Firearms:Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms:Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.

"Who is to say what is the greater consciousness here, the man or the weapon? I will, of course, offer my own humble opinion on the subject for your... greater entertainment. So much for philosophy, but this is my mind and my story, so kindly forget that I mentioned it. When I die, and oh will I die, the faceless puppet of a man that replaces me -will I be him as well? It's getting difficult to tell, we're all so similar. The same package, different gun, like little pieces on a chessboard.

No, not quite. I lied when I said that my successor would be myself incarnate. The undeniable truth is that I am my weapons, that is all. A Colt Anaconda, 12-inch KABAR, Claymore, a pair of M67's, full standard gear, Night Vision Goggles, Bandages. That's what I am. I'll pass through ten thousand bloodstained hands, climbing this mountain of bodies for eternity, adding my own corpses to the pile now and again. Should I ever reach the top? I think I'll admire the view. The man is worthless here; the weapon, the firearm is his soul and mind in this place. Soldiers do not pick their weapons; weapons select new soldiers to carry them. Weapons do not die; weapons kill.

What to call this artistic piroette of speed, weaponry, and bloody carnage? Well, there's no reason to be coy. This is Firearms."

Please Note:
I've deleted several comments from our profile from people who have mistaken us for a different Source engine mod. I would like to point out that Firearms: Source is operating with the support of the current Firearms team. Current FA Team Leader AlejandroDaJ has given us his backing and is currently a level designer, and former FA Team Leader Ben Irwin has also thrown us his support. Former FA Team member Hitman is the FAS Team lead programmer, and former FA Team member Christian Oelund is one of the lead artists.

For clarification, please check out the original Firearms website: Firearmsmod.com
and this thread on our forums: Forums.firearms-source.com

Also, please note that our URL has changed to: Firearms-Source.com
and you can find our forums at: Forums.Firearms-Source.com

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29 comments by ShinobiNFC on Nov 13th, 2009 digg this super bookmark


Welcome to another Firearms: Source news update! It has been a while since our last update due to a lack of new content and cracking down on balancing the mod. The past few months have been filled with map tweaks, weapon tweaks, and bug fixes. We have finally decided to take the burden of news updates off our backs and giving that responsibility to our testers (when they aren't goofing around in the servers). So today we have to show you some screenshots as well as a new video recorded and edited by one of our testers, Lusty Muffins. In the video, mainly you will just see him spanking the other testers with the M14 on ps_sand. If you want a nice 'ROFL' you can go ahead and get a glimpse of the b*tching that goes on during a typical day of testing and read the chat messages during the video.


We also have some screenshots that I grabbed from a demo on sd_mine. Behind closed doors, we are also working on wrapping up our feature list for RC1, and deciding what should be kept and what should be moved for RC1.X. We are trying to wrap up the mod in general, but unfortunately means that some features that we were hoping to make it wont be added until a later patch. But if you will recall, as we have posted in earlier news posts, we will continue supporting this mod for years to come. Well, enough blabbering, here are some screenshots!


Thanks for staying dedicated after all these years. We are almost there!

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Comments  (50 - 60 of 389)
warmonger89
warmonger89 Aug 5 2009, 12:05pm buried:

(buried)

yawn, delay the mod moar

-10 votes     reply to comment
DysPatch
DysPatch Aug 5 2009, 2:22pm replied:

we'd prefer a larger fan base than just those with CS:S. Many people who don't have CS:S would agree with our decision. Plus, we would have had to make the move sometime, the sooner the better so we don't dig ourselves a bigger hole.

+3 votes     reply to comment
Butterbiscuit
Butterbiscuit Aug 4 2009, 10:53pm says:

all you need is half life 2?

+2 votes     reply to comment
ShinobiNFC
ShinobiNFC Aug 5 2009, 10:17am replied:

Working on finding out exactly what you need but it looks like you will only need the source SDK base which means you only need any valve episode 1 game.

We're still testing this out though so I'm not 100% sure yet.

+3 votes     reply to comment
Fearshot
Fearshot Aug 3 2009, 9:53pm says:

Looking foward to realese gj

+3 votes     reply to comment
FocKa
FocKa Aug 3 2009, 3:48pm says:

Cant fukn wait !!!!!

+3 votes     reply to comment
thekracken
thekracken Aug 1 2009, 9:32pm says:

awesome cant wait

+2 votes     reply to comment
joshrules599
joshrules599 Aug 1 2009, 5:24pm says:

YEAH! I LOVE FIRE ARMS, AND NOW FIRE ARMS SOURCE! I CAN'T WAIT! :D

+4 votes     reply to comment
Manio31
Manio31 Jul 31 2009, 9:20pm says:

Looking good. I guess I'll have to track this now :P

+2 votes     reply to comment
ShinobiNFC
ShinobiNFC Aug 1 2009, 12:31am replied:

double excellent :D

+3 votes     reply to comment
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