The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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RSS Report AKS74U ingame test (view original)
AKS74U ingame test
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Lamarr1208
Lamarr1208

HOLY CARP i thought those were real-life photos... just awesome!!! XD

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decommanda
decommanda

Look's absolutel beautiful, can't wait for the next version.

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Lоner
Lоner

Nice one mill :) looking really nice ;)

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TehCourtJester Creator
TehCourtJester

So I'm assuming you guys are using SRAP for this project now, considering the bolt pull is on the left hand side hahaha.

Reply Good karma+3 votes
gazornonplat
gazornonplat

WOW. That's seriously impressive.

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DarkMajor21
DarkMajor21

Wow

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Daemonion CreatorSubscriber
Daemonion

Mill, this is awesome. If only you and I were working on a mod team together so I could give that beautiful gun some proper sounds using a real AK.

Oh, wait.

Reply Good karma+12 votes
[Tox(sic)]
[Tox(sic)]

Man, while we're dreaming, you could help give that wonderful model different impact sounds depending on which surface is hit.

Wait a second...

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alexeistukov87
alexeistukov87

Millenia, long time no see.

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Brca95
Brca95

This is insane! Awesome! :D

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Description

Still need to fuck with the materials but at least I got it (mostly) intact ingame. I also think it's on vanilla anims at the moment hence the incorrect mirrored-ness (though I could be wrong, I can't remember everything KF reanimated, heh)

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