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6 comments by Vunsunta on Apr 24th, 2013

As expressed in our Pre-Spring Update, some of us are very busy with work and living. In order to get the open beta out to you, we require the assistance of programmers. Great ones like you! Our friend below is clearly having a good day.

2013-02-15_00003

If you'd love to develop Firearms, are fluent in C++, JavaScript and Lua, and have proven experience with the Source SDK, feel free to copy this email ( Vunsunta@gmail.com ), include "FAS Programmer" in the subject, and apply today with examples of your best work.

We've had a big change behind the scenes here, so I'll be Firearms' new Project Coordinator. I'd like to introduce myself as Vunsunta. My role, as well as sound design and animation, will be more of a facilitator of production knowledge and quality assurance. Much has changed so we're still catching up as a team. Please excuse the condition of the forums at the moment, things like spoilers not functioning and similar issues. The transition into the new version of vBulletin has jumbled a few settings and it's been challenging for the right people to get time to resolve it.

Oelund, our Art Director, has taken it upon himself to give you all not one, not two, but kind of sort of 3 or 4 Beretta pistol variants!

2013-02-15_00003

We start with the Beretta M92FS. A classic Firearm and a well known friend to FAS. This 15 round 9mm pistol can be outfitted with a suppressor, a recoil compensator and a 20 round magazine. Future plans also include a pistol reflex sight for all variants, and a laser aiming module. But, under-barrel attachments will automatically give you our next weapon...The Beretta M92A1. This pistol is the same as the 92FS except for the addition of a weaver rail. You also can select this weapon if you want even without attachments. Next is the Beretta M96 Brigadier. This is a new addition to the Firearms brand. Chambered in .40 S&W, you can deal a little more damage for a higher cost (or however we ultimately decide to balance it). A slightly different slide can help tell the difference visually.Lastly we have our beloved Beretta M93R making a return back to Firearms. This select-able 3 round burst pistol will have an option for a folding stock, so you can make sure you feed all 20 of your digital bullets to those in need.

Thanks for tuning in everybody. Feel free to stop by our Mumble channel and hang out. The developers have a channel that everyone can join called "Open Development". It's there for you to use so stop by and say hi!
Label: Firearms: Source
Address: mumble.venomgamelabs.com
Port: 64738
Username: [YourName]

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Firearms: Source 1.0f Patch (EXE)

Firearms: Source 1.0f Patch (EXE)

Oct 15, 2010 Patch 6 comments

Firearms: Source is a fast-paced, quasi-realistic, action-oriented, warfare-centric modification for Valve's Source engine. FAS doesn't keep you waiting...

Firearms: Source 1.0f Patch (ZIP)

Firearms: Source 1.0f Patch (ZIP)

Oct 15, 2010 Patch 1 comment

Firearms: Source is a fast-paced, quasi-realistic, action-oriented, warfare-centric modification for Valve's Source engine. FAS doesn't keep you waiting...

Firearms Source 1.0e Client Release

Firearms Source 1.0e Client Release

Sep 3, 2010 Full Version 28 comments

Firearms: Source is a fast-paced, quasi-realistic, action-oriented, warfare-centric modification for Valve's Source engine. FAS doesn't keep you waiting...

Firearms Source 1.0e Server

Firearms Source 1.0e Server

Sep 3, 2010 Server 2 comments

Firearms: Source is a fast-paced, quasi-realistic, action-oriented, warfare-centric modification for Valve's Source engine. FAS doesn't keep you waiting...

Firearms Source Client & Server Patch 1.0d (EXE)

Firearms Source Client & Server Patch 1.0d (EXE)

Jul 31, 2010 Patch 4 comments

Firearms Source quick client and server patch that increases FPS due to a ragdoll bug fix.

Firearms Source Client & Server Patch 1.0d (ZIP)

Firearms Source Client & Server Patch 1.0d (ZIP)

Jul 31, 2010 Patch 3 comments

Firearms Source quick client and server patch that increases FPS due to a ragdoll bug fix.

Post comment Comments  (70 - 80 of 1,469)
Rawket
Rawket Dec 29 2012, 8:33pm says:

i didnt ask for this.

+1 vote     reply to comment
FiredFox3
FiredFox3 Dec 29 2012, 5:47pm says:

Where is game, news?
2013..
Minus one true fan .. I ..

+3 votes     reply to comment
mrtaterz
mrtaterz Dec 16 2012, 6:19pm says:

What'd make this game nicer would be a slight head bobbing motion when you move. Kind of like when you were sprinting in Skyrim. In Skyrim it was barely noticeable, but it was still there.

+2 votes     reply to comment
vol4ok
vol4ok Dec 5 2012, 4:18pm says:

can i play this mod without half life 2 but with source sdk 2006-2007 ?

+1 vote     reply to comment
ShadowFear
ShadowFear Dec 23 2012, 1:33am replied:

Yes then divide by zero.

+1 vote     reply to comment
Point.
Point. Dec 6 2012, 1:14am replied:

*facepalm*

+1 vote     reply to comment
FiredFox3
FiredFox3 Dec 3 2012, 12:48pm says:

I VOTE!
Where is my mod?

+1 vote     reply to comment
EKSelenc
EKSelenc Dec 2 2012, 2:51pm says:

Just watched a video on YT showing trithium sights customizable with the same color as the crosshair.
I can't even name a game or mod before that allowed this kind of feature. This mod surely will be for gun nuts, I hope :D

+1 vote     reply to comment
Point.
Point. Dec 2 2012, 4:18am says:

and btw....voted!

+2 votes     reply to comment
Vuud
Vuud Nov 30 2012, 3:42am says:

Keep on truckin' guys. Hope 2.0 is out in time for Christmas! The original Firearms was my favorite HL mod, I thought it was even better than CS!

+4 votes     reply to comment
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Platform
Windows
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Official Page
Firearms-source.com
Release Date
Released Jul 22, 2010
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8.5

509 votes submitted.

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Highest Rated (6 agree) 7/10

I've gone threw and checked out every option in this mod. I am an original player of the ORIGINAL Firearms mod for HL1 and it was the greatest mod I ever played multiplayer wise. Firearms: Source barely lives up to the original. Lack of Iron Sights!!!!! If you're going to make or even think about making a mod/game revolving around weaponry you have to give the player the ability to aim down his weapons sights!!!! And I dont jsut mean the Scopes on his Sniper Rifle either. Come on add it in the next…

Mar 19 2011, 9:28am by bebee124

Lowest Rated (7 agree) 2/10

Dumb, uninteresting, dime-a-dozen, multiplayer only, shooter mod with a bland and overdone theme.

Aug 4 2010, 10:26am by zck2020

Style
Genre
First Person Shooter
Theme
War
Players
Multiplayer
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