Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

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Edifier
Edifier - - 24 comments

why theres a little stuttering?

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EnterpriseG Author
EnterpriseG - - 629 comments

slow motion

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revox
revox - - 35 comments

more like lagg because the others are fine.. Rofl

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Philiperdude
Philiperdude - - 13 comments

game looks unbalanced may caused the lag lol fix the bug damn it source engine is well balance but with bugs no

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Description

Demonstrates terminal ballistic modeling in the game, showing bullet entries, boring, grazing, thru and thru's, exits, expansion and fragmentation