The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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M4 progress
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freedomer Aug 4 2013, 8:52am says:

well that is one beautiful m4 *_*

+3 votes     reply to comment
Thesoldierintheswamp Aug 4 2013, 8:53am says:

Please... I need the mod... I'm dying!

+1 vote     reply to comment
Millenia Author
Millenia Aug 4 2013, 9:05am replied:

It's not really up to me unless you want a mod that consists entirely out of completely unbalanced weapons :P

+2 votes   reply to comment
LeNimble Aug 4 2013, 9:18am replied:

Yea I would rather my stock wasn't made out of lead.

+3 votes     reply to comment
niick Aug 4 2013, 9:56am buried:


Nice but I prefer the RIS version like in CoD4

-9 votes     reply to comment
Woozle Aug 4 2013, 10:37am replied:

What is it with people and that extremely ugly and uncomfortable RIS?

+13 votes     reply to comment
DrStrangelov3 Aug 4 2013, 12:36pm replied:

they think its tacticool

+8 votes     reply to comment
stalkercze Aug 4 2013, 4:56pm replied:

Well i got M4 with ris at home i know its airsoft gun but is almost the same and if you got the ris cover its very comfortable and why keep hand at the handguard if you got Front grip ? :)

-2 votes     reply to comment
ShadowFear Aug 4 2013, 5:26pm replied:

I know right? Oh yeah let's put on this holosight that can break easily cause we can't hit **** with normal ironsights that's a lot tougher than glass. REAL. SMART.

+4 votes     reply to comment
Mudhut Aug 6 2013, 1:44pm replied:

Yeah man, Eotechs are so fragile, that's why there are thousands of them being used by the US Army and Marines...oh, wait.

0 votes     reply to comment
Zombiestubble Aug 13 2013, 1:00pm replied:

Bro, M16. Vietnam. Extremely Fragile.

The US still uses "unoptomized" weapons in it's army today. FFS, they have the XM25 Airbust GL, but no bullpup-style ARs like GB, Belgium, France, Israel, China, Austria, Australia, and even Croatia(FAMAS clone). And those are just the ones that ORIGINATE from the countries that use them.

Oh, and many weapons are pretty reliable with an internal holographic sight. The G36 and FNF2000 among others.

+1 vote     reply to comment
ISemiI Aug 4 2013, 2:56pm replied:

What'd the point of RIS be? We have no foregrips, LAMs, or rail mountable flashlights in STALKER. Plus the RIS looks ugly as, anyway.

+4 votes     reply to comment
plime Aug 4 2013, 10:10am says:

That looks ******* nice.

+1 vote     reply to comment
[TZP]LoNer1 Aug 4 2013, 10:43am says:

Background is kinda distracting but I really like the progress so far! Will you give it a suppressor / GL as well?

+1 vote     reply to comment
Millenia Author
Millenia Aug 4 2013, 10:53am replied:

That's the plan!

+1 vote   reply to comment
[TZP]LoNer1 Aug 4 2013, 11:03am replied:

Awesome! :D

+1 vote     reply to comment
Millenia Author
Millenia Aug 4 2013, 11:11am replied:

Actually, now that I think of it, I'm not entirely sure if I'm able to give it the GL without making a RIS foregrip (which I really don't want to do) - the engine doesn't allow removing half of the foregrip to accommodate the GL :(

+1 vote   reply to comment
[TZP]LoNer1 Aug 4 2013, 11:24am replied:

No GL is good as well, doesn't really matter and TBH, I like it with EO + suppressor better ;) looks more tactical

+1 vote     reply to comment
DrStrangelov3 Aug 4 2013, 12:38pm replied:

make a version with RIS, but give it **** handling.

+4 votes     reply to comment
ISemiI Aug 4 2013, 3:20pm replied:

This is gonna sound sorta stupid, buuuut... Doesn't the AR15 birdcage-type flash hider fit NATO 22mm grenades? I know it'd pretty much be adding a new ammo type just for one or two weapons, but I guess it'd work. Although I suppose animations would be a problem, too. Hmm.

+1 vote     reply to comment
RobertSteele Aug 5 2013, 8:52am replied:

Hmm. Well, you could attach it down there anyway, favoring gameplay over realism. Or halfheartedly explain it's attaching by, say, somehow strapping it on with duct tape. Or make it look like it's soldered on and not allow it to be unattached once attached. Or hand-wave it's attaching by also attaching a rail to the bottom along with the grenade launcher.

Or, expanding on that last idea, maybe you could make it so that Strelok has to bring his M4 to someone, and pay to have him permanently hack a rail onto his M4, and then the player could attach and detach the M203 at will.

Yeah, I like that idea. Something like that, where you have to have someone modify your M4 (slightly increasing weight and decreasing durability and handling in the process) to allow you to attach the M203.

+1 vote     reply to comment
Millenia Author
Millenia Aug 5 2013, 1:34pm replied:

Or maybe I'll just omit the M203 :P

+1 vote   reply to comment
Badzhur Aug 4 2013, 2:19pm says:

Looking good man, nice job!
By the way, when you mount an optic, will it just mount it on the carrying handle or remove the carrying handle and mount it on the rail? It'd be neat if it could be the latter.

+1 vote     reply to comment
Millenia Author
Millenia Aug 4 2013, 2:50pm replied:

The engine doesn't allow you to remove pieces when you attach others :/

+1 vote   reply to comment
Badzhur Aug 4 2013, 3:24pm replied:

Aaaww dangit D: Any chance of a flattop M4A1 then?

+1 vote     reply to comment
Erik313 Aug 4 2013, 2:31pm says:

Still needs work?!?!

+1 vote     reply to comment
ninjaman999 Aug 4 2013, 11:02pm says:


+1 vote     reply to comment
Lacedaemonius Aug 5 2013, 7:06pm says:

Why so much focus on the M4 anyways? Where would we find any sort of AR-15 (save maybe stolen M16A1/A2s) in Ukraine? I would personally much rather see more slavshit. But then beggars can't be choosers.

+1 vote     reply to comment
Millenia Author
Millenia Aug 5 2013, 11:25pm replied:

There's a goddamn LR300 in vanilla and you ask where a standard M4 could possibly come from? :P

+1 vote   reply to comment
Lacedaemonius Aug 5 2013, 11:36pm replied:

There's also a G36, F2000, L85A1/2, SG550, and SPAS-12 in vanilla, despite not having a SKS, nugget, AK-47/AKM, Tokarev, Saiga or any of the other logical choices. I'm probably in the minority but I just thought vanilla did a terrible job for weapons in all aspects.

+2 votes     reply to comment
Clear_strelok Aug 7 2013, 6:08pm replied:

It's clearly implied in the game that many organisations like the mercenaries and the ONU observers brought their own arsenal into the zone, including a lot of NATO weapons. So I don't see the problem with the presence of German, Italian and English modern weapons instead of an SKS, really.

+1 vote     reply to comment
ISemiI Aug 6 2013, 7:45am says:

This is just kind of a random thought, but is there any way of defining the possibility of a certain attachment showing up on a type of weapon? Because I got to thinking that you could make the carrying handle/lower handguard a seperate part and give them a 100% chance of being on the weapon. Like I said, I don't know if it can be done, but it's an idea. Although I guess if it was possible it would have been done long ago...

+1 vote     reply to comment
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Still needs work. Getting there slowly..

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Aug 4th, 2013
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