The idea behind MechOverride is to create the next generation of Machinima and top it off with a Rotoscope Shader, which makes our project recognizable and unique. Almost all our content is custom-made. Music will be contributed by Nicholas Singer in our London based studio, where sound auditioning and recordings take place, too. Motion Capture sessions will take place in Zagreb, Croatia.
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Interesting concept ... hope the model turns out well ;)
awesome design from maxim!
Maxim's working on the blueprints and it turns out much nicer. The legs and feet are much more defined and less crude than in this first thumbnail. This one goes to Toast for modeling next week!
Sweet :)