Old Skool Monsta Toolz (OSMT) is a mod/add-on for UT2004 that is designed to reintroduce the complex old skool Unreal monster AI and it's related actors for use in any gametype. These tools mimic the original Unreal actors and settings so that "old timers" can easily pick it up and "newcomers" have lots of online reference documentation already available.
The toolset also includes a new gametype, OSM Adventure (OSM), which makes use of all classes in the toolset to facilitate story-driven adventures through progressive Objectives comprised of puzzles, traps and monsters.
The project's aim is to allow the vast community of UT2004 mappers to create maps that take advantage of this well-designed AI scheme in any gametype, especially in story-driven SinglePlayer and CoOperative adventures. This even allows aspiring game designers to easily develop whole game prototypes within the UT2004 framework, by providing a foundation of code to expand upon which frees them to concentrate on gameplay and art assets.
WHAT DOES IT DO?:
For mappers of UT2004, this is a set of tools that you can use to implement very complex monster/NPC behavior in any gametype. For players, OSMT is a small download that allows you to play a wide variety of maps in any gametype that include monsters/NPCs with advanced AI. OSMT also includes a new Single Player / CoOperative gametype, OSM Adventure (OSM), with progressive objectives conquering puzzles, traps and monsters. OSM Adventure maps, are primarily story-driven adventures that range from sci-fi to fantasy to purely arcade, however completely different kinds of games, such as driving games, platformers, mysteries, etc., can be made with OSM Adventure as a base.
PROJECTS USING OSMT:
The Art Institute of California at San Diego : Game Design Program
I was invited to AISD and saw their Game Prototyping class final projects; half of which used OSMT. This project was made to help game designers in this way. Glad to see it put to use.
(Under construction. Actually, just getting permission to link to various groups.)
"it's a solid release, properly researched and coded."
- tarquin, UnrealWiki Admin
"Congratulations on the OSMT work. I am happily playing with that at the moment. It is magnificent esecially the game. ... I love the hints item that was just what I needed. Thanks again,"
- Brian Quinn, Department of Math & Spacial Sciences, RMIT Australia
"OSM is a VERY addictive gametype to map for"
- Lord Simeon, UCMP Mapper / Unreal Mapping Legend
(in response to Lord Simeon) "It's worse then crack."
- sHoKaZuLu, Professional Level Designer
Old Skool Monsta Toolz v1.53 can be downloaded from ModDB here: LINK
This is the final version. There are a number of additions and fixes to this version, although be aware that some are included as-is, some in a working development state. That means some of the working features may not function under certain conditions, or they may actually be disabled. But, the 'done' and 'testing' items should be fully playable and functional.
Thank you to all who have supported this project over the years. The hope is that everyone can enjoy mapping, modding and playing UT2004 with puzzles, traps and monsters!
Old Skool Monsta Toolz v.1.5 Beta is being tested publicly at the UnrealPlayground forums. Join in and help make this mapping toolset even beter!
OSMT News (SuperApe - May 8, 2007) : As described in the Image Gallery here on modDB, the Golem is a very high poly creature in development to demonstrate...
OSMT News (SuperApe - May 7, 2007) : I'm proud to present the modDB profile for Old Skool Monsta Toolz, a project I've worked on for the better...
OSMT News (SuperApe - May 5, 2007): The latest news includes the work being done on the most requested feature yet to be implemented: Saving and Loading...
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This is the latest release version of Old Skool Monsta Toolz (v1.4) Installation instructions, development log and manual included. (Yes, it's only...
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