Features:
1. More than 20 unique heroes each with unique abilities.
2. Each hero has 6 special powers.
3. Game modes (All, Random, Melee, range..................)
4. Mode voting system.
5. More than 100 upgrades and more than 30 recipes.
6. 2 factions each with unique spell book.
7. Each team has 4 towers to defend.
8. Anti-backdoor system.
9. Rings can be picked up from the map. Each with its unique power.
10. Many abilities can be activated when buying certain recipe.
11. Towers can be buffed by Damage, Armor and Range.
12. Customizable Tunnel system.
13. Streak Sound (first blood, double kills............).
14. New revive system.
15. Fast cool down special power.
16. Many types damage (fire, frost, poison ...........................).
17. The last ability for most heroes can be upgraded.
18. Many buffs are stackable.
19. Defense map based on the same system.
20. Heroes maximum level is 20.
21. Natural creeps and giant natural monster.
22. Map control system teleporting and tunnel summons.
23. Starting money split by No. of players.
24. A lot of special effects that shows buffs, debuffs, freezes, burns.......................
25. Steal money, AOE damages, life-steal, movement-control, invariability and crushing levels Logic's, and much more.
26. New arranged spell book with a new system.
27. No need to add an AI to spawn the waves.
28. The maps supported up to 8 player.

Image RSS Feed Latest Screens
Heroes of Alsamah Heroes of Alsamah Heroes of Alsamah
Blog RSS Feed Report abuse Latest News: Heroes of Alsamah

1 comment by MigLeader1 on Feb 5th, 2011

this is a mod that changes the game play from (RTS) tot (RPG) or to Heroes defense mode , it has a lot of heroes , lots of items to buy and upgrade your hero , towers ..... etc and too much to list here , please pay us a visit and try our mod and give us feedback.

MOD DB

cheers

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
a Fix for the text files

a Fix for the text files

Jan 9, 2011 Patch 1 comment

we are really sorry about the missing text files in the mod , here is the fix just put it in the following folder: (x:\program files\Electronic Arts\The...

Manual install files

Manual install files

Jan 9, 2011 Full Version 1 comment

this is the files compressed without an installer , this is only for anyone having trouble using the installer , its the same as the installer , just...

installer for x64bit OS

installer for x64bit OS

Jan 9, 2011 Full Version 0 comments

this is the installer that will work perfectly on x64bit OS , the installer will install all the needed files to the proper paths automatically.

installer for x32bit OS

installer for x32bit OS

Jan 9, 2011 Full Version 0 comments

this is the installer that will work perfectly on x32bit OS , the installer will install all the needed files to the proper paths automatically.

Backup files

Backup files

Jan 9, 2011 Other 0 comments

These are backup files for those who wants to revert to the normal game

Post comment Comments  (0 - 10 of 53)
veserhakho
veserhakho Jul 4 2013, 10:01am says:

i can't launch the game it says error parsing field...................
how do i solve this? please help.

+1 vote     reply to comment
Guest
Guest Mar 2 2013, 4:00am says:

This comment is currently awaiting admin approval, join now to view.

emolewson
emolewson Feb 25 2013, 3:16pm says:

I tried to open it and this is what it said

"An upgrade mask references Upgrade_Alsamahheroupgrade10, which is not an Upgrade

Error parsing field 'TriggeredBy' in block 'object' in file
'data\ini\objet\alsamah waves\alsamaharagorn.ini', line 566

Error parsing field 'Triggered'By' in block 'object' in file
'data\ini\object\alsamah waves\alsamaharagorn.ini, line 566

Error parsing ini block ' TriggeredBy' in file
'data\ini\object\alsamah waves\alsamaharagorn.ini .
7 addresses:
(unkown)(o): gamedat+240382 Debug::PostStaticInit+3390
(unkown)(o): gamedat+2347216 IntRange::IntRange+93886
(unkown)(o): gamedat+2377423 IntRange::IntRange+124093
(unkown)(o): gamedat+6542103 Xfer::~Xfer+118430
(unkown)(o) kernel32.dll+322924 BaseThreadInitThunk+18
(unkown)(o) ntdll.dll+407419 RtInitializeExceptionchain+239
(unkown)(o) ntdll.dll+407374 RtInitializeExceptionchain+194

Because of the severity of this error game will not exit. "

please help

+1 vote     reply to comment
Guest
Guest Jan 14 2013, 2:32am says:

This comment is currently awaiting admin approval, join now to view.

jos117
jos117 Oct 14 2011, 2:28pm says:

mod rocks. u've got to get AI version as soon as u can. keep up the good work!!!!!!!!!!!!!!!!!

+1 vote     reply to comment
OnlySolus
OnlySolus May 20 2011, 5:29am says:

For a moment when just catching a glimps of the titel I could swear having read: Heroes of Osamah...
...
...
...
0.o'

+2 votes     reply to comment
Jon.DM
Jon.DM May 7 2011, 1:11pm says:

Great job! 10/10 without doubt, great from every aspect!
Long now wanted an all-around nice hero defence in this game, great for 1-player also. Very stable so far and no bugs to report.
A few quick suggestions:
1.Upgrades need to be studied because of their interactive requirments, better have either a bit more delay between waves (and appropriate difficulty boost) or the buildings appear all the time to read the text while away (not sure if its needed to work).
2.Galandriel is nice enemy boss but once she appears the game becomes a running-around and it tires after a while, better she's not that fast or powerful, or maybe visit lateron.
3.Powerup effects are nice to appear overhead, but with many units around becomes quite fuzzy, auras should be enough.
Keep up the good work!

+2 votes     reply to comment
MigLeader1
MigLeader1 May 20 2011, 10:50am replied:

your comments has bring the sprites to us , we have stopped working on the mod cuz we didn't get the feedback we wanted but after ur comments we will start working again on it and keep improving it , thx again

+2 votes     reply to comment
Jon.DM
Jon.DM May 8 2011, 5:15pm replied:

I was refering to the Defence map (square) of course, the Hero map (long vertical) is better for learning the options around and the enemy waves as well. Only single player so far as well, can't wait to see them in multiplayer action also.

+2 votes     reply to comment
jos117
jos117 Feb 25 2011, 1:06pm replied:

answer me plz migleader1 to the previous posts. i want to learn things i have seen your map in worldedit and looks great but complicated i wanna help finishing the ai support earlier really man i WANNA HELP YOU as hard as i can and i appreciate your hard-work with that mod!!!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Battle for Middle-earth II: Rise of the Witch King Icon
Platform
Windows
Developed By
MigLeader1
Contact
Send Message
Release Date
Released Jan 9, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

7.3

9 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Role Playing
Theme
Fantasy
Players
Single & Multiplayer
Embed Buttons

Promote Heroes of Alsamah on your homepage or blog by selecting a button and using the HTML code provided (more).

Heroes of Alsamah Heroes of Alsamah
Heroes of Alsamah
Statistics
Rank
3,311 of 21,415
Last Update
3 years ago
Watchers
24 members
Files
5
News
5