Occupation: Source is the evolution of ballistic combat, advancing the First Person Shooter to the next level. You will experience a level of bullet and damage realism never seen before in a FPS video game. Occupation implements a realistic combat environment where the bullets don't just penetrate and exit the target but also expand and fragment inside them causing the target not just to die but weaken, collapse and pass out. Occupation also creates an innovative approach to Multiplayer Gaming using ownership as the principal objective and controlled transport reinforcement as the principal means of respawning and also provides a Single/Coop player training mode pitting two HL2 AI run Factions against each other with you in the middle. If you like Realistic FPS's you should check out the beta, It will blow you away.
OccupationCS: Source 2.5 Update Install. Add Parachute Drops on the the new map ai_foothills. AI enhanced with a more organized chain of command and directed...
Updates OccupationCS 2.3+ to OccupationCS 2.4. It decreases bullet wobble due to air resistance giving all weapons increased accuracy and makes long range...
This patch fixes the client side crashes, stabilizes the Server and fixes recovery issues and infirmary damage charts. This patch will be required in...
Perfected Ballistics System with Immediate Muzzle Discharge and Advance Armor Implemented. Additions include; In Theatre Re-supply Capability, Field Medic...
Perfected Ballistics System with Immediate Muzzle Discharge and Advance Armor Implemented. Additions include; In Theatre Re-supply Capability, Field Medic...
Contains Occupation Map Entity Definition Word and RTF documents, the CobbleDepot Source Map and the FGD file