Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul. Features: 1. All new remodelled and retextured Objects. 2. Objects will sport a high resolution of 256. 3. Brand new character models and matching high resolution skins. 4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one. 5. Character models now have their own fingers (removing the 'mittens' effect). 6. Models that require animation will be full animated from scratch to compliment the higher quality feel. 7. Characters look darker and more moody to enhance the game play experience. 8. Vehicle models and weapons...
Gunther Hermann is seen here in animated glory. He currently has routines only for walking and running. There are multiple gunthers here but the ones...
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The Second in a series of audio blogs from the HDTP Team. This month features the delights of Master_Kale, webmaster and lead tester extraordinaire.
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The HDTP website audio blog by Metche Steele. First in a series of blogs by the development team. The audio blog outlines the journal of the HDTP crew.
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