I am an advanced Source mapper, texture artist, and also have beginner skills with 3D prop modelling.
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the community, sign up and you can.
0 comments by EvilGoodGuy on Nov 6th, 2009 digg this super bookmark
My current project focus is a a Left 4 Dead campaign which I am creating that is based upon the "Ravenholm" chapter of Half-Life 2.
I intend to bring the chapter into a new level of definition and detail that the updated Source Engine is capable of offering with Left 4 Dead. The entirety of the ravenholm town will remain intact, although most areas will be restructured or "enhanced" in order to bring the environment into a more "real" setting.
The campaign will offer 4-5 maps capable of single-player and Versus mode and will also offer 2 or 3 Survival maps based upon landmark points in the campaign. The campaign will also offer small to large completely new areas in addition to the enhanced reconstruction of the maps, but still offer a good sense of nostalgia for Hal-fLife 2 players.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.