Old Skool Monsta Toolz v1.4
May 04, 2007 Mapping Tool 0 commentsThis is the latest release version of Old Skool Monsta Toolz (v1.4) Installation instructions, development log and manual included. (Yes, it's only...
DOWNLOAD:
QUICK OVERVIEW:
Old Skool Monsta Toolz (OSMT) is a mod/add-on for UT2004 that is designed to reintroduce the complex old skool Unreal monster AI and it's related actors for use in any gametype. These tools mimic the original Unreal actors and settings so that "old timers" can easily pick it up and "newcomers" have lots of online reference documentation already available.
The toolset also includes a new gametype, OSM Adventure (OSM), which makes use of all classes in the toolset to facilitate story-driven adventures through progressive Objectives comprised of puzzles, traps and monsters.
PROJECT AIM:
The project's aim is to allow the vast community of UT2004 mappers to create maps that take advantage of this well-designed AI scheme in any gametype, especially in story-driven SinglePlayer and CoOperative adventures. This even allows aspiring game designers to easily develop whole game prototypes within the UT2004 framework, by providing a foundation of code to expand upon which frees them to concentrate on gameplay and art assets.
WHAT DOES IT DO?:
For mappers of UT2004, this is a set of tools that you can use to implement very complex monster/NPC behavior in any gametype. For players, OSMT is a small download that allows you to play a wide variety of maps in any gametype that include monsters/NPCs with advanced AI. OSMT also includes a new Single Player / CoOperative gametype, OSM Adventure (OSM), with progressive objectives conquering puzzles, traps and monsters. OSM Adventure maps, are primarily story-driven adventures that range from sci-fi to fantasy to purely arcade, however completely different kinds of games, such as driving games, platformers, mysteries, etc., can be made with OSM Adventure as a base.
PROJECTS USING OSMT:

The Art Institute of California at San Diego : Game Design Program
I was invited to AISD and saw their Game Prototyping class final projects; half of which used OSMT. This project was made to help game designers in this way. Glad to see it put to use.
(Under construction. Actually, just getting permission to link to various groups.)
TESTIMONIALS:
"it's a solid release, properly researched and coded."
- tarquin, UnrealWiki Admin
"Congratulations on the OSMT work. I am happily playing with that at the moment. It is magnificent esecially the game. ... I love the hints item that was just what I needed. Thanks again,"
- Brian Quinn, Department of Math & Spacial Sciences, RMIT Australia
"OSM is a VERY addictive gametype to map for"
- Lord Simeon, UCMP Mapper / Unreal Mapping Legend
(in response to Lord Simeon) "It's worse then crack."
- sHoKaZuLu, Professional Level Designer
LINKS:
0 comments by SuperApe on Oct 1st, 2008 digg this super bookmark
OSMT v.1.5 Beta is being tested publicly at the UnrealPlayground forums (OSMT subforum). Progress towards a significant update has continued behind the scenes on and off now since the release of v.1.4 (way back at the end of 2006!).
When I say significant, I'm talking about bug fixing and improvements to aspects such as Follow behavior & combat AI, more realistic gore, as well as new stock creatures, a flashlight system, and a few extra goodies I'm not revealing at the moment. The 1.5 version is planned to be the final installment of this mod, a haymaker finishing move before I move on to UT3 finally.
Those wishing to take part in testing the improvements and new features already implemented should head over to UnrealPlayground forums and post a "me too!" on this thead. There you can also check out the extensive list I posted of new things to test. There is an official OSMT beta testing thread within the OSMT subforum that will continue to be used as a depository of all the tester comments.
Tentative plan is to use this public testing in a final push to complete OSMT v.1.5 by end of the year. Old Skool Monsta Toolz is the UT2004 toolset for implementing complex AI in any gametype, including a custom gametype (OSM Adventure) that allows for singleplayer and cooperative story-driven adventures, or even whole new game prototypes.
This is the latest release version of Old Skool Monsta Toolz (v1.4) Installation instructions, development log and manual included. (Yes, it's only...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Awesome mod, allows many of us single player fans to re-live Doom Styled gameplay in UT2k4.
i remember old skool addon for the old UT, and was it ever fun (special with operation na pali)
I and my team use OSMT, for our mod. (Ashura: Dark Reign) and I have to say its definatly; if not thee best mapping tool set you can find for level design work in Unreal Tournament 2004. :D
This tool set is ideal to bring a single player element to any mod, once i work out to add it in work will begin on custom maps SpaceHulk anyone :)