The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
I've been toying around with the muzzle flash effects, the plan is to have separate flashes for every weapon/weapon group/ammo, something in that area. I'm also playing with either having a more minimal/realistic approach to the weapon effects or having slightly more "classic" weapon effects. Probably a compromise between the two will work well.
Regarding anomalies, in general they will be harder to detect by mixing partly visual effects, but also how they react to stalkers or bolts, more akin to Clear Sky's anomaly areas.
Will you do something with the shells as well? Dynamic shells ( Moddb.com )? I've done such a thing. If you'd like a build of PP2.2 or some advice, ask. I'll be happy to help.
Looking good. I like this more than the '4-way muzzle flashes' in some mods and triggerhappy
I noticed that all the pistols eject rifle casings in a lot of mods and it kinda ruined using them for me. I pay a lot of attention to little details like that, Idk about anyone else but thats something I would like to see fixed. Loners comment had me thinking about that.
It's fixed in PPx 2.2, proper shell casings for each caliber. I don't know what Buddie will show us, but it's indeed a minor change for a little more realism.
I'll probably take a look at it sometime, but it's not something that I'm looking at for now.
Did you check their caliber?
nice.
wow thats some really cool progress
Very good! If you're shooting for realism, please remember that such muzzle flashes only belong on short barreled rifles (like the one you have here!), high caliber handguns, short barreled shotguns, or any similar situation where the entireity of the propellant in the cartridge isn't fully burnt up inside the barrel of the gun.
It upsets me when even full length (20 inch barrel) rifles like an M16 variant or a G36 have a huge flash with every shot even with a flash hider visible on the barrel
Good eye on the barrel length thing, I've been reading up a little on things that has an effect on weapon flashes and that was one of the things I read somewhere.
Absolutely.
Firearms Hobbyist here, just some technical information on the flash if you were curious:
Muzzle flash is created because the powder in the cartridge does not have enough time to fully burn up while inside the barrel, thus it is forced to burn up upon exiting, wasting the potential energy and velocity it could have imparted on the bullet and instead making a large flash of light and a much louder noise than it normally would. Anything that increases the time powder has to burn up and expand inside the barrel (a flash hider, a suppressor, some forms of compensators, a longer barrel, etc) will help reduce the flash from a shot. Cartridges that are usually more powerful than its peers generally have more powder as well (.50 AE, .44 magnum, .357. . ) and will nearly always generate a large flash. When any cartridge is designed, the propellant within is mixed and formulated to burn at the perfect rate to completely burn within a chosen amount of space -- It is designed to completely use all of its propellant within a given barrel length. For the .223(5.56mm NATO) round, the barrel length it was designed arouns was around a 20 inch barrel. And so, any firearm that fires this cartridge that has a shorter barrel will have increasingly more and more visible muzzle flash.
This is again caused because the composition of the propellants for the given round burns slower than the gun you're using has time for it to burn.
A G36 (19 inch barrel) with a flashhider attached to the barrel (as is standard) would produce very minor, if any, visible muzzle flash during the daylight hours.
An G36K (12.5 inch barrel) would produce a more significant one, yet still minor as the round isn't too powerful
A G36C (9 inch barrel) would produce a significant flash.
Just logged in now; if you have any technical questions about firearms that you don't feel like digging around for, feel free to ask me.
Looks great,are you guys going to add the mp443 grach and cz82?
Muzzle flash I like it a lot.