The Dark Angels stand first amongst the Space Marine Chapters, as they have done since their very inception as the I Legion. They are a proud Chapter, with traditions and rituals that date back to the earliest days of the Imperium of Man.


You can select from 3 branches to play: Might of the Deathwing, Fury of the Ravenwing, Power of the Battle Company. And that is not all!


SPECIAL THANKS: To the FoK team for the use of some of their absolutely beyond-magnificent models!


This mod is for DoW:Soulstorm only.


Mod thread on relicnews forum  (DOWNLOAD LINK THERE)
Mod thread on revora forum


The enemies of the Emperor fear many things.
They fear discovery, defeat, despair and death.
Yet there is one thing they fear above all others.
They fear the wrath of the Space Marines!

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Belial To fight!.. To overcome!..
Blog RSS Feed Report abuse Latest News: Dark Angels Mod for Soulstorm - Released!

4 comments by fuggles2k on Sep 27th, 2013

The Dark Angels - one of the original chapters of Space Marines have finally arrived on the battlefields of Dawn of War : Soulstorm! After some 5 years of development this mod is the definitive way to play as one of the most secretive factions in the 40K Universe.

Tremble before the Power of the Deathwing! Behold the Tactical Brotherhood!

Featuring dozens of new units, you can lead the Dark Angels to victory by choosing from leading the unbeatable might of the Battle Company, the unstoppable speed of the Ravenwing or the unbeatable armour of the Deathwing Company. Each branch has completely different playstyles and also features the legendary heroes of the Dark Angels, such as Ezekial, Sammeal, Belial, Azrael and the Watchers in the Dark as well as the awesome battlefield presence of the Thunderhawk Gunship.

Fear the Might of the Deathwing, Heretic!!

This mod has been developed by the most talented people in the Dow Modding community and features full voice acting and unique FX and models. It requires Version 1.2 of Soulstorm and is packaged with an easy to use installer and the latest version of the Objective Points mod, allowing for unique banner models in player-made races.

Never Forget, Never Forgive! The Fallen Must Repent!

Dark Angels 2.00.00 Public Release

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Dark Angels 2.00.00 Public Release

Dark Angels 2.00.00 Public Release

Sep 26, 2013 Full Version 12 comments

Dark Angels 2.00.00 Public Release for Soulstorm - One of the most secretive Space Marine chapters in existence, soon, they will arrive in the Kaurava...

Post comment Comments  (0 - 10 of 60)
paladin2127 Mar 7 2014, 3:12pm says:

Terminator librarian is amasing!But please remove that ugly black cube from his neck...

+3 votes     reply to comment
Deuce_Savage Dec 18 2013, 4:13pm says:

Could i dl this now or wait for Kasrkin84's update as mentioned by Shodar87?

+2 votes     reply to comment
GreenScorpion Dec 18 2013, 4:25pm replied:

He was replying to someone asking for Dark Angels compatibility with the campaign i think. For campaign lovers strongholds are the closest to the actual campaign since it would be pretty much impossible to mod a race into the campaing unless you replace an existing one which usually isn't acceptable.
For regular race mod playability this mod should be ready (at least it is ready for me).

+2 votes     reply to comment
Deuce_Savage Dec 19 2013, 5:38am replied:

I dl incase. The Dark Angels were my very first favorite S M like eons ago! I thought they had darker colors like a very dark green with a greenish hue? (My old poster) Thanks for the mod!

+2 votes     reply to comment
Lord_Syrius Dec 1 2013, 1:03pm says:

Voted :)

+4 votes     reply to comment
jONES1979 Dec 17 2013, 12:51pm replied:

And we appreciate it! ;)

+3 votes     reply to comment
jONES1979 Nov 25 2013, 2:42am replied:

Yes, Named Heroes can be hired only once per match.

Dark Angels are not about infiltrators. They are about might of Deathwing and Agility of Ravenwing.
Wait for Ravenguard/MantisWarriors mod where all units( except servitors) are infiltrators! ;)

+3 votes     reply to comment
Guest Nov 27 2013, 1:42pm replied:

This comment is currently awaiting admin approval, join now to view.

jONES1979 Nov 30 2013, 2:40pm replied:

Scout Sergeants, DA Force Commander (Company Master), all DA Librarians, DA Venerable Dreadnought, Master of Deathwing, Masters of Ravenwing, Watcher in the Dark are detectors.

Additionally, Mortis Dreadnoughts and Tactical Veterans are detectors in small range of 5 meter.

It is much much more than vanilla SM have: 1 Librarian and up to 5 skull probes.

I can even say that DA race is supersaturated with detectors, in comparison with other races.

+3 votes     reply to comment
Shodar87 Dec 1 2013, 8:30am replied:

Well if you exclude missing turrets and consider that you can´t have all of them at the same time it´s not that bad. But yeah it´s too much (DN detectors srsly?)

+2 votes     reply to comment
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Released Sep 25, 2013
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Highest Rated (5 agree) 10/10

this is a great mod!

Sep 26 2013, 9:28am by moddlord1

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