The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

Report RSS Meet the Half-Life 2 : MMod

This is the revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept entirely. Read more for deeper explanation.

Posted by on


Meeth the Half-Life 2 : MMod

Hello again, this is Gunship Mark II, again.

First of all - story time!

You know, this mod story is too long, as far as i remember this mod were renamed twice and re-done from scratch 4 times. First version were just my experiments with source engine and it's brand new ( at that time ) particle system, it was several years ago, good old times when i actually had fun making stuff. Looking back at it it was a mess, over bugged mod with DEBUG dll's and earraping sounds, this monstrosity got released, most of people actually liked it for no reason, i assume they never seen so much new effects in my mod, even if they were crappy and unoptimized. Still fun, still in my memory. I took it down today though, because it's now irrelevant to new mod concept and broken due to two valve source engine updates. Then i decided to make it story mod with campaign, i failed because my mapping skills is all about simple brushwork and putting props. After that Mac update broke mod entierly, i've got lot's of complaints, but i can't do anything, so i decided to revive it, and i did, new weps, new effects, new stuff, more bugs. I don't quite remember what happend with it, but i stopped working with it. After long while i revived it as Half-Life 2 : Enhanced V2, i worked on it for a really long time, with a help of a friend i've re-wrote content loading system to load all Source engine content, right after that Valve pushed another update, known as Linux update, this killed mod entierly, it didn't launch at all, crashed at start up. I've tried to re-do it on brand new ( at that time ) Source Engine 2013, but it were really bugged as hell right after release, so i forgot about this mod for a while. I had better things to do.

2 weeks ago i've decided for myself : I will release this mod for sure, but i will redo concept entierly, because Enhanced were mess-of-a-mod with tons of bugs and glitches. Too much trash weapons, too much clones, code is a mess. So, i've decided to follow more successful approach of my Half-Life 1 : MMod . That means : Everything is configurable, no more earrape, only needed features, less crap.

New future for mod - here it begins...

So, let's follow to more interesting part without ( almost ) spelling errors. Right now you might be thinking : Gunship, what is this? What is all about? Where is Enhanced? Take this out of my face right now! But wait, i'll explain.

Half-Life 2 : MMod is a revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept completely. Let me explain.

First of all i've decided to change the name of mod to give it to more relevant project to avoid any confusion.
Second - mod will follow Half-Life 1 : MMod approach, new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements and so on.
Third - This is not SMOD, i decided to not add shitload of guns, because most of HL2Enhanced guns were just clones with diffirent effects, i don't want distract the player with all this shit. I'll better concentrate on gameplay aspects, more effects to replace, AI tweaks and other more important stuff.

Everything in mod is configurable, almost every new addition can be tweaked/turned on or off with console variable, don't like something - disable it! For more ease every new command start with hl2mmod_

Let's finally go to media.

Half-Life 2 : MMod - Desert Eagle & MuzzleflashHalf-Life 2 : MMod - Shotgun Primary Fire
Half-Life 2 : MMod - Shotgun Secondary FireHalf-Life 2 : MMod - AR2 Muzzleflash
Half-Life 2 : MMod - SMG MuzzleflashHalf-Life 2 : MMod - SMG Muzzleflash&Rock Impact
Half-Life 2 : MMod - Pistol Muzzleflash&Wood HitFXHalf-Life 2 : MMod - Explosion Effect
Half-Life 2 : MMod - Post Effects Showcase

You can see here new muzzle flash effects, they are not distracting and now view obscuring. Also some post effects, and explosions.

Now let's get to some brand new gameplay :


That is all, for now. Cya soon lads, i will keep this mod updated and actually push it to release. Thank you for your cooperation for all these years.

Post comment Comments
Dr.Goupyl
Dr.Goupyl - - 2,269 comments

Interesting. i'll look forward to this.

Reply Good karma Bad karma+7 votes
hashpling
hashpling - - 35 comments

Interesting. i'll close my eyes backwards for this.

Reply Good karma Bad karma+6 votes
Imperator_RAD-X
Imperator_RAD-X - - 491 comments

TRACKING! This is gonna be amazing! :)

Reply Good karma Bad karma+6 votes
Z00L
Z00L - - 393 comments

OH ! i was waiting for this :D

is this Enhanced ? anyway if you need I've made a Particle mod for Blood, it looks so real, just tell me if you want it

Reply Good karma Bad karma+4 votes
unbeknowenst503
unbeknowenst503 - - 169 comments

no offense but what use is this mod if theres a much more wholesome experience from fakefactorys orangebox mod

Reply Good karma Bad karma0 votes
Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Because why not? I am not following fakefactory's approach, i am just enhancing gameplay with more effects and tweaks.

Reply Good karma+4 votes
unbeknowenst503
unbeknowenst503 - - 169 comments

i see well for the people that only want a few tweaks here and there i understand your approach then , good going

Reply Good karma Bad karma0 votes
FreemanPG
FreemanPG - - 17 comments

You can test my Skin Pack and say it is good? Please !!!!!!

Reply Good karma Bad karma+1 vote
PurpleGaga27
PurpleGaga27 - - 2,066 comments

I just wish if Half-Life 2 had been enhanced with Source SDK 2013 by now so everything will look very much updated.

Reply Good karma Bad karma+1 vote
Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

It is build on Source SDK 2013.

Reply Good karma+5 votes
TheUnbeholden
TheUnbeholden - - 3,607 comments

I support you good sir! HL2 needs a good upgrade, graphical/effects. We are tired of waiting for HL3 and SourceĀ², it would be awesome to play the huge library of hl2 mods with your upgrades.

Reply Good karma Bad karma+1 vote
Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Thank you for your kind words.

Reply Good karma+1 vote
Guest
Guest - - 690,341 comments

This comment is currently awaiting admin approval, join now to view.

Graves.Party.Army
Graves.Party.Army - - 306 comments

still keepin it real I see ;)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,341 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,341 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,341 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: