Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
360 Degree and long distance view of ballistic combat on Wasteland, showcasing the real-time projection and fragmentation game play of OccupationCS version 2.8.1.
I heard a grenade launcher wow i hope its underbarrel one, well may i ask if the attachments are going to be a part of weapon customization or just single model of each gun with attachment ? I mean can we switch attachments?
And it would be sick if you would add m16a2 and m16a4 (m16a4 more valuable due to its superiority)you know, theres never enought weapons to choose from :D.
I like how bots fall and stand up after they take too much hits, does player will be also doing that? i guess not but thats great anyway..