Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

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Edifier
Edifier

why theres a little stuttering?

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EnterpriseG Author
EnterpriseG

slow motion

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revox
revox

more like lagg because the others are fine.. Rofl

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Philiperdude
Philiperdude

game looks unbalanced may caused the lag lol fix the bug damn it source engine is well balance but with bugs no

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Description

Demonstrates terminal ballistic modeling in the game, showing bullet entries, boring, grazing, thru and thru's, exits, expansion and fragmentation

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Masacre.wmv
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