Quick correction to version 4.0! Looks like I should've spent a bit more time on 4.0 to make sure everything was okay :o
I started this mod with the purpose to make the story more realistic, looking at all the AIs (especially allies)
* Among the most noticable change of all, Dostya is now actually fighting with you in the 4th mission. Her base is completely active during the Jammer phase and will assist you to destroy it as it is supposed to be.
* Rhiza will now build more attack squads in the third mission instead of 1 navy and 1 air squad. During the last phase of the op, she'll go all-out with her naval forces.
* The Loyalist base at the start of the 2nd mission is improved a lot. It didn't make sense to me that she was responsible for the rescue with a T1 base. I added air factories, upgraded a land factory to T3, expanded the base a bit and added air staging.
* Big aid from Rhiza in the last mission, but I suggest you find out about this on your own ;)
I hope you'll all enjoy these changes like I do.
Do not forget that I created these changes so I can enjoy the campaign more, as I'm a campaign lover in every strategy game.
You can report bugs to me via the forums or comments. I'll try to fix them asap.
You can also suggest your own ideas which you would like implemented. As example 'give that AI a strong expansion base' and I'll try to make it a reality for you =)
Have fun, and good luck during the OPs ;)
Well hello everybody!
Last week, I got myself a new dekstop (the old one was suffering from performance issues...) and so, after reinstalling SCFA, I've started playing the original campaign again. However, I really didn't like it as much as my edited one, and thus I got the files from my old computer and started to get going again!
With my new files, I'm playing all the missions over again. And, as the public might have noticed a long time ago, there were some bugs in my edits, which i'm trying to resolve. Also, I'm editing new stuff like a correct way for Celene to re-expand in mission 2.
So, you might have guessed it.... Version 4.0 is coming up! I don't know when it'll be online, but it'll take a week or two max.
I hope you enjoy this newspost, and I hope I still got some fans after 11 months... xD
Highest Rated (2 agree) 10/10
Excellent mod! Adds a who;e new level of realism to the entire campaign and also makes allied and enemy AIs much more of a challenge in campaign games!
May 14 2013 by Atts