The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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RSS feed Report content 1911 textured, ingame (view original)
1911 textured, ingame
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N.Aaroe Apr 26 2013 says:

Wow, that 3D preview had my blood pump harder for a good while.
Impressive work and presentation

+6 votes     reply to comment
Millenia Author
Millenia Apr 26 2013 replied:

Thanks! If you check my profile there it has a couple weapons more.

+3 votes   reply to comment
[TZP]LoNer1 May 1 2013 replied:

The "other" screenshot you upped, before replacing this one is nice as well!

+1 vote     reply to comment
Doyle_138 Apr 26 2013 replied:

Yup, more people should use this (or; the second one i know) to present their models to the public. It's just more impressive and visual stunning.

+2 votes     reply to comment
YoG1 Apr 26 2013 says:

Wow, great job on the model and texture! But the hammer should be cocked or else the gun won't fire. 1911 is single-action pistol.

+2 votes     reply to comment
Millenia Author
Millenia Apr 26 2013 replied:

Ugh. Maybe I'll fix it later; it's a HUGE pain in the *** to do at this point, heh.

Not like the hammer's animated anyways :P

+4 votes   reply to comment
Killer9032 Apr 26 2013 replied:

You realise video games aren't made for REALISM right?
That's why they're VIDEO GAMES.......?

-1 votes     reply to comment
Millenia Author
Millenia Apr 26 2013 replied:

Eh, it's an oversight on my part regardless and I fixed it already so whatever, lol.

+5 votes   reply to comment
Fukuryu Apr 26 2013 replied:

You realise where to stop keep saying 'this is just a video game"?

+2 votes     reply to comment
JoshuatheGrizzly May 7 2013 replied:

THere is nothing wrong with authenticity and attention to detail.

+2 votes     reply to comment
Bluehawk Apr 26 2013 replied:

EDIT: nevermind

+1 vote     reply to comment
loner85 Apr 26 2013 says:

Oh yes, my favourite pistol has 'really' made it ingame! What a mighty piece of weaponry.

+1 vote     reply to comment
Brca95 Apr 26 2013 says:


+2 votes     reply to comment
Millenia Author
Millenia Apr 26 2013 says:

Fixed the hammer and got better screens!

+7 votes   reply to comment
nashathedog Apr 26 2013 says:

I love that 3d feature it's great, good find.

+2 votes     reply to comment
vlosa Apr 26 2013 says:

wow just WOW!

+1 vote     reply to comment
InnerConflict Apr 26 2013 says:

WHERE┬┤s my breath?! omg. that looks so damn good. these models are the best ever seen. incredible work. modders like you are real proffessionals not the idiot at infinity ward who cant even get an ak model straight. nice job. !!!

-1 votes     reply to comment
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3d preview here:

Model by FreeFall, textures/import by me.

Apr 26th, 2013
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