A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Apex Studios Update 21/06/2013 (view original)
Apex Studios Update 21/06/2013
embed
share
view next
 
Post comment Comments
Rallehop
Rallehop Jun 21 2013, 1:04pm says:

Upgrading my ships specializing it's weapons or what? no matter where that is going i cannot wait to get some upgrades :)

+1 vote     reply to comment
Blamtroid
Blamtroid Jun 21 2013, 1:08pm replied:

Just weapons and shields at the moment (hence W1 and S1), but eventually we'll be adding more unique pathways that customize abilities and whatnot.

+1 vote     reply to comment
nitebones
nitebones Jun 21 2013, 2:24pm says:

thats a cool idea that i have never seen before

+1 vote     reply to comment
RADIALTHRONE1
RADIALTHRONE1 Jun 23 2013, 2:43pm says:

This is skirmish only right? If/When you add GC, will customizations carry over?

+1 vote     reply to comment
Blamtroid
Blamtroid Jun 25 2013, 8:44am replied:

It is indeed skirmish only, unfortunately, because this relies on a few mechanics that only work in skirmish it won't function in GC at all, we'll have to come up with another way for you to customize your fleet.

+1 vote     reply to comment
RADIALTHRONE1
RADIALTHRONE1 Jun 25 2013, 1:13pm replied:

Is it possible to create sub-menus in GC? If so, each unit could have its own menu for building variations of the base unit.

+1 vote     reply to comment
Blamtroid
Blamtroid Jun 25 2013, 2:21pm replied:

That's pretty much what I'm thinking at the moment, haven't had a chance to try it out yet though.

+1 vote     reply to comment
DGaius
DGaius Jun 25 2013, 6:41pm replied:

Not to mention that our current plans for GC are quite different than our skirmish plans in terms of general upgrades.

+1 vote     reply to comment
SpreadJohn
SpreadJohn Aug 19 2013, 8:32pm says:

I read in an earlier post that you guys wouldn't be adding the Infinity, but perhaps you could add it in GC and only one could be constructed at a time, similar to the death star or super star destroyer in the vanilla game. Maybe you could balance it out by giving the covenant the ability to construct a Super assault carrier (like the one in halo reach that was destroyed by the improvised slipspace bomb), which is nearly twice as large as the Infinity. I'd be kind of disappointed if the Infinity didn't make it in but either way this is a great mod.

+1 vote     reply to comment
Naga67
Naga67 Oct 26 2013, 3:33pm replied:

the reason they will not add the infinity is because it was made after the war

+1 vote     reply to comment
SpreadJohn
SpreadJohn Dec 18 2013, 5:25pm replied:

Actually it was nearly completed (for emergency purposes) by the end of the war but they decided to keep it a secret so that they could upgrade it with all the new technology they were gathering i.e. Covenant and Forerunner tech.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Read Apex Studios Update 21/06/2013 for more details.

Upgradeable ship system

Image Details
Type
Demonstration
Date
Jun 21st, 2013
Size
1024×768
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only