fear the wrath of the Space Marines!

Gameplay video on youtube:




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The Dark Angels - one of the original chapters of Space Marines have finally arrived on the battlefields of Dawn of War : Soulstorm! After some 5 years of development this mod is the definitive way to play as one of the most secretive factions in the 40K Universe.

Tremble before the Power of the Deathwing! Behold the Tactical Brotherhood!

Featuring dozens of new units, you can lead the Dark Angels to victory by choosing from leading the unbeatable might of the Battle Company, the unstoppable speed of the Ravenwing or the unbeatable armour of the Deathwing Company. Each branch has completely different playstyles and also features the legendary heroes of the Dark Angels, such as Ezekial, Sammeal, Belial, Azrael and the Watchers in the Dark as well as the awesome battlefield presence of the Thunderhawk Gunship.

Fear the Might of the Deathwing, Heretic!!

This mod has been developed by the most talented people in the Dow Modding community and features full voice acting and unique FX and models. It requires Version 1.2 of Soulstorm and is packaged with an easy to use installer and the latest version of the Objective Points mod, allowing for unique banner models in player-made races.

Never Forget, Never Forgive! The Fallen Must Repent!

Dark Angels 2.00.00 Public Release

RSS feed Downloads
Dark Angels 2.00.00 Public Release

Dark Angels 2.00.00 Public Release

Full Version 21 comments

Dark Angels 2.00.00 Public Release for Soulstorm - One of the most secretive Space Marine chapters in existence, soon, they will arrive in the Kaurava...

Objective_Points mod v2015.10.25 for DC and SS

Objective_Points mod v2015.10.25 for DC and SS

Patch 20 comments

The supplementary Objective_Points mod version 2015.10.25 for DoW:Dark Crusade and DoW:Soulstorm. This mod is vital for running any other mod(s) with...

Streets of Magerion DOW:SS map

Streets of Magerion DOW:SS map

Multiplayer Map 2 comments

Here is one of my(Skinne) old maps that was kinda popular. I(Skinne) decided to put it on Moddb, since most of the old links are no longer available...

Shape of Things That Were DOW:SS map

Shape of Things That Were DOW:SS map

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Latest map set in the Svarog Sector. Should depict an archaeological site with 4 height levels and several SCAR additions to make the map more exciting...

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Avet Alpha DOW:SS map

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After a lot of work and several setbacks, my fourth map set in Svarog Sector is here. First thing first. Sincerest gratitude to Tragivision for his SCAR...

Dangerous Waters DOW:SS map

Dangerous Waters DOW:SS map

Multiplayer Map 12 comments

Third map from Svarog Sector. 4vs4, check out screenshots to see details. Instructions for install are in the readme. Enjoy

Post comment Comments  (0 - 10 of 85)
quaerendo
quaerendo

Hello! I must say I'm impressed with mod but I'm having one problem. I've played 1vs1 Dark Angels vs Orks on Hard difficulty and that bloody animals wreck me everytime. DA just seems so underpowered compared to them. I had no troubles fighting Orks as Spehs Mehreens in vanilla DoW, but this is madness. How am I suppose to defeat them? How do I beat the Orks with DA?

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quaerendo
quaerendo

Oh, well, I did beat them by going into the Deathwing and deploying as much Terminators as I could. But anyway, your tactics advices are welcome :)

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jONES1979 Creator
jONES1979

I have only one cast vs Tau Insane AI Youtube.com

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stephensamways1
stephensamways1

were can i find the thunderhawk gunship in game

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jONES1979 Creator
jONES1979

Ravenwing branch superheavy

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Oaks
Oaks

Finally tried Deathwing branch. or was it Ravenwing? Err, the ones who uses bikes.
A very nice bikers gang. You sure there aint special chapter called Hells Angels, just for them? xD

Yap, absence of skull probe is somewhat pity, as well as grey knight's smite. Though, they have Devastators squad.
For the Emperor and the Lion!

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coloneltrukkcrasha
coloneltrukkcrasha

So, I just downloaded the Dark Angels mod and decided to put them into UA( for myself and with permission of course), and predictably when combined they didn't do so well, so if I have permission how can I change the unit stats?:P

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Gambit_1
Gambit_1

Well, you do not need permission to change the stats for your personal amusement!!!

Anyway, you will need an Attribute Editor (AE).
Corsix Editor is the best for me. Just google it and you will find it.

You will need some experience, though.
There are forums to help you of course :)

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NeonLife
NeonLife

::Things noted for DA::

+Cool chapter/fluff
+Nice icons and art
-Lack of turrets

==Battle Company==
-Underpowered heroes (Ezekiel o_O)
-Underpowered veterans vs Terminators

==Deathwing==
-VenDreadnoughts need Crusader/Raider support.

==Ravenwing==
-Do they have enough firepower/armor by late game ?

I'd really like to see this in UA !

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Gambit_1
Gambit_1

Thanks for the comments man.
Just to say that the next HUGE patch is almost ready - we simply lack some art assets, which is really an issue since there cannot be an ETA.

Now, here are some comments of my own :)

-Lack of turrets
Not every SM chapter must have turrets man. Other factions lack turrets as well, like Tau and Dark Eldar. It was a design decision.

-Underpowered BC heroes (Ezekiel o_O)
Whoa, have you tried Ezekiel, in-game man?? Not to mention Azrael, or Asmodai... Just have a look at their abilities, and you will see what I mean.
Ezekiel, for example, has 4 powers that are VERY powerful, and they recharge at tremendous speed. Azmodai, has a CONSTANT demoralizing aura, wich is a bit OP, if you ask me!
As for Azrael... He is THE hero!

-Underpowered veterans vs Terminators
It should be so, balance reasons. Just try to see some AI games with BC vs DW and you will see what I mean. After all, they should NOT be directly compared.

-VenDreadnoughts need Crusader/Raider support.
Well, as said above, balance is based upon MANY factors, so the lack of a LR is compensated by the power of the Termi squads. Consider the following rough "equation": LR + Vet = VenDN + Termi

-Do they (RavenWing) have enough firepower/armor by late game ?
They have the ThunderHawk/Sammael, and the standard vehicles that come with the other branches. They do not have veterans or termies, if that's what you mean. But they have a very powerful version of their standard Commander instead (the version with the Land Speeder). He can be repaired, has MANY HPs and very good damage output.

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jONES1979 Creator
jONES1979

What about to add something? Or change? Or just replace?

Reply Good karma+2 votes
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Highest Rated (5 agree) 10/10

this is a great mod!

Sep 26 2013 by moddlord1

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