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Real-time bullet penetration, expansion, fragmentation and obliteration.

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For people and teams developing mods and games with Valve's Source engine.

Post comment Comments  (0 - 10 of 12)
EvilAngel
EvilAngel Jan 14 2011, 7:01pm says:

Hey man if you ever want testers for Occupation source or just general game play, I am willing you to play your epic mod with you, I am friends with Jericho...if that's a consolation....

+1 vote     reply to comment
-(TBS)-Jericho
-(TBS)-Jericho Oct 7 2013, 10:12pm replied:

Me?

0 votes     reply to comment
TheUnknownPredator
TheUnknownPredator Sep 30 2010, 6:13pm says:

Hey Enterprise , Saxon told me to contact you about Occupation FGD File

+1 vote     reply to comment
Thunder7331
Thunder7331 Aug 30 2010, 10:52pm says:

I am getting an error with the interim version. Right as I start it up I get master pipe connection error and it don't start. And I had a few errors with the map's, overpass, tdm_merger, both gave me errors and crashed..

+1 vote     reply to comment
harrisonbrtn
harrisonbrtn Aug 29 2010, 8:54pm says:

heard you were looking for a mapper, im a talented mapper and would like to work for your mod. if your interested i could show you some previous work

+1 vote     reply to comment
nfire
nfire Jul 26 2010, 10:51am says:

when is 3.0 coming out?

+1 vote     reply to comment
Gregar
Gregar Jan 11 2010, 6:14pm says:

Fpsbanana.com for the hk g41

+1 vote     reply to comment
Gregar
Gregar Nov 12 2009, 2:57pm says:

how do I install the maps components? cause i wana get into mapping a bit

+1 vote     reply to comment
dave_5430
dave_5430 Oct 3 2009, 6:27pm says:

The CSS maps appear to be compiled wrong (Or something)
Cobbledepot still gets that fracked up hdr.

+1 vote     reply to comment
dave_5430
dave_5430 Mar 16 2009, 2:34pm says:

Damn I wish I had more time for some reason I just can't test the latest builds.

+1 vote     reply to comment
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