A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

Report RSS Apex Studios Weekly Update 27/07/2010

Here to once again reveal just a little slice of H:CaW it's Apex Studios Weekly Update 21/08/2010. New ships and new info inside...

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United Nations Space Command PR-TRANSMISSION 44877P-90
Encryption Code: Red
Public Key: file /sierra-three-two-eight/
From: >>FLEETCOM.MO.BL.AM
To: >>CAWCOM
Subject: STATUS REPORT
Classification: Restricted

/start file/
Hi there, we have returned from our rather lengthy absence in order to bring you yet another awesome-packed update straight from the source... which be us... :D.

Introducing...

Two new Covenant Ships, the Covenant Reverance Cruiser and the Covenant Bombardment Corvette, these wonders of Covenant engineering were provided by our friends over at Sins of the Prophets: Moddb.com

Photobucket Covenant Reverance Cruiser
Class: Cruiser
Length: 2,000 metres
Armaments: 8 Pulse Laser turrets, 4 Plasma Torpedo launchers
Squadrons: N/A
Cost: 8000cR

The Covenant Reverance Cruiser is one of the largest ships in the Covenant armada, armed with 8 pulse laser turrets and 4 plasma torpedo launchers it's impressive arsenal is enough to fight off almost anything that comes it's way.





Photobucket Covenant Bombardment Corvette
Class: Corvette
Length: 159 metres
Armaments: 1 Pulse Laser turret, 6 Plasma Cannons
Squadrons: N/A
Cost: 1000cR

The Covenant Bombardment Corvette, or CBC, is a small, lightly armed ship, it's six plasma cannons make it a significant threat to fighter craft and other ships of it's size. This class of corvette has a secret weapon, a forwards-firing pulse laser which allows it to tackle ships much larger than itself if the correct tactics are used.


Mmmm... ingame... tasty...

Apex Studios Weekly Update 21/08/2010 Apex Studios Weekly Update 21/08/2010 Apex Studios Weekly Update 21/08/2010 Apex Studios Weekly Update 21/08/2010

...and a nice render:

Apex Studios Weekly Update 21/08/2010

Bring. It. On.

Seriously, because Anh has something pretty flashy to show off aswell, you aren't getting any spoilers from me, so be sure to keep reading.
/end file/

United Nations Space Command PR-TRANSMISSION 44877Q-91
Encryption Code: Orange
Public Key: file /tango-nine-six-nine/
From: >>FLEETCOM.MO.ANHNHAN
To: >>CAWCOM
Subject: SITREP
Classification: Restricted

/start file/
Hello? You hear me? Testing, 1, 2, 3?
Ok... Seems like it only works in one direction...

Sooo... this mod thing

It’s pretty awesome so far, unbalanced in places, but awesome. The Covenant win almost every battle (no, they aren't too strong, they are just too many). But it's fun. Everywhere you look, something is exploding or is melting down, missiles rocketing through empty space waiting for impact, plasma bolts ripping apart the many fighter swarms, and away is your fleet and half of theirs…
You’re under constant pressure, trying to keep the covenant away from your base at any cost, and rushing to their base in an attempt to avoid any covenant ships that may be waiting for you. During one test I did something wrong and they “appeared” at my base, destroying it with bombers en mass and big ships holding of anti-fighter operations (Makos have very little armour).

Down going up

As some of you may have noticed, the website’s been down for a while. We were moving the servers, still hosting with a friend, but we're on our own server now (together with the aforementioned friend). It is way faster of course, giving us the opportunity to satisfy more people at the same time and giving them more than just the website back. We've got new forums now:Halocaw.net
myBB 1.6, in my funky sparkling eyes the best forum software in the world, will help us to overcome those rusty old forums with aging software (IPBoard 1.3, which is roughly seven years old) and fill the user-friendly gap between us and you, bringing us into the new era of internet. It also got an exclusive design, based on Aaron Clifford’s myBB gamer design. Feedback in any way is appreciated.
The visible changes I made to the website since it was down have been minimal; I even can’t remember them anymore. But the chat is satisfyingly working again, I tested it today. And looks like the auto-refresh feature isn’t necessary…
Oh, and it’s NOT finished yet. Most of the time spent on the website was used on rewriting the code base, making it more modular and to support more and more stuff (that may come within the next months). It was already efficient, but not efficient enough for my needs (the code base can be easily re-used for any type of project I need to create; even a complete browser game a lá OGame is possible with it). You can expect more features coming soon.

Attention Forum Goers (A note from Blamtroid)

Just in case you weren't listening... well... reading, for that last bit we have new forums that are integrated into our shiny new site, you can find them here: Halocaw.net

Greetings from South-Germany,
Anh Nhan
/end file/

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Comments
Nathanius
Nathanius

I like the new covvie ships! Any chance of there being an appearance of the new Covenant ship revealed in the Reach trailers?

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56er
56er

A very nice update, and I love the Carrier! Well done.

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blaze3114
blaze3114

nice cove ships how are the unscs going

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leoPagnez
leoPagnez

How many ships can the UNSC produce and how many the covys can?

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Blamtroid Author
Blamtroid

Depends which types of ship you want to make.

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leoPagnez
leoPagnez

I mean how many ships slots... Like 0-25 in the actual game

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AnhNhan Creator
AnhNhan

around 40 for both as I know

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leoPagnez
leoPagnez

So why dont u guys make more UNSC ship slots, 'cause it takes 3 medium size ships to destroy one CCS

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Blamtroid Author
Blamtroid

Because the Covenant ships have a higher population value than the UNSC?

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Danielcook1
Danielcook1

This Mod is sure a hella alot more active then Republic At War

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Wizardknight
Wizardknight

very nice. very nice indeed.

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GodofDarkness
GodofDarkness

so now where gonna focus on the unsc ships now?

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Blamtroid Author
Blamtroid

The UNSC already have a rather large array of ships to choose from, but yes, there may be more additions in the future.

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GodofDarkness
GodofDarkness

like the supper cruiser when its revealed?

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holiday19841
holiday19841

Is there any chance you will give out a Covenant ship demo?

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Blamtroid Author
Blamtroid

That's highly unlikely.

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TraceSkirata
TraceSkirata

then, can you post a videa of a battle between the so far developed covenant and the so far developed UNSC?

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Blamtroid Author
Blamtroid

Not yet, there are a couple things that need doing before we reach that stage.

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C.A.K
C.A.K

how many glitches are in the game so far or have u fixed many n could u send me a copy of wat u have so far id be more then willing to pay shipping handling n whatever i just really think this looks good n wanna try it out have u gotten galactic conquest working

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TraceSkirata
TraceSkirata

Just counting the days till I see the godliness of this game once more.

I look to the heavens, in search of a sign that will tell me the future of this world... But I see one thing that is totally ominous.

A cloud in the shape of a Covenant Supercarrier.

What is to become of this world I ask?

Keep working on this game!

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