In an alternate timeline where the Battle of Endor did not transpire well for the Rebels, fight for power in a new war as the Black Sun Pirates, Empire, or Mandalorians. Featuring two converted factions, graphical enhancements, new nonplayable factions, GCs, and more.

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PvM 0.99: Mobile Bunker PvM 0.97: More Derelict ISD PvM 0.97: Derelict Star Destroyer
Blog RSS Feed Report abuse Latest News: PvM update: 12/14/14

3 comments by Mogenar on Dec 14th, 2014

PvM fans,

It's been a while since I've updated this page with any progress on Pirates vs. Mandalorians. With a busy summer job and a hectic school year, finding time to work on PvM has been difficult.

That being said, I've been working tirelessly on PvM when given the chance, and now I present open beta 0.99 to the community.

Why have there been no other updates? 0.99 is going to be the last version of the open beta. I've spent the last few months combing through the mod, adding and finalizing features I desired in the first true release for PvM. Many of these features include scripting changes, hence why few images have been posted in the past few weeks.

So what's been done?

MDUs are back!
PvM 0.99: Mobile Bunker
After largely removing them for bug fixing, MDUs are back in the game and ready for use. Particularly for the Pirates and Mandalorians, MDUs have been overhauled to include more useful and interested options. For example, as the image indicates, Mandalorians can now construct a makeshift bunker anywhere on the battlefield with their MDU.

The Mandalorian tech system works!
Getting the technician system to work properly has been a challenge in its own right, partially due to my learning of more of Empire at War's code as I move along with the PvM project. Finally, however, the technician system works as initially intended, with technicians recruitable from any planet in any order. For more information, check out PvM's tutorial, redone for the changes in 0.99.

A bunch of fixes
Of course, PvM couldn't be properly prepared for a full release without mopping up some bugs. A variety of scripting and text errors have been fixed, including one where minor heroes would respawn (forcing a player to fight all Imperial Warlords on the same planet!).

Removals
Approaching a full release, I've looked back to see if everything in PvM was up to par and mattered for the whole of the mod. To ensure that every aspect of PvM works as intended, a few things were removed. For example, perhaps at least temporarily, Rav Bralor has been removed, as her hero unit design was bland and lacked a well-defined role. In PvM Warzone, the Warlords presence on Mustafar has been temporarily removed, as this was part of an attempted Warlord base in the past that never saw realization. I will probably try to re-implement this base properly after 1.0.

To everyone who has provided feedback and encouragement, thank you. All of you have helped Pirates vs. Mandalorians get to where it is today. The first non-beta release of Pirates vs. Mandalorians will soon be upon us!

On behalf of the PvM Team,
Sith of Steel/Mogenar

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Pirates vs. Mandalorians Open Beta 0.99

Pirates vs. Mandalorians Open Beta 0.99

Dec 14, 2014 Full Version 0 comments

Provides numerous changes to gameplay, graphics, etc. in preparation for a full release. See the changelog for more details.

Post comment Comments  (10 - 20 of 206)
Templar1400
Templar1400 May 11 2014, 12:34am says:

did i install this wrong or is the empire ment to have no AI period? or is because this is a beta, totally understand if its just a beta thing

+1 vote     reply to comment
Mogenar Creator
Mogenar May 24 2014, 10:16pm replied:

The Empire should have AI. I'll look into it, but it sounds like a possible installation issue.

+1 vote   reply to comment
Guest
Guest Jun 5 2014, 11:55am replied:

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Mogenar Creator
Mogenar Jun 7 2014, 2:41pm replied:

Which GC is this in?

+1 vote   reply to comment
CommanderScourge
CommanderScourge Jan 17 2014, 1:13am says:

this said something about the droid revolution....can someone explain

+1 vote     reply to comment
Mogenar Creator
Mogenar Jan 20 2014, 5:19pm replied:

The Droid Revolution is one of PvM's subfactions found in the PvM Warzone campaign.

Starwars.wikia.com
Starwars.wikia.com

+1 vote   reply to comment
MuchTooLearnUSH
MuchTooLearnUSH Jan 9 2014, 9:50am says:

Latest patch improves this mod greatly, thanks! Can't wait for new version of this excellent work!

+1 vote     reply to comment
Mogenar Creator
Mogenar Jan 9 2014, 5:01pm replied:

Thanks! I've got big plans for the next patch, including massive AI changes (basically, fixing the Mandalorian GC AI) and adding faction-specific bonuses for specific planets. Stay tuned :)

+1 vote   reply to comment
Guest
Guest Dec 23 2013, 9:18pm says:

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Tiberium_Exposure
Tiberium_Exposure Oct 27 2013, 12:27am says:

Im just wondering one things. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.

+1 vote     reply to comment
Renegade_Shadow
Renegade_Shadow Mar 6 2014, 1:37pm replied:

Well, if this is something you really want in future mods. Why don't you take the time and figure out how to do this yourself? Then, you can share this for future mods.

+1 vote     reply to comment
Mogenar Creator
Mogenar Nov 5 2013, 1:15pm replied:

This is something that I would love to do, but I haven't looked much into it. I believe a lot of teaming-stuff is hardcoded though.

+1 vote   reply to comment
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