Fight for your own stake of Middle-Earth in this full conversion mod for Age of Mythology! And continue battles in the newest update for Legends of Middle-Earth!

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Hello, everyone! It's been a little while since there's been an official update for this mod's page, but I've been slowly dropping more screenshots from the newest build here and there. LOME 5.0.2 is coming very soon, but before I release it, I want to make it as definitive as possible!

Since the last update, LOME has recently formed a small elite team to see its development through! I'm happy to announce: Chiaroscuro Entertainment! A brand I've been holding on to for a long time, (The logo can actually be seen on the box art of "The Beta is Here" article)!

With this new team comes tons of progress and new content to explore, which has made publishing a new version difficult; each day adds more and more in to the works. Thanks to the team's efforts, we have new maps, models, scenario designers, and more!

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"Fight amongst the Elven ruins of Amon Hen, the Plains of Gorgoroth, Pelennor Fields, and more!"



5.0.2 will hopefully mark the end of the beta, and push on to the final stages of development for the mod, including, single player AI, the release of "The New Shadow", better multiplayer support, and more! After the Titans release, we'll be hard at work on porting the mod over the Steam Edition, so sit tight!

Of course it doesn't end there, however! Because once the final game is released, we'll still be sticking around to update new content for players the come back to!

Thanks to everyone for your constant support and patience with this mod! This mod feels more like a new game that uses the BANG engine, rather than just a mod anymore.

Beta Hotfixes, and Updates

Beta Hotfixes, and Updates

News

V. 5.0.1 of the beta now available! Read ahead for details on the new patch!

The Beta is Here!

The Beta is Here!

News 1 comment

Download the beta, and experience the latest: LOME 5.0!

Where's the Beta?

Where's the Beta?

News

A quick news flash on the whereabouts of the beta.

The Mandos Civ Update

The Mandos Civ Update

News 4 comments

News about the new Mandos Civ, and a personal note from the dev.

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LOME Beta V 5.0.1

LOME Beta V 5.0.1

Patch

Fundamental patch updates for LOME 5's beta! This file is essentially a fresh install of the mod.

Legends of Middle-Earth 5.0 Beta

Legends of Middle-Earth 5.0 Beta

Demo

The beta has finally come! Get a taste of all the new changes and content 5.0 has to offer! PLEASE NOTE THAT THIS FILE HAS BEEN UPDATED ON 8/21/17, WITH...

Comments  (0 - 10 of 26)
Guest
Guest

You're doing a wonderful job ! Can't wait for the mod to be available on Steam !

I have a question about your use of Tolkien's universe itself. How did you select the minor gods ? How did you decide to bind them with each civ or major gods ? This is fascinating and I'd love to know how you chose all that !

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Venlesh Creator
Venlesh

Thank you for the support! To answer your questions, things get a little contrived...
For major gods, I selected from the Valar, and looked back at the lore from there. For the most part, minor gods were selected from the maiar, powerful descendents, akin to the Valar. We have maiar like Olórin (Gandalf), and half maiar elves like Lúthien that I find acceptable. To me, I think it's about finding a balance between powerful figures, and what each civ might remember historically. The "major" "minor" god is more of a "don't fix what ain't broke" deal here, as the valar aren't really religious figures..

For the standard civs (Orcs, Elves, Men), there are roughly 9 minor gods, keeping in tradition with aom. "The Northern Folk" are pretty much each a civ of their own, not borrowing any minor gods. In terms of binding minor gods, we have figures like Fëanor as an Elven minor god, while a figure like Sauron is an orcish minor gods. Please ask away for more insight. And when the game comes out, I highly encourage digging around the game because there are a lot of secrets to find!

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JorahtheFirstMan
JorahtheFirstMan

Hi, I am the anonymous guy. Thanks for the answer, it REALLY is a great subject to discuss. Tolkien's universe must be such a pleasure for passionate creators like you ! I really can't wait to be playing this mod.

Only one more question and I am done wasting your time ;) Do the Valar or Maiar themselves make an appearance as units in the mod, much like Athena or Osiris for the main game ?

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Venlesh Creator
Venlesh

Some do! Characters like Saruman, and Gandalf appear as minor gods, but are also playable heroes in random map games. Lome has a big scope on the Third Age, so the stipulation on minor gods, and historical figures can get a bit whacky. I prefer to pawn it off on 'creative liscence', but fans like you will be the true judge. Your anticipation is what really keeps the mod motivated, so don't shy away from learning everything you can about it!

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JorahtheFirstMan
JorahtheFirstMan

Thanks a lot ! I can't wait
edit : I am still the guy switching back and forth between guest and user lol

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Guest
Guest

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Guest
Guest

Why can't I costumize my enemy in "random map" session? If I choose anyone but Melkor, the map loads normally only to find myself alove, winning after about 5 seconds :/

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Venlesh Creator
Venlesh

I'm currently still working on fixing the ai, but is currently broken. The only current single player options are the campaigns, and editor modes.

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Guest
Guest

"Released Oct 10, 2017" but where is the download?

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Venlesh Creator
Venlesh

The "completed" release for Lome is still under work, I'm afraid to say. There's been very little feedback about what needs to be worked on from the beta, and as a one-man team, the workload has me a bit behind. Sorry for the confusion!

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