An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Report RSS Allied Claymoore Drone (view original)
Allied Claymoore Drone
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master_oli-p
master_oli-p - - 1,462 comments

nice...

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Cjslayer16
Cjslayer16 - - 987 comments

not a bad idea although if it will work out good or not is the question.

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cloakeddk
cloakeddk - - 97 comments

So its a quite small drone? And what does it do after the missile is thrown - return to base or just stop working and fall down..?

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open_sketchbook Author
open_sketchbook - - 1,602 comments

We're... actually not sure yet. We're going to balance it and find out if having it be multiple shot is balanced correctly yet still retains the effect we desire.

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AllBetsAreOff
AllBetsAreOff - - 186 comments

oh, im gona love this

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Description

The Claymoore Drone is a long-range, one-shot heavy artillery piece which uses a long-range cruise missile to strike enemy targets from beyond retaliatory range. While the missile itself is too fast to be tracked by anti-air fire, this is not the case for the drone, which must be protected as it moves into range. In an emergency, the drone can fire it's Singularity Missile early, though it is greatly inaccurate and at reduced power in this mode.