Set in the aftermath of Red Alert 3, the global superpowers have been devastated by the war and an uneasy peace has descended onto the war-torn world. Yet the actions committed in the time-stream still have grave repercussions, as the paradox comes to a head and the impossible becomes possible... Red Alert 3 Paradox is an unofficial expansion pack project for Red Alert 3. Looking to expand the gameplay as much as possible, Paradox promises more than thrice as many units as the original, with dozens of new units in the existing sides and five new factions arising; the patriotic Confederate Revolutionaries, the sinister Mediterranean Syndicate, the otherworldly Atomic Kingdom of China, the noble Order of the Talon and the horrifying Electrical Protectorate.

Report article Paradox Media Update

We've been going full steam ahead on the Confederate faction and it's about time we showed some of our work. Enjoy the new video!

Posted by Kerensky287 on Oct 13th, 2009 digg this super bookmark


So, it's been a while since we had a USEFUL news post, and with all of the progress we've made recently, there's no time like the present.

First up, we've got a new video! It features some huge battles, including some of the newer units for both sides.

Video now in HD.



For the Allies, the only new unit visible for most of the battles was the Particle Expeller, easily identified by the large loop-like weapon turret. It's an amphibious unit, so it plays an important part during the beach landing alongside the Riptides, providing some much-needed anti-vehicle support.

The Alert Icebreaker is also visible at the end of the video, as is the Swan Seaplane.


For the Confederates, the Ranger jeep is visible right off the bat. It's a quick vehicle with fairly low armour, armed with a machine gun capable of ruining any infantryman's day. At the moment it's capable of targetting aircraft as well, but that may change in balancing. The Ranger is right next to some Confederate Gun Turrets, which are anti-tank defensive structures capable of switching to an indirect-fire mode for shooting over walls. The Confederate build system also makes them perfect for defending choke points, such as those hills on Temple Prime.

You can also see a good number of Lee Halftracks, armed with quad cannons capable of clearing the skies on command... and not too shabby against soft targets either. Their secondary ability allows them to camouflage at the cost of movement and anti-infantry power - they're trained to keep their eyes to the skies while camo'd, as they're designed to be used in an anti-air role and unlike most other camo-capable units, are able to reactivate their fibre-optics almost immediately after firing.


The most common tanks in the video are the huge Mastiff and the light Beagle. The Mastiff has the armour and firepower to attack the opponent directly (after some upgrades), and are the main battle tank of the Confederate army. The Beagle has a much lighter cannon, but is far more agile, and as a result is designed to take advantage of an enemy's rear armour. Their secondary abilities complement each other, with the Beagle designed to boost the Mastiff's speed at the expense of its weaponry and the Mastiff designed to boost the Beagle's weaponry at the expense of its speed.


The last two Confederate units visible in the video were the Jackson APC, which looks essentially like a little box with wheels, and the Bulldog Tank Destroyer, with a low profile and an intimidating hull-mounted cannon.

The Jackson is useful in its simplicity - it's a troop transport and nothing else. All the other space that would've been taken up by ampibiousness, weapons, or (hypothetically) some kind of crazy disguise capability are instead replaced with sheer weight of armour. The Jackson is BY FAR the most resilient troop carrier in the game, and all that extra weight gives it the ability to crush infantry.

The Bulldog is a powerful anti-tank unit, but it doesn't exactly have the health to give it the role of Main Battle Tank currently held by the Mastiff. While it can usually destroy one or more enemy tanks in a single volley - the Bulldog fires 3-shot bursts - it has a slightly shorter range than most enemy tanks and a severely limiting reload time. Rather than face enemies head-on (as it does unsuccessfully a few times in the video), it is designed with camouflage capability - it hunkers down, becomes invisible, and if angled right, ends up with a prime view of the enemy's weak rear armour after they pass by unaware.


The last few units in the video are the Duster Aircraft and the Razor Sub.

The Duster is visible dropping a bomb partway through the video - this bomb generates a tornado that lifts up infantry and lighter vehicles, damaging them over time and killing them upon landing 99.9% of the time. It can land anywhere and reloads upon landing, and while on the ground it can move slowly in case it needs to (gradually) escape some anti-air units.

The Razor Sub is at the very end of the video and never really sees action, but its main weapons are drill torpedoes that damage enemies over time until they return for repairs - perfect for harassing the bigger naval artillery units. It can also fire a remote controlled Mole Missile onto land that digs underground until it finds its target, usually a structure... and then it explodes with devastating force.

As we complete some more of the Confederate units we'll be making videos showing off their many functions, so don't touch that dial! Or just like, watch our page or something. Either way, you won't be disappointed!

Comments
Brunez
Brunez Oct 13 2009, 9:22am says:

FIRST!

Good job guys

0 votes     reply to comment
horny97
horny97 Oct 13 2009, 9:29am replied:

Alota updates this past couple of days thanks! And good job as well

+2 votes     reply to comment
Vikestart
Vikestart Oct 13 2009, 9:38am says:

Is that music in the game or has it been added to the clip?

+2 votes     reply to comment
the_ferriswheel_man
the_ferriswheel_man Oct 13 2009, 10:44am replied:

If it was in-game, it'd be awfully hard to synchronize them all like that.

+2 votes     reply to comment
PsychoticLoner
PsychoticLoner Oct 13 2009, 1:46pm says:

Confederates sure did get owned easily.

I'm really glad, amongst all the Confederate units, you included some new Allied ones, as well.

+2 votes     reply to comment
Redcomet95
Redcomet95 Oct 14 2009, 12:02am replied:

he they got expellers

+2 votes     reply to comment
Feillyne
Feillyne Oct 13 2009, 2:49pm says:

:-)

As always, awesome! And as always, you guys know what we need. :-P Starts with B, or a little prefix "mini". ;-P

+1 vote     reply to comment
Kerensky287
Kerensky287 Oct 13 2009, 3:43pm replied:

....Beluga?

Minifridge?

Your hints are somewhat unhelpful.

+2 votes     reply to comment
Feillyne
Feillyne Oct 13 2009, 5:01pm replied:

Ha ha, no. The second letter of Greek alphabet. ^^

And a smaller version of... eww... err... hmmm... "game change". ;-> (Can't tell it directly, b/c it wouldn't be a hint, but a solid kick, in the entirely right direction. x-D)

+2 votes     reply to comment
PsychoticLoner
PsychoticLoner Oct 14 2009, 1:38am replied:

I think he means beta. If not ... I guess I lose.

Feillyne, take it from an open beta tester, beta's are NOT demos. They're really not that enjoyable. You'll be playing to break Paradox, not have fun with it.

+1 vote     reply to comment
xonone
xonone Oct 14 2009, 6:10pm replied:

betas arent demo?? the hell you talking about. Some betas arent completed till its final which everything is playable and ready to go. Hell SW is beta and its fun and ima have fun playing paradox.

+2 votes     reply to comment
Myrrh7x
Myrrh7x Oct 14 2009, 6:56pm replied: Online

Actually beta-testing for bad stuff isn't so fun, or so says PsychL.
I really have no experience with actual betas, just open ones.

+3 votes     reply to comment
Feillyne
Feillyne Oct 17 2009, 12:38pm replied:

Yup, and the second - another "minimod". ;-)

Well, the meaning of "beta" is various, sometimes beta is beta, a nearly finished product with just few glitches, sometimes only alpha - with temporary finished things, which will be replaced later, and finally beta can be demo of a full version to come (and without some features), i.e. all gone as planned, but the full version needs some little refining (things you got won't be replaced/improved, just ones not given).
Sometimes a full version needs final "beta"-tests, too!

Hmm, beta-tester's job is a hard one, if you mean reporting bugs (or writing reports), but anyway you can get some fun. :-)

+1 vote     reply to comment
open_sketchbook
open_sketchbook Oct 17 2009, 1:34pm replied:

We will not be doing a public beta. Our beta test will be done with hand-picked players selected for their skill at the game, whose job it is to basically break the game over and over and over so we can get this thing roughly balanced. It's not going to be fun; the beta we'll be using will be filled with horrifically overpowered and underpowered units, graphically shortcuts, more than likely no voices... it'd probably ruin the experience for the average fan.

+2 votes     reply to comment
Myrrh7x
Myrrh7x Oct 13 2009, 2:51pm says: Online

Most of the cool Confederate abilities need a little more work.
As you can see, head-to-head combat isn't their style.

+2 votes     reply to comment
chakotay02
chakotay02 Oct 13 2009, 5:07pm says:

Haha kind of a cool song. What is it? I wanna have an mp3 of it :P

+2 votes     reply to comment
Myrrh7x
Myrrh7x Oct 13 2009, 5:17pm replied: Online

The song is Rebel Battle.
It's also under videos if you want to look for it.

+2 votes     reply to comment
Rabboticus
Rabboticus Oct 13 2009, 7:04pm says:

awesome work guys! love the tornado effect will Anti air units (I.E Apollos,Flaks etc. etc.) be able to shoot it while its in the air? (AA units are able to shoot down units that able being levitate by Yuriko etc. etc.)

+2 votes     reply to comment
Kerensky287
Kerensky287 Oct 13 2009, 7:28pm replied:

They won't, but it's okay because the units that get lifted up will die anyway. It's a modified, localized, and VERY limited Vacuum Imploder effect.

+2 votes     reply to comment
Gen_Patton
Gen_Patton Oct 13 2009, 7:49pm says:

very cool idea with the tornado bomb (what ever you call it)reminds me of the WCD from Red Alert 1 in a way

+2 votes     reply to comment
stephanovich
stephanovich Oct 14 2009, 7:17am says:

Fantastic!!!

And I loved the music :)

+2 votes     reply to comment
Jake@War
Jake@War Oct 15 2009, 4:48am says:

Shnazy new units ya got there!

+2 votes     reply to comment
Commander_RealWar
Commander_RealWar Oct 17 2009, 12:48pm says:

Still don't like rebel battle...

0 votes     reply to comment
Pimmetjuh
Pimmetjuh Oct 20 2009, 7:30am says:

Nice new pictures

+1 vote     reply to comment
Vikestart
Vikestart Oct 20 2009, 7:36am says:

I suggest:
Imageshack.us

+1 vote     reply to comment
.Havoc.
.Havoc. Oct 24 2009, 2:58pm says:

Wow that was such an epic video, but yeah confederates are def more for quick anoying enemys eh? if your a slow turtle or soemthing probly bad idea to use them from what ive seen...

+1 vote     reply to comment
Kerensky287
Kerensky287 Oct 24 2009, 11:56pm replied:

Probably a good assumption. If you're a slow turtle, China would be a far better bet. But Confederates aren't helpless in the defense, as well... as long as you plan ahead, at least. Nothing stops a tank attack like a few Hawker and/or Bulldog rounds up the tailpipe.

+1 vote     reply to comment
MDoyle
MDoyle Nov 4 2009, 12:57pm says:

I like the confederates, look good, afew of thir units, like the humvee, reminde me of generals.

And the laies still look strong, which is good, i've got ot say even though this is the confederate's vid i do like the looks of that allied missile boat/tank

+1 vote     reply to comment
exalted40000
exalted40000 Nov 17 2009, 7:10am says:

I think i saw a allied vechicle in the video that you dont mention in the update. Great looking units stilll!

+1 vote     reply to comment
EvilConker
EvilConker Nov 21 2009, 9:55pm says:

You see, the idea here is you don't show your units getting owned if you're trying to show how awesome they are.

+1 vote     reply to comment
the_ferriswheel_man
the_ferriswheel_man Nov 22 2009, 2:16am replied:

I'm starting to think it's more showing A) just how damn awesome the Particle Expeller is; and B) that the Confederates will no doubt lose in a straight fight.

+1 vote     reply to comment
Kerensky287
Kerensky287 Nov 22 2009, 6:22pm replied:

Also C) that if you're outnumbered, your only real hope of winning is clever use of your Secondary Abilities... which, for the Confederates, are in varying states of working order.

+1 vote     reply to comment
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