Kingdoms Collide Mapping Guide
Feb 05, 2010 Kingdoms Collide Tutorial 0 commentsA little guide on how to set up and compile your maps to work within KC (once it's released :P)
The Source Developers Club is an international game developer association for game developers using Valve's Source Engine. This is community where anyone from the game industry including professionals, indies, modders, and even gamers alike can share ideas and provide support for each other. Also, interviews and shows with developers from the various mods and games are provided free of charge for entertainment and learning. This group is open and welcome for anyone to join.
A little guide on how to set up and compile your maps to work within KC (once it's released :P)
The latest update, basically me saying thank you so much for the UMOTY votes. :)
A hammer tutorial on having a ghost appear in your face, then dissapear.
A tf2 sentry modification.My creations name is jimmy!(exclamation mark is part of his name) . It is programed not only kill but to kill every thing it...
This tutorial is about 45 minutes long. the following list of tools you will see alot of. Add (edge,vert,polygon(hotkey is n) bevel,split edge tool. tweak...
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whats that on the left ...
on the banner...
O.o
nazi? O.o
I'm starting to map right now !
Good luck and have fun for the others :D
Who the hell is Ben Truman?!?!
He's making Black Mesa: Source I believe.
correctamundo
That doesnt explain who he is...
old comment is old
where is this update?!?!
Hoping to see more stuff coming from you guys! Maybe in a few months we'll have some exclusive stuff to show off in 1187 for you guys, maybe...
WIN!