Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it is not nearly as amazing as it was when it was released.

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Marek33
Marek33 - - 3,891 comments

Amazing scenery!

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TheComedian.be
TheComedian.be - - 169 comments

Thanks mate!

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Ma_theos33
Ma_theos33 - - 413 comments

Agreed :)

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23-down
23-down - - 3,558 comments

Fantastic work. The amount of work that went in here is extraordinary.

How ever I feel that this area needs minor enhancements being made to it. That is for the crash site.

Think that bird crashed there probably with a high velocity. The area should resemble that.

Ideas:
1. Tiny smoke or not.
2. Tiny fires almost extinguished.

3. Explosion decals, that or texture replacements near the crashed osprey. Portraying molten ground and dirt (blackish elements, perhaps glas like structures (simulating burned sand under extreme heat.) etc. Bascially showcasting some sort of burned area. Perhaps even a slight crater of sorts. The way it looks now it looks like this has been laying there for years.

4. burned cactus or any other dead plants near it.
5. Few corpses either the whole body or parts of it.

Just an idea as pointed out above. In any case the area is fine. :)

Did you guys re purpose that area? In the original it used to be some sort of drainage area?

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TheComedian.be
TheComedian.be - - 169 comments

Thanks for the ideas! I made this level thinking that the osprey crashed a long time ago. So there is no fire or smoke anymore. You can't see it but there is a huge decal placed under the osprey marking the crash. When we have the ragdolls of the npc's I will add some dead hecu's

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qwerty_warrior
qwerty_warrior - - 6 comments

But it is laying there for years, since 1998 to be exact. lol

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23-down
23-down - - 3,558 comments

sounds good @TheComedian.be.

I'm sure it'll be beyond great in the final version. :)

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X-Ray.
X-Ray. - - 980 comments

Are you guys taking asset from Black Mesa too? coz the doors are so similiar to black mesa's

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EvilGoodGuy
EvilGoodGuy - - 571 comments

Nope. I just did my best to make them look very similar. Although honestly I might change them because people keep thinking we are using the same ones.

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23-down
23-down - - 3,558 comments

I wouldn't change the doors. Let people think what they want and once released every model artist can easily compare the models by their polycount, size and so on so determine that they are not the same.

Your mods are recreations based on the originals. So naturally certain assets will look similar to that of Black Mesa. They recreated their stuff first that doesn't give them exclusive rights to certain re-designs.

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EvilGoodGuy
EvilGoodGuy - - 571 comments

23-down, well to be fair - even though those door skins are pretty basic, I did base them off of the Black Mesa designs for the sake of consistency (plus I just like them). AFAIK those doors were not in HL1, so they are an original work of the Crowbar Collective team. The models are simply hl2 doors, just with different skins, just like theirs.
So even though I only used theirs as concept art essentially, my versions turned out quite similar. So without actually having a side by side comparison, most people won't notice much of a difference.

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23-down
23-down - - 3,558 comments

EvilGoodGuy I see.. Hm well in that aspect I suppose they should get changed. Then again judging of a fan perspective: Having certain similarities between Hl1 and Black Mesa in your own mod projects might not be such a bad thing at all.

People can easier accept the idea that there are 3 different projects both Operation Black Mesa and Guard Duty + Crowbars Black Mesa yet they all feel and look very similar and routed with one another.
That despite the fact that the end results are coming of 2 separate teams which both got nothing to do with one another.

I'd say it's normal that certain design choices by both teams are somewhat similar looking. Just considering that both modding teams are trying to re-capture the feel of Black Mesa Research Facility that got first introduced to us by Valve.

By a technical aspect it remains in a grey zone though. Does replicating someones design ideas by fellow modders mean stealing even though the model and textures of said design were self made and created in good faith? Or does it not?

Personally I think it does not. Most things we get and see nowadays both in RL and video games are somehow inspired by something else that came before. Inventing the wheel new ain't easy nowadays. Seeing as the door model is a re purposed Valve model I even go as far as to say it's legit as long as hl2 remains a requirement and the project free juridically speaking.

I'd advice to act according to your own beliefs in this case. Only you can judge how you feel about it. You said you like the design so ultimately I would keep it.

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Ga1axian
Ga1axian - - 180 comments

Amazing work! Can't wait! :)

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SachikoShinozaki
SachikoShinozaki - - 50 comments

Sieht eigentlich ganz gut aus,sind meiner meinung nach nur ein paar wolken zuviel!

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The Package by TheComedian.