This is a modded version of Republic At War. It combines the GC map from Ultimate Galactic Conquest with RAW, it also has a few edits by me such as new heroes and different units. I made this for a feel of a larger scale war and I hope to someday have this work with multiplayer (LAN of course) Almost all credit for the units and models goes to the RAW team and gutang the creator of UGC. I did put a lot of work into this and I work on it when I can.


If you have any questions post a comment below or add me on Steam Steamcommunity.com


!Update! 4/8/17

V.0.2 Check it out



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Update V.0.2

News 9 comments

Update V.0.2

  • Gave V19 Torrents and Vulture Droids fighter to fighter missiles and also the hunt ability

Missiles

(That picture is outdated and doesn't show the Hunt ability)

V19 Missiles

  • Munificent Frigates now have the self destruct ability, Acclamator Assault Ships now have the Fire All Batteries ability, Recrusant Frigates now have the Boost Shields ability, Bulwark Battlecruisers now have the all power to weapon ability

Self Destruct

Boost Shields

Acclamator Fire

  • The CIS economy now fluctuates and you can buy Lucrehulk Tradeship to add income

Tradeships

Income

(Please note the Tradeships add a base income of 1000 credits each and a percent of that 1000, plus any other income on the planet its over, will fluctuate)

  • Darker color scheme

Dark

  • Planets now detail their abilities (Not all planets yet)

CatoNeimodia

Munn

  • AATs now have different textures depending on the planet (More on the way)

AATUrban

  • Minor Heros

Yularen 1

  • Starting Galactic garrison forces reduced
  • Structure garrison increased
  • Yag Dul only allows vehicles on the surface
  • B1 Battledroid are now tech 2
  • BX Commando droids are now tech 3
  • Crab Droids are now tech 2
  • Techno Union Frigate is now tech 2
  • Sabre Tanks are now tech 2
  • Multi-Troop-Transports are now tech 1

There are some problems that I have noticed but was unable to fix and plan to fix in the new update

  • Tech level gets reset at random times
  • When playing as the Republic the CIS will jump tech levels randomly

The things I did not get to in this update

  • Random campaign events + General story to follow
  • Make the FOJ campaign playable
  • Making maps that focus on tactical invasions/defense

The Fall Of the Jedi campaign has been something that I will not release until I get it right.

Enjoy

Status On Development

Status On Development

News 2 comments

As of right now my goals for the next update mostly include game balance

New Update! V.0.1

New Update! V.0.1

News 3 comments

After a long period of absence I have finally returned to give you a new update!

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Galaxy ShatteredV.0.2

Galaxy ShatteredV.0.2

Full Version 14 comments

The most recent release of my mod as of (4/8/2017)

"Galaxy Shattered V.0.1"

"Galaxy Shattered V.0.1"

Demo 9 comments

The most recent update to my mod, it is going to start from V.0.1

A Galaxy Shattered 0.X

A Galaxy Shattered 0.X

Demo 7 comments

This is the unfinished A Galaxy Shattered Mod

Comments  (0 - 10 of 267)
RayRodry Creator
RayRodry

"It is possible, the mod will die with me you can count on it eventually coming back."

Reply Good karma+1 vote
isa0005
isa0005

In other words, the mod is dead for now, but might come back later?

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RayRodry Creator
RayRodry

I wouldn't want to say dead because how it looks now is i could pick it up and start working on it at any time but I don't know the direction I want to take this mod in

Reply Good karma+1 vote
isa0005
isa0005

Sounds like quite a pickle! Well i hope to hear from this mod soon, whatever direction you use to take with it!

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simtom1500
simtom1500

The only problem I have with this mod is sometimes, units ignore my move orders. My first time seeing this was when I was on Galacric Conquest and I ordered the Malevolence to move and it didn't. I made more experiments and concluded that it only moves about 30% of the time. That is a problem because it is the strongest ship in my fleet. Another annoying move glitch is on land battles, if you deploy something on the edge of a reinforcement point, one unit will just freeze and ignore all orders and enemies. So far, it has happened with the Spider Droid and the Hailfire Droid. Still a cool mod.

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RayRodry Creator
RayRodry

Thank you for your comment, I have seen the units freezing before but never the ship problem, I'll take a look thank you!

Reply Good karma+1 vote
simtom1500
simtom1500

I'm really enjoying this mod! I love the new heroes, ships, and buildings you added (especially the Lucrehulk Tradeship). Might by my favorite FoC mod. For me, the AI works fine.

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UnseenOni
UnseenOni

Ok, I can confirm that the AI is working, but slowly. I literally spent 4 in game weeks watching Geonosis and the AI built several structures, moved heroes, but never attacked, that was on Hard, I'll let you know if they get more aggressive.

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UnseenOni
UnseenOni

One other thing, I defended a planet as Repub, and noticed that my Light Vehicle Factory produced no garrison units. I looked at the files and found a big mistake throughout all the production structures.

When you use the "Tech Level" to determine what a structure produces as a garrison, you have to do all tech levels in order, you cannot specify Tech 2 produces this and Tech 5 produces this, it has to be Tech 1, Tech 2, Tech 3, Tech 4, Tech 5, otherwise the structure will only produce units at the SPECIFIED tech levels.

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RayRodry Creator
RayRodry

I see what your saying about the tech and I thank you for calling that out, I will fix this as soon as possible and as for the AI I still have no solution for that

Reply Good karma+1 vote
UnseenOni
UnseenOni

I think you need to look at the lua scripts, they may need to be tweaked to be made more aggressive. I've found that unless you change both the XMl and LUA files for AI, nothing happens.

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RayRodry Creator
RayRodry

Well I have tried to the best of my ability to edit all of those files and the only reason the AI even does anything at all is because of my edits but still as you can see its not enough, perhaps if you are knowledgeable in this area maybe you can help me?

Reply Good karma+1 vote
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