An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Report RSS Confederate Minelayer (view original)
Confederate Minelayer
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Gen.Kenobi
Gen.Kenobi - - 2,080 comments

I think it's an unecessary unit...but...who knows?

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Kerensky287
Kerensky287 - - 483 comments

How so? With this guy, a confederate player can rack up the damage against an enemy who isn't smart enough to bring scouts along. Plus, I don't think the mines will be affected by friendly units, which means you can easily and effectively block enemy pursuit while retreating.

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stephanovich
stephanovich - - 246 comments

Mine layers are ******* awesome

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Cjslayer16
Cjslayer16 - - 987 comments

Nice wide varietys are coming into this mod i like that :)

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master_oli-p
master_oli-p - - 1,462 comments

whats its primary?

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open_sketchbook Author
open_sketchbook - - 1,602 comments

Nothing at all.

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Sharpie
Sharpie - - 37 comments

They should defiantly be able to run through walls or push through vehicles with that massive shovel on the front of it.

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Description

The Minelayer places down groups of mines with it's secondary fire. Unlike the airdropped mines from the Top Secret Protocols list, the Minelayer mines are completely invisible to all but a small number of units. Minelayers can only lay a certain number of mines down before they must return to a service pad to rearm.