Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
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Footsteps are a little too loud, if you compare them to the gunfire, rain, and other noises around.
Interesting, will lower, its the Metrocop footstep sound, never really noticed. Important to note that the projectiles are actually at the leading tip of those tracers.
For a moment form just listening to this and watching most of it i thought it was real...
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Occupation Forces meet the Resistance Line on Wasteland in version 2.8
Footsteps are a little too loud, if you compare them to the gunfire, rain, and other noises around.
Interesting, will lower, its the Metrocop footstep sound, never really noticed. Important to note that the projectiles are actually at the leading tip of those tracers.
For a moment form just listening to this and watching most of it i thought it was real...