Objective of this mod - Add more strategic depth into the game
Modifications so far....

The N-lips was eradicated from the ships in this mod

Fighters cheaper and faster to build

Attack bombers much Stronger so a fleet with no anti fighter ships will be raped...

Fighters are 400m/s faster

Ioncannonfrigates are now very good anti-capitalships but are very easily destroyed by fighters.

Kushan's Heavy cruisers are now equipped with very good anti-fighter guns, the bullets are faster so
they have more hit rate.

Kushan's Assault frigates remain almost unchanged...only the power of the plasma bombs was increased.

Carriers have much more anti fighter fire power so a "only fighter" player will have much more trouble to destroy isolated carriers without the help of capital ships, the same goes to the motherships. Of course that a 30 bombers squad will have no trouble at all destroying them.

Taidan's heavycruiser is now a very good at destroying capital ships and corvettes, much better than kushan's heavycruiser, but it has a very annoying weakness, since all its energy cannons were converted to plasma cannons it has a very little anti-fighter efficiency.

Taidan's assault frigates have now decreased fire power but have more speed (+100m/s) and much more antifighter efficiency (Fighterguns instead of medium energy cannons).

The destroyers energy cannons were replaced by plasma bombs increasing their anti-capital but decreasing their anti-fighter/corvette capabilities

Field frigates have a bigger field radius.

Only the ioncannons and plasma bombs get past the shields so they're obviously stronger but they have low efficiency
against fighters (they're slower).

Plasma Bombs have now a 2000 bullet speed making them harder to make a hit on moving targets, almost impossible in evasive fighters...

Remember that any change must be evaluated before becoming a final decision it must not interfere with the power balance between the two races changing the speeds alone is not good, i must see if the accelerations are keeping up with the changes so there may be a calculated mobility gain/decrease on the ship/ships.
Considering this i will continue working in this little mod, and will consider the ideas that you propose to the development of this mod.
It would be nice if someone could give me a better graphics to weapons effect pack...
for example: nicer looking plasma bombs
                   green lasers for energy cannons
                  etc...
But I remind you that the objective of this mod is not graphical but to add strategical depth to the game.

All the other changes made are refered in the download page of the patchs...

Oh by the way there have been people asking me where did I get the preview images on the download section... Ididn't get them anywhere those where made by me from scratch using PS CS5

Image RSS Feed Latest Screens
Laser heavy corvette More screenshots More screenshots
Blog RSS Feed Report abuse Latest News: A new HW1 mod in the horizon??

0 comments by wcpato on Feb 14th, 2011

The next mod will probably have a mix of ships, but i think I will base one of the races on the one of the Nebula Levels... can't remember their name...
It will be a great modification compared to this mod...But, it will take some time as I have to study a lot. University is not hard for the ones who study and I want it to be easy and fast so I can become a licensed programmer.
With the next mod i want to create amazing space battle scenes because I see the lack of replay value on the modern space games. Why I won't mod a more recent game? Well HW1 is the only game I know how to mod properly and... HW1 is better than any other game, because it is simple tons of fun and there is no way a mass (one type of ship only) tactics can beat a well balanced one, which is quite lame and obviously easy in most recent games.

Downloads RSS Feed Latest Downloads
Game crasher fix

Game crasher fix

Sep 22, 2010 Patch 1 comment

This etg folder will fix the crashes within my mod...The graphics upgrade makes the game crash in some pcs...Don't know why because it doesn't happen...

Patch v1.3 (final)

Patch v1.3 (final)

Sep 7, 2010 Patch 1 comment

As I said mod patch 1.3version as my final release... In description I will say the changes made to the mod... please comment... You will still need the...

NewDecisions v1.2

NewDecisions v1.2

Aug 26, 2010 Patch 1 comment

Here it is just like I said on the news... Hope you like it...

NewDecisions v1.1

NewDecisions v1.1

Aug 25, 2010 Patch 0 comments

Just the patch I promised on the news... Better ai and better strategics inputted in the game... Copy and paste in your game directory, replace the files...

Missile corvette

Missile corvette

Aug 23, 2010 Vehicle Model 0 comments

this is optional, this is only if you want to replace the kushan heavycorvette to a missile corvette...just copy and paste in r1 folder located in the...

NewDecisions

NewDecisions

Aug 22, 2010 Full Version 1 comment

Just have fun with this mod... I'm accepting suggestions so send to me by mail or just in the comments... Please comment...

Post comment Comments  (0 - 10 of 20)
Runty
Runty May 24 2014, 5:13pm says:

I've found that the all-in-one package doesn't work because it contains files meant for a Star Wars HW mod, not the New Decisions mod.

To install this correctly, grab the 1.0 file and all its patches individually, and install them in order (including the etg patch).

+1 vote     reply to comment
Piemanlives
Piemanlives Apr 15 2011, 11:29pm says:

fix the news if you don't know who the kadeshi are than get off this game page but hey yo got a new tracker yipee

+2 votes     reply to comment
wcpato
wcpato Sep 28 2010, 2:09pm says:

I've been asked over and over again where did I get the preview images with the planets... I will say this only one more time... I did not get them I made them from scratch with photoshop CS5... I won't make a tutorial so please use google for tutorials or even youtube... Google And Youtube are your friends...

+2 votes     reply to comment
wcpato
wcpato Sep 22 2010, 12:27pm says:

Fix uploaded and waiting for admin approval...

+2 votes     reply to comment
wcpato
wcpato Sep 23 2010, 1:26pm replied:

Fix approved...

+2 votes     reply to comment
DudenClarity
DudenClarity Sep 22 2010, 9:04am says:

A most excellent graphics and gameplay mod, but it doesn't seem to be very compatible with the campaign, since whenever a heavy cruiser is destroyed on either side, it crashes to desktop :|

+2 votes     reply to comment
wcpato
wcpato Sep 22 2010, 11:20am replied:

well I've got the same crash but i tought it was because of Windows 7...it seems that the etg folder crashes with some computers don't know why...I will upload the solution to the downloads section right away...

+2 votes     reply to comment
Blackout012
Blackout012 Sep 16 2010, 8:56pm says:

hi
can you help me?
how to mod homeworld?

+2 votes     reply to comment
wcpato
wcpato Sep 17 2010, 10:21am replied:

Oocities.com

Just start with the tutorials on this site...
I started with this one and then the rest were just easy to discover by myself...
Any problem just contact me again...
There are many tools listed but for this mod I only needed the bigviewer and the notepad...

+2 votes     reply to comment
wcpato
wcpato Sep 13 2010, 4:17pm says:

Thank you all for the ratings...I know I only have 5 votes but a 9/10 is pretty good score for a modder wannabe...

+2 votes     reply to comment
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Released Aug 22, 2010
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