This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

Report abuse SC Revolution Mod 1.0
Filename
Sc_Revolution_Mod_1.0.rar
Type
Full Version
Uploader
RavenWolf
Date
Oct 6th, 2011
Size
4.73mb (4,961,382 bytes)
Downloads
2,586 (1 today)
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Description

New version compatible with Broodwar 1.16.1. This version bring some changes including a new zerg unit.


1.0 Version Works With 1.16.1!

Fixes
-Bunkers now can hold any infantry unit regardless his size (i.e. Ghost and Stormravens).
-Larva button set has been changed to fix a bug in what a unit morphed through the ground units menu remain with that menu until selected again
The menu now has all "2 in an egg" units (zergling, baneling and scourges) in the submenu and its called Swarmlings.
-Fixed description for energy upgrades.

Changes:

Reactors
-Cost increased from 50/25 to 50/50

Ghost
-Lockdown time reduced from 42 seconds to 40 seconds
-Shield reduced from 60 to 40

Stormraven
-Blinding nova won’t affect burrowed units any more and destroy hallucinations
-Electrostatic Discharge upgrade cost reduced from 125/125 to 100/100
-Attack cooldown reduced from 30 to 28

Siege Tank
-Gas cost increased from 100 to 125
-HP increased from 160 to 180
-Article Shock Cannon projectile have a small delay before hitting the target area
-Article Shock Cannon min range increased from 4 to 6 and max range increased from 24 to 26
-Siege Mode tech cost reduced from 150/150 to 100/100

Science Vessel
-Defensive Matrix energy cost reduced to 75
-Defensive Matrix shield reduced from 273 to 205

Terran tech tree changed:
Science vessel only requires a Starport's Tech Lab
Science vessel upgrades moved to Starport's Tech Lab
Science Facility cost reduced from 150/200 to 150/150
Ghost upgrades moved to Science Facility
Science Facility can build Nuclear Silo add-on

Physics lab removed
New building: Fusion Core
Cost: 150/200
Requires: Starport
Build time: 112 seconds
Allow to build Battle Cruisers, and research Battle Cruisers upgrades/techs.

Zerg new building: Roach Warren
Requires: Lair
Cost: 100/150
Build time: 60 seconds
HP: 850

Zerg new unit: Roach
Mutates from: Larva
Requires: Roach Warren
Cost: 100/50
Build time: 48 seconds
HP: 150
Armor: 1
Supply: 2
Size: Medium
Space: 2
Ground Weapon: Acid Saliva
-Damage: 16 (normal)
-Damage bonus: 2 (Ranged Attacks)
-Cooldown: 30
-Range: 6
Air Weapon: Razor Glave
-Damage: 7 (normal)
-Damage bonus: 1 (Ranged Attacks)
-Cooldown: 20
-Range: 4

Organic Carapace upgrade:
-Researched at Roach Warren for 150/150
-Increases Roach armor by 1 and grants immunity to irradiate*, plague, snare, blind, maelstrom and electrostatic discharge
*Irradiate remains on the roaches but wont damage them (works as if was casted on a no organic unit)

Hydralisk
-Base Regeneration reduced from 20/256 to 16/256

Scourge
Rapid Genesis upgrade:
-Researched at Spire for 50/50
-Scourges train instantly

Queen
-Spawn Broodlings energy cost reduced to 125
-Spawn Broodlings now deals 180 damage and can target any ground unit. Spawn up to 4 Broodlings (1 each 45 damage dealt)

Guardian:
-Armor reduced from 2 to 1
-Damage reduced from 22 to 20
-Attack cooldown increased from 30 to 45
Swarm Seeds ability: Each attack spawns a Broodling

Broodlings:
-Life span reduced from 180 seconds to 10 seconds
-Attack cooldown increased from 15 to 18
-Removed animation random wait times between steps (speed adjusted)

Pylon
-Supply increased from 8 to 10
-Build time increased from 450 to 500

Zealot
-Mineral cost reduced from 100 to 75
-HP reduced from 100 to 75
-Shield reducef from 60 to 50
-Damage reduced from 2x8 to 2x6
-Train time reduced from 600 to 460

Dragoon
-Supply increased from 2 to 3

Reaver
-Gast cost increased from 100 to 125
-HP increased from 100 to 120
-Armor increased by 1
-Attack cooldown increased from 60 to 70

Cosmetics
Pylons now have a small animation
Stasis Field now stop any unit animation
Tech labs now use Physics labs graphics
Added sounds to Stargate, Starport, Factory, Barrack, Bunker and Command Center.
Added SC2 portraits and sounds to Roaches and Banelings (Roaches use SC2 Mutalisk sounds)

Preview Image
SC Revolution Mod 1.0
Post comment Comments
Architect47
Architect47 Oct 7 2011, 5:25am says:

Wow.....nice title

+2 votes     reply to comment
Raygoza
Raygoza Oct 8 2011, 4:00am says:

This is a very Good mod

+2 votes     reply to comment
Starcrafter
Starcrafter Oct 18 2011, 12:35am replied:

What he said^

+2 votes     reply to comment
D1g1talAli3n
D1g1talAli3n Nov 14 2011, 8:51am says:

There's something wrong with the download

+1 vote     reply to comment
RavenWolf Author
RavenWolf Nov 15 2011, 9:44am replied:

the download works fine for me, try again, and if there is any problem sen me a pm and i will send you the file.

+1 vote   reply to comment
perusi
perusi Jan 14 2012, 9:00am replied:

hi RavenWolf, could you please give me an email of yours? I want to propose you a starcraft project.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Jan 30 2012, 10:55pm replied:

Send me a PM, i dont have much free time now to get involved in another project, but I will try to help you if you want.

+1 vote   reply to comment
asadomanager
asadomanager Nov 16 2011, 10:22pm says:

Ponete a estudiar vago!

+2 votes     reply to comment
Nelsquick
Nelsquick Jan 13 2012, 7:04pm says:

Cant open it. help!! give me instructions every time i try to download it it wont let me.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Jan 30 2012, 10:53pm replied:

Download the file. unzip the archive and double click the exe, if a window pop up asking for a program, search the starcraft.exe in yor starcraft folder. Remember that you need to have installed the broodwar 1.16.1 version.

+1 vote   reply to comment
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Platform
Windows
Game
StarCraft
Developed By
RavenWolf
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Release Date
Released Mar 31, 2011
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MD5 Hash
dd9555218203ba795725069d5168e4fd
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