It was a wonderful 2010 summer, and I got an itch to play homeworld my favorite pc game. After some time i started to want to mod some little things like fighter power, capital power, etc.... And it was from this that i thought that i could revive my favorite game and who knows if someone likes this mod and get the itch to play this game again...So if you're reading this i thank you for downloading my little mod for this great game... Now this is my first mod and it has no big graphical changes as it is not the objective of this mod... This mod is just an exchange of the ships capabilities... The mod is called this way because it adds more strategic options to consider within the game play... More specific info in text included in the mod folder... Just copy and paste the files into your game folder....

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I'm thinking on making a better ai for the ships...And add more strategic options to the game

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Soon I will add to the mod a better ai and other usefull stuff, in this improvement I will edit the:

trigerhappy of specific ships to specific targets (example: ion cannonfrigates will prefer to target the larger ships than the smaller ones) - Because when I demand them to attack a group they sometimes prefer fighters to corvettes or capitals making them useless...

I think I will improve if I can the capacity of ships, principally fighters, to avoid the rare colisions or the friendly fire that sometimes happen...

And I will rethink the acceleration of various ships....:

The bomber is a powerfull fighter but it should be less maneuverable I think I will change it
I think that the assault frigate should be more maneuverable because the objective of this mod is to turn it to an anti-fighter capital ship...
I think that I will add an optional mod to replace the taidan's heavy corvette to a weak but very durable ion cannon corvette...

And I think I will add more when I think better on it....When i'm over with it I will make a new post summarizing all the changes achieved...

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