The Making of Crete
Jun 2, 2009 Guides 1 commentWith Mare Nostrum 1.4 growing ever nearer we thought it was about time we started giving you something to get your teeth into. In our first update in...
The Team
Mare Nostrum is a modification for Red Orchestra: Ostfront 41-45 being developed by Sandstorm Productions, which formed in July 2006 upon the merger of the Burning Sands and Campagna Italiana mod teams. Since the union the team has gone from strength to strength and produced the first public beta version of Mare Nostrum in March 2008.
The Mod
Experience some of the fiercest battles of WWII across North Africa with Mare Nostrum [mah-re nohs-troo
m; Eng.] Building on the realistic, tactical game play that made Red Orchestra: Ostfront 41-45 a fan favourite, Mare Nostrum lets players battle it out in an all new setting. Featuring British, Australian, German and Italian nations, choose from a range of authentic weaponry or crew one of 10 fully realised vehicles. With 8 different battle environments the game play is varied from gritty street to street fighting in urban surroundings to all out tank warfare in the open desert. This is North Africa, but not like you have seen it before.
In the Press
Mare Nostrum has enjoyed wide ranging media exposure and was voted into the top 100 unreleased mods in the ModDB 2007 Mod of the Year awards. On the 17th October 2008, Mare Nostrum became the first third party game MOD to be made available through Steam.
Mare Nostrum has also been featured on Gamespy, AMD GAME! and IGN.

0 comments by Psycho_Sam on Apr 12th, 2010
The 1.41 Patch has now been released.
1.41 Changelog;
Bug Fixes
Other Changes
New Maps
Points Of Interest
- You are meant to be able to fire and reload the Bren whilst undeployed.
- The SMLE No.1 MkIII* reloads in sets of 2 stripper clips, one press of the reload button inserts 1 clip.
- The Thompson 1928-A1 has a 20 round magazine.
- Sened and Fallen Empire are skirmish maps intended for between 8-16 players.
- Artillery strikes are gained on Crete by destroying the Bofors guns. You can have a maximum of 1 strike at a time.
- Some tanks are now equipped with smoke launchers, press your attach bayonet key to use.
- You need to be unbuttoned to exit a vehicle.
- Tanks start with no shell loaded, you can turn on manual shell loading if you want to select your shell type when entering a tank.
- Italian grenades explode on impact, and need to travel for a short time before they arm.
With Mare Nostrum 1.4 growing ever nearer we thought it was about time we started giving you something to get your teeth into. In our first update in...
Hello once again to all of you. Apologies for the lack of news lately. But fear not – the team has been working away behind the scenes and Mare Nostrum...
Our latest Tunis Telegraph is now available for download in PDF format. The Telegraph has a whole new look and some titbits on 1.4, as well as information...
Grab our fansite pack to get your website up and running and ready to report on future Mare Nostrum news to the community. The pack is free to use on...
This month we bring the highlights of the new Italian weaponry we are bringing in our next patch along with some heavier British firepower in the form...
Our newspaper is back with a vengance after an extended absence! This time we highlight some of the armoured vehicles that are due to hit the deserts...
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If you enjoyed playing Mare Nostrum and you are interested to see what our next project is check out "In Country: Vietnam" for Red Orchestra 2
:)
Hey guys, there's a fightnight going on every week during Saturday evening, there's even an official group in Steam. That's where anyone can join in and play. Please release a final update to finish the scratches and leave a polished product. The mod feels a little abandoned.
I would like to play this some more. I enjoyed it very much when it first came out. Too bad the development has ceased.
It's so damn sad that their official site is dead...Steam released dead mod?O.o
Youtube.com
Wait!! What!!?? Play as Aussie infantry!? That's gotta be a first, why am I only just finding this! Better go buy R.O, oh and everyone start playing this!
its too bad no one plays it - if they waited longer t orelease beta then it would of gotten more ppl fixed on it
Yeah I play this ******* nice ****, my vote for this great Mod
Really?
Not sure why this mod is so dead. I mean, Darkest Hour is pretty good...but so this is, they're about the same quality.