A submod for Westeros: Total War designed to bring the look, the feel and the sounds of HBO's Game of Thrones to the world of Westeros. (Alas I have no affiliation with HBO) This submod is currently for version 0.53 of Westeros: Total War which is currently in Alpha stages but with a devoted mod team working hard to bring it to a full release. The submod is compatible with both the Standard (Vanilla) version of Westeros 0.53 and also the Enhanced version. It is highly recommended that you visit the official mod page at TWCenter.net to get precise details and installation help.

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EDITED 2017/01/04- LOOKING for someone to help import models into the game, they don't have to be modellers just have some experience editing M2 units in milkshape.

This is things like skeleton rigging and adding/changing weapons that already exist - would speed up the process if VltimaRatio could focus on just modelling!

Even though faces didn't turn out that bad someone with more experience texturing things like that would be a help, again it would free up time to make armors.

IF ANYONE could be of HELP adding unique voices to the MOD we could use that too - and finally remove the "for England"-vanilla voices from the mod!

EDITED 2016/12/20- New installation instructions regarding the Steam-version.

EDITED 2016/12/11- simple installation for those who wanna try the faster method - may be unstable, but it doesn't have to be!

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Game of Thrones Submod for Westeros Total War, v. 4.5

Download link:

Game of Thrones Enhanced V. 4.5!


Installation:

For those of you who already have a working GoT V 4.0 version - i'd say you just need to download and extract this new version, then delete your old GoT_Enhanced-folder and replace it with this new version. It should work that way.

Try this otherwise, if you need to install the mod from scratch, before doing the long installation:

"Try to just place the downloaded folder in your mods folder then - but make sure it's mods/GoT_Enhanced and not Mods/GoT_Enhanced/GoT_Enhanced.

It may work - in the worst case it's gonna be unstable. But it may not be.

Start the mod by clicking the bat-file- do not start it with administrator rights- just double click."

For those who need to install this from the beginning, first try the above and if that doesn't work - the old instructions apply:

Make sure you have Medieval II Total War Kingdoms installed, disable the UAC if you can and all that- then install the youngblood/enhanced version of Westeros Total War found here:

Twcenter.net

After the above installation you will have a better version of the original Westeros Total War.

After that is installed, rename the mod-folder from Youngbloods to "GoT_Enhanced"- then install version 3.0 of the GoT-mod found here:

Moddb.com

Now you'll have the old GoT 3.0 version without the units and new changes.

When that's done you should download the v 4.5 of the GoT-mod and extract it to a location of your choice. Then you'll find an extracted folder named GoT_Enhanced, inside of this folder you'll find another folder with the exact same name- cut and paste the folder inside with the same name over your renamed GoT_Enhanced mod-folder.

You should now get alot of messages like "file already exists" etc- click yes on overwrite for all files.

This should give you the new version in a stable format. Then, you can play!

FOR STEAM-USERS- You may need to rename the mod into one of the actual expansion-names, like for example renaming GoT_Enhanced to "teutonic", "Americas" or something like that.

You do also need to play a custom battle before entering the campaign, as otherwise the campaign will crash when trying to enter it - this is a Steam-related problem only.

If you want the music of the show you need to also follow the steps below.

Regarding the music submod:

"This is what you need to do to get the awesome music to work:

1. Buy or download the albums of season 1 to 3.

2. The mod is already compatible with the music- you just have to get the music yourself and follow the instructions under this text - because i couldn't upload the full albums. And this mod is compatible with the full songs of the first three albums.

3. The game-files are already in their places.

4. Place each song of albums 1, 2 & 3 in the music-folder inside of your sounds folder- which is inside the data-folder of your mod.

5. Remove the "Main Theme"-songs of season 2 and 3, as it is the same as the first song of season 1.

6. Rename all songs to numbers from number 1 to nr 67. Don't touch the two songs from the music mod that followed with the download.

7. To be secure- delete the event.dat and event.idx-files inside of your sounds-folder together with the music.dat and music.idx-files.

Now you'll have a fully working music submod.".

GAME OF THRONES VERSION 4.5 CHANGES:


1. New playable House Bolton faction - led by Lord Roose Bolton of the Dreadfort, and complete with a new GoT-look-alike roster. The units do look like in the TV-show!

kingdoms 2016 12 10 12 56 49 567

kingdoms 2016 12 10 12 57 52 718

kingdoms 2016 12 10 12 58 53 203

kingdoms 2016 12 10 13 03 06 326

kingdoms 2016 12 10 13 03 39 062

kingdoms 2016 12 10 13 04 22 620

kingdoms 2016 12 10 13 04 59 378

kingdoms 2016 12 10 13 05 08 709

kingdoms 2016 12 10 13 05 12 210

kingdoms 2016 12 10 13 07 52 642

kingdoms 2016 12 10 13 15 27 392

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2. New textures for many shields as well as improvement of many units in the game - new model parts etc!

3. New unit pictures, background pictures, portraits and other stuff implemented - video addon also added! And the unit portraits not added will be added in a patch shortly, i just wanted this released before the voting close.

Everything is finished but for a few minor things.

4. All rebels and mercs in the game have been replaced by new unit models - no more vanilla units in the game. I Have also created over 20 different rebel groups, both based on regions and capitals.

The capital rebels are elites, and the other regional rebels are commoners of their specific regions.

5. A few new units for some of the old factions - especially House Tyrell, and House Martell.

6. All working strat-models added- but the Lannister and Stark ones didn't work - so they borrow from others, no more vanilla strat-models in the game.

7. Mercs recruitable from guilds - factions can now create guilds where they can get unique Southern mercenaries.

8. New recruitment-system based on regions - you can now only train and recruit the troops of a specific region in that region. Westerland troops in the Westerlands, and Riverland troops in the Riverlands etc. As for the elite-units, you can only ever train your own house elites -but you can train them in all capital cities that you hold.

9. Many bugs and errors fixed - the russian text is now gone from events and the like.

10. Added alot of minor things also.

Credits:

The WTW (Westeros Total War)- mod team for the base-mod:
~ HannibalExMachina
~ Dr. Noob
~ Toho
~ cedric37
~ Edric Storm
~ Cobi Wan Kenobi
~ Dux
~ Inarus
~ Kiliç Alì
~ LordInquisitor
~ Mhaedros
~ SoulGamesInc
~ Stannis-the-Mannis
~ GatorMarine1833
~ Makanyane
~ Valar Morghulis
~ Hross
~ Iron Orchid
~ John Scigulinsky
~ Emperor of Hell
~ Murfmurf
~ Radboud
~ Paleo
~ Tyler
~ MasterBigAb
~ MemduhG
~ HeirofAlexander

-and the GoT team (Game of Thrones V3.0) for the base submod:
~ Inarus - Images, basic graphics, music and Image Research.
~ Radboud - Faction Symbols, UIs, and All Epic Graphics. ~
~ AndariusHaliusScipio - Awesome Audio Clippings ~
With Particular thanks to...
~ Emperor of Hell and Mhaedros ~
- For sharing their Wisdom in the art of modelling, texturing and much much more than can be listed,

Looking for...
~ Unit Modellers! ~

Game of Thrones V 4.0:
~ VltimaRatio (unit modeller, new models/unit cards for strat-map and battle map, new custom battle maps)
~ Mr_Nygren (text editing, script stuff- (Replacing old models with new ones in the text-files, implementing new horses and siege artillery)
~ Western Unit Overhaul Source Files (mod resource) by GeMiNi][SaNDy were used as a base for new units.
~ Siege engines are borrowed with permission from the De Bello Mundi-mod, creator Rhaymo.
~ Marka Medium and Heavy Horses- by the Ruschi-team.

Game of Thrones V 4.5:

VltimaRatio (unit modeller, all improvements on the models already in the game, creation of all the models, implementation of the models into the game and custom battles/campaign, some work in the EDB, descr_strat and the EDU regarding these new units.)

Mr_Nygren (modder, everything else new basically. New transparant pictures. The work of adding region-specific rebels, capital-specific-rebels, mercs into the EDB, all new pictures not counting the ones Kenzo36 did, new backgrounds, new portraits, the recruitment-system which took alot of time to set-up and fixes of various bugs, silver-surfers and errors.)

Kenzo36 (all the longer unit descriptions in the currently released version (like six maybe), for the "CAV"-texts on a few pictures being cavalry and not infantry, for the Frey non-transparant hero-portraits and for the new unit-info pictures being in the released version for a few units -like the Lannister Swordsmen unit-info pic.)

Preview video of a battle - House Stannis VS House Bolton:


Downloads and Instructions

Downloads and Instructions

Installers Tutorial 36 comments

Basic installation instructions for the Game of Thrones Submod for Westeros: Total War.

Add file RSS Files
Game of Thrones Enhanced V. 4.5!

Game of Thrones Enhanced V. 4.5!

Full Version 66 comments

New version of GoT: Total War. New House Bolton faction added, new pictures/portraits/backgrounds in alot of places, new recruitment-system based on regional...

GoT Enhanced V 4.0! (DON'T DOWNLOAD! OBSOLETE)

GoT Enhanced V 4.0! (DON'T DOWNLOAD! OBSOLETE)

Full Version 59 comments

Installation: "Make sure you have Medieval II Total War Kingdoms installed, disable the UAC if you can and all that- then install the youngblood/enhanced...

GoT Submod 3.0 - Season 1 & 2 & 3 Soundtrack

GoT Submod 3.0 - Season 1 & 2 & 3 Soundtrack

Patch 10 comments

Patch to make the mod compatible with the Game of Thrones soundtrack. This only contains the files required to get the music working and does not contain...

WesterosTW v0.53 - Seasons 1 & 2 & 3 Soundtrack

WesterosTW v0.53 - Seasons 1 & 2 & 3 Soundtrack

Patch

Patch to make the mod compatible with the Game of Thrones soundtrack. This only contains the files required to get the music working and does not contain...

Videos Addon

Videos Addon

Patch 5 comments

Optional patch to add event, menu and faction introduction videos to GoT 3.0

GoT v3.0 for Enhanced / Young Blood Submod

GoT v3.0 for Enhanced / Young Blood Submod

Full Version 22 comments

For detailed installation instructions see the Main Forum Page in the Description.

Comments  (0 - 10 of 634)
Bombur_The_Great
Bombur_The_Great

so know we know that Manderlys Units are here Frey Units and Umber Units we know there are Dothraki and Unsullied but No Glover Units. But will you add any Lannister Spearmen that look like the heavy swordsmen with all the fancy stuff and the settlements like Winterfell and Kings Landing be created for the next Update?. That's all I want to ask Thank you for this mod it looks amazing and I can't wait

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Oliverthecat
Oliverthecat

About the Bolton's, They need to have a diplomat to be trainable at their capitol, they also need to be able to recruit ships for transport. apart from that the new faction is really great

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Mr_Nygren
Mr_Nygren

That has been fixed already back in decembre.

The Boltons aren't a new faction - this has been out in six months.

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Guest
Guest

amazing new units for Manderly, Frey and frikkin KHALEESI !!! any idea on the release date?

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Mr_Nygren
Mr_Nygren

July or august.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Bombur_The_Great
Bombur_The_Great

umm if house Manderly is a house how can you as the Starks get them in you army their units and will house umber be its own house

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Guest
Guest

in v4.5 even though house bolton is its own faction, you can still recruit their units as starks

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Guest
Guest

What is jon the scribe for? im trying to move him by sea from the small island he starts on in the vale. but when i click on the boat for him to join it he goes invisible? lol if someone could help me i dont know what jon the scribe is even for lol is he supposed to be invisible?

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ClintEast
ClintEast

The scribe is meant to keep track of the rise and fall of kings. You can see his traits update as characters like Renly and Stannis declare themselves king, and then if (or when) they die.

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Mr_Nygren
Mr_Nygren

He is necessary for the scripts of the mod.

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Medieval II: Total War: Kingdoms
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Highest Rated (5 agree) 10/10

Vey Nice But could add more characters from the tv show/ Books

Apr 27 2013 by King-Turgan

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