This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

Report article RSS Feed NProject Mod February Update

The mod's progress in February 2009 since the version 2.5 released. SCUD Storm goo effect improved, and new maps can be played.

Posted by n5p29 on Feb 27th, 2009

I've start my school again in my university after the holiday and I'm rather busy lately. I don't know when I can release the next mod version, but here what I've done in this month after the version 2.5 released.

First, I have finished the new SCUD Storm Goo effect that played by the building when the superweapon launched. They're always green even the upgrade are purchased. Look below!

Next, the missing original maps that I've included in the mod seems didn't work correctly. They can't be played in the Skirmish or Online matches. Now they're fixed and here some of the screenshots:

Armored Fury (6 players)

Scorched Earth (2 players)

Check another screenshots Here!

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C&C Generals: Zero Hour Icon
Windows, Mac
Enlima Studios
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Release Date
Released Jun 13, 2009
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Related Mods
NProject Mod (C&C Generals: Zero Hour)
NProject Mod C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
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C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy