An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Confederate Base Render (view original)
Confederate Base Render
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
darkus13
darkus13 - - 79 comments

nothing textured yet? anyway I`d like to see a unit(like, the Beagle tank, for example) in-game, even if it "acts" like a guardian tank.

Reply Good karma Bad karma+1 vote
open_sketchbook Author
open_sketchbook - - 1,602 comments

We're trying but exams locked most of the team down for a little while. We're aiming to have the microwave tank ingame very shortly. As for textures, several of those buildings are textured but we wanted to show them all off as just their models for now.

Reply Good karma+2 votes
Xantor
Xantor - - 43 comments

Great models:)

Reply Good karma Bad karma+1 vote
Rabboticus
Rabboticus - - 317 comments

awesome

Reply Good karma Bad karma+1 vote
Barfusman12
Barfusman12 - - 77 comments

Haha, red alert 1, looks nice, good one

Reply Good karma Bad karma+1 vote
zimon2210
zimon2210 - - 195 comments

Ahh, Red alert 1 rocks ^^
Pawi tower is something like "Gap generator"?

Reply Good karma Bad karma+1 vote
open_sketchbook Author
open_sketchbook - - 1,602 comments

Somewhat, though it projects a field of actual invisibility rather than shroud.

Reply Good karma+1 vote
Rabboticus
Rabboticus - - 317 comments

whats that building between the Warfactory and Refinery? near the service pad? or is that part of the service pad?

Reply Good karma Bad karma+1 vote
open_sketchbook Author
open_sketchbook - - 1,602 comments

Yes it is. The Service Pad now builds vehicles so it needs a structure to deploy them from.

Reply Good karma+1 vote
kjjdv
kjjdv - - 2 comments

Its coming out looking pretty good so far, can't wait for alpha to come out.

Reply Good karma Bad karma+1 vote
Admiral_FCS
Admiral_FCS - - 113 comments

Personally, I think Helipad could use some re-design. Yeah, the RA1 looks pretty good, but compared to other Confederate structures, it looks kinda bland, although, well, it is a "Pad", yeah.

The Refinery: It occupies the same area as other factions' refineries, correct?

All the other structures is pure ownage, though I think the defences could be scaled up a little.

Reply Good karma Bad karma+1 vote
open_sketchbook Author
open_sketchbook - - 1,602 comments

The scale of the buildings is irrelevant; it's coded in, not made in the models. They will be of the correct size ingame.

The Refinery may not actually be the same size as the other ones due to it's shape. We will ensure it locks into position correctly however.

The Helipad is going to get a windsock next to it, but I wasn't sure how to make it for proper animation so it was left off. It's supposed to be small and unassuming as you'll be placing them around the map to annoy the enemy (placing down a group of them around a PAWI Tower will be pretty much one of the best bastard strategies you can pull.)

Reply Good karma+1 vote
shinmg92
shinmg92 - - 496 comments

oh it is same as RA1 allies army.. good to see you again~

Reply Good karma Bad karma+1 vote
Black_Drakon
Black_Drakon - - 1,290 comments

Nice. Good old RA1 :)

Reply Good karma Bad karma+1 vote
Cjslayer16
Cjslayer16 - - 987 comments

Very nice base once its textured im sure itll be even better... :D

Reply Good karma Bad karma+1 vote
Vikestart
Vikestart - - 1,068 comments

It's a bit weird having a tank shooting at a tent-barracks, but ok...

Reply Good karma Bad karma+1 vote
darkus13
darkus13 - - 79 comments

well it`s also weird having infantry shooting at solid structures, but it is possible.

Reply Good karma Bad karma+1 vote
Rabboticus
Rabboticus - - 317 comments

its a bit werid how there 50 foot tall giant mechs destroying complete bases! its red alert 3 not real life get over it

Reply Good karma Bad karma+2 votes
overwhelmed Creator
overwhelmed - - 522 comments

That'd make a great slogan - "Red Alert 3, It's a bit weird."

Reply Good karma+3 votes
liberty_wings
liberty_wings - - 924 comments

oldie RA is come back!

Reply Good karma Bad karma+1 vote
justgoaway
justgoaway - - 8,208 comments

RA 1?

Reply Good karma Bad karma+1 vote
sgtNACHO
sgtNACHO - - 212 comments

Why America has all this old Allied tech just lying around is beyond me :D

Since their American shouldn't they have RA2 units too? They should have Tier 1 be like RA1, Tier 2 be RA2, and Tier 3 their own designs.

I understand they don't have a tier system so to speak, so I'll just have to make my own mod I guess :D

Reply Good karma Bad karma+1 vote
open_sketchbook Author
open_sketchbook - - 1,602 comments

RA2 never happened in Paradox (in fact, it's not even 1972 yet!) the old Allied tech was kept in America because it they had the space for the Boneyard (where all this tech was kept), unlike smaller European countries.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This is the untextured Confederate base, without normal maps obviously. From left to right, the Radar Dome, Barracks, War Factory, Pillbox, PAWI Tower, Service Pad, Turret, Power Plant, Helipad, and Refinery.