The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Report RSS G3SG1 ingame test (view original)
G3SG1 ingame test
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Lenyavok
Lenyavok - - 415 comments

you slacker!! D:

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Millenia Author
Millenia - - 285 comments

Updated it now. Tweaked textures some, too :v

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Lоnerboner
Lоnerboner - - 8,303 comments

The only crit here is that it's on safety, but really nicely done nonetheless

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marsalandrei
marsalandrei - - 817 comments

You are right, but when Stalker will have anims for changing the firing type, the Zone will be habitable again. The following would be amazing: when holstering the gun it does an anim switching it to safety then lowering the gun, vice versa for taking your weapon out and changing between 1 round, 2 round etc, full auto

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Lоnerboner
Lоnerboner - - 8,303 comments

1 word, gunslinger.

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marsalandrei
marsalandrei - - 817 comments

You serious? I saw the drinking anim etc.... but..maybe not in the way im thinking of

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rickpnick
rickpnick - - 159 comments

WOW!! anims involving the selector switch!
I also love that all the models you've shown so far have a lot more depth in the modeling, but will this cause a bigger hit in rendering?

PS love the textures!!

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marsalandrei
marsalandrei - - 817 comments

Will we see these in New Vegas someday? I will replay it in the future because I missed out on some great mods lol, checked the internet too late and I'm right at the end of the game, and only completed 1 DLC

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UtterHopelessNoob
UtterHopelessNoob - - 136 comments

They are available for it it already. This gun has been available for New Vegas for a couple of weeks.

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haawok
haawok - - 180 comments

By writing G3 New Vegas this is the first youtube result.

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AudioGhostX
AudioGhostX - - 585 comments

Looks great

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Clear_strelok - - 378 comments

It Looks really good. My only reserve is about the fake reflection on the scope lens since it will probably looks odd in the underground levels. By the way, did you use painted lighting for this one ?

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Millenia Author
Millenia - - 285 comments

I baked some lighting on with the normal and specular maps in Max. It does still use the same normal/spec ingame so it doesn't really look static, though. :v

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Woozle
Woozle - - 2,617 comments

Any chance for the scope being removable?

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Millenia Author
Millenia - - 285 comments

Yeah, it's already removable.

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alexeistukov87
alexeistukov87 - - 247 comments

Any chance of releasing Millenia's Weapons Pack that will contain all of your contribution to weapon modelling?

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lol3r1986
lol3r1986 - - 158 comments

Belive me you do not have enough space for all Millenia work xD

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LeNimble
LeNimble - - 80 comments

Once again you have given me a semi...

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amisdaman
amisdaman - - 40 comments

You say that like it's a bad thing. Try using only semi, you'll never switch back

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LeNimble
LeNimble - - 80 comments

My comment definitely emanates positivity.

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Mudhut
Mudhut - - 382 comments

This gave me a firearm-stiffy...

Jokes aside, this is beautiful! Only critique is that it's on safety :P Not much you can do about that though, I'll have to live with it like I have to live with vanilla pistols not having their hammers cocked...

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CrimsonBloodGaming
CrimsonBloodGaming - - 169 comments

zomg you said ****!

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