An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
Much lighter (and faster) than the MCVs in use by other sides, the Confederate MCV is incapable of crushing vehicles due to it's smaller size and has lower health, but is more than twice as fast as normal MCVs and does not show up on radar, allowing you to easily and quickly redeploy and begin pumping out 'dozers and construction trucks.
i sould expect some kind of disruption tower if it was invisable to radar, but other than that, great design, reminds me of ra1 mcv.
(i assume thats what you were hoping)
That is right, the Confederates are supposed to be like the Allies from RA1's version of WW2 (the first great war). And I like that idea as well.
good to know this is one mcv that won't run over and be use a force unit
(look at Allie Mirrors matches its always 30 peacekeepers + mcv vs 30 peacekeepers + mcv lol)
It can still kill inf though ?
Yes. However, the model is not as broad as the other MCVs, so it will not have such an easy time at it.
Thats ok then :)
Is it amphibios?
Of course.
it looks old RA1's MCV..
good to see this again~
is it me or is this the same design as the Ra1 mcv?
It's not just you. It IS the RA1 MCV.
Yay!
Just like the RA1 :D
Good ol'times ^^
Can this mcv run over tanks like other mcv's?
No.
what a shame