In an alternate timeline where the Battle of Endor did not transpire well for the Rebels, fight for power in a new war as the Black Sun Pirates, Empire, or Mandalorians. Featuring two converted factions, graphical enhancements, new nonplayable factions, GCs, and more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

IG-88 Rising

News 4 comments

Hello everyone. I decided to give this lore piece and roster to give more context as to where the mod is currently and where it is going. Progress continues and I hope to share screenshots with you all soon. Thank you for your support and hope you enjoy the background/list provided here.

Lore:

The false Intel of Imperial Admirals that the Emperor had lost at Endor has brought the Empire to near collapse. Their ambitions have led to a galaxy divided with many worlds unprotected as they seize pieces for themselves. As a result the Imperial garrison at Kamino was withdrawn to aid the Emperor in retaking Coruscant which had attempted to gain independence. In the wake of their departure the Kaminoans discovered an old abandoned landing platform from the Clone Wars. The location had some old vehicles and weapons present but were in need of repair. More importantly however there was a container of Jango Fetts DNA amongst the sites wreckage. Lama Su seeing a great opportunity before him re-initiated the cloning program and the revitalization of the platform. The platform would serve as a new headquarters for the new Kaminoan business venture: Provide protection with Clones for former Imperial worlds now undefended due to civil war and provide cloned organs and body parts for medical facilities across the galaxy. Both of these policies turned out to be a lucrative with worlds already offering funds for protection and medical supplies. Now Lama Su with Taun We and their new Clone Army stand ready to expand their venture throughout the galaxy.

Current Kamino Roster

Ground Units:

Clone Riflemen

Clone Missile Trooper

Clone Rail Trooper

TX-130 Tank

AT-XT Walker

LAAT Gunship

Space Units:

V-19 Torrent

Prototype Y-Wing

Consular-class cruiser

Acclamator

Valiant

Heroes:

Taun We

Lama Su

Commandos (Minor)

Kaminoan Fleet Commander (Minor)

Maps:

Kamino Landing Platform

Hypori Droid Factory

Bespin Platforms

Yavin IV Space (with destroyed Deathstar now)

More Planets to be potentially edited or added as well.

Pirates vs. Mandalorians 1.0 Released!

Pirates vs. Mandalorians 1.0 Released!

News 3 comments

Pirates vs. Mandalorians has exited open beta! Download it today, and prepare for another bonus on the horizon.

PvM update: 12/14/14

PvM update: 12/14/14

News 3 comments

After months in hiatus, Pirates vs. Mandalorians returns with open beta 0.99!

PvM Update: 03/05/14

PvM Update: 03/05/14

News 2 comments

0.97 is upon us! The update will bring several new features to help make the galaxy feel like Star Wars.

So, what do you think?

So, what do you think?

News 7 comments

Got any ideas or comments? We'd like to hear them!

Pirates vs. Mandalorians 1.02 Patch

Pirates vs. Mandalorians 1.02 Patch

Patch 3 comments

Requires Pirates vs. Mandalorians 1.1. Extract to your PvM folder in your Mods folder. This patch provides a GC adjustment, some tech level adjustments...

Pirates vs. Mandalorians 1.01 Patch

Pirates vs. Mandalorians 1.01 Patch

Patch 6 comments

Requires Pirates vs. Mandalorians 1.0. Extract to your PvM folder in your Mods folder. This patch fixes issues relating to the Mandalorian tech system...

Pirates vs. Mandalorians 1.0

Pirates vs. Mandalorians 1.0

Full Version 7 comments

The first full version of Pirates vs. Mandalorians! Fight as the Black Sun Pirates, Galactic Empire, or Mandalorians with new units on new planets against...

Post comment Comments  (0 - 10 of 269)
StephenG2014
StephenG2014

Do u think u could modify this mod to allow u to put as much as u want on the planets (in GC) instead of only 10?

Reply Good karma Bad karma+1 vote
Mogenar Creator
Mogenar

You mean special structures? Probably not infinite because a single map only has room for so many special structures. As for more than 10, that's probably possible with GUI editing, but I do not know how to do that.

Reply Good karma+1 vote
dannsair1
dannsair1

this mod is great but I have a problem the game in CG will crash after my first ground battle and I have download and install all the patches.

Reply Good karma Bad karma+1 vote
StephenG2014
StephenG2014

Not sure what it's called
But what I mean is putting almost unlimited infantry/vehicles on a planet, some mods like RAW and Super Star Wars have this ability where u can store an entire ground army of like 30 units, when the Base game only allowed like 10...do u know wot I mean? Not sure wot it's called :(

Reply Good karma Bad karma+1 vote
Mogenar Creator
Mogenar

For the record, please don't post this as a reply in the future, seeing as this is its own topic.

That being said, yeah, I know what you're talking about. I probably won't do it because the UI isn't designed to work with it, for example, placing specific units in specific spots on the ground map prior to combat.

Reply Good karma+1 vote
Mogenar Creator
Mogenar

Have you tried a fresh re-install of FoC? You may have extra files around causing issues. Republic at War installs some files to the root directory, for example, and I believe that has caused issues when trying to play other mods.

Reply Good karma+1 vote
BagaturKhan
BagaturKhan

Waiting new version very much! xD

Reply Good karma Bad karma+1 vote
Guest
Guest

This is mod is awesome but i am having an issue with mandalorians and the empire not moving/ playing when in GC or any battle. Please help me

Reply Good karma Bad karma0 votes
GunNutBrony
GunNutBrony

You need to get the update for Empire at War: Forces of Corruption. Just google "Star Wars Empire at War: Forces of Corruption update" and you should find a place to download the update. Then just install the update and you are good to go.

Reply Good karma Bad karma+1 vote
TheRealMani2
TheRealMani2

Hello, your mod looks really awesome but i have a problem with it. Everytime I load a GC, all units added or changed from your mod don't have an icon. When I start a battle, the same thing happens and the units are invisible. It would be great if you could help me.

Reply Good karma Bad karma+1 vote
Falkenhayn
Falkenhayn

Are you using the disc or Steam version? Also were you using 1.0 or 1.0 with the 1.01 patch? If it is the Steam version make sure the mod installed correctly to C:\Program Files\Steam\steamapps\common\sĀ­tar wars empire at war\corruption\Mods. Also make sure the launch path is correct as well: swfoc MODPATH=Mods\ "MOD NAME". Lastly if there are any other issues related please post them (so we can help solve them).

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Star Wars: Empire at War: Forces of Corruption
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Community Rating

Average

10

5 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to Pirates vs. Mandalorians by selecting a button and using the embed code provided more...
Pirates vs. Mandalorians
Statistics
Last Update
Watchers
223 members
Downloads
3
Articles
25