Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
Good work! Keep it up!
I'm totally busy wit bugfixing :) since 2 weeks i try to clean up my bugs.txt line for line :D
biggest new addition: changed fuel behaviour for vehicles, they now consume fuel not for driven distance, they consume fuel only if you really press forward and the best one new addition: player Drops weapon if he falls and land to hard :D is really cool :D
here is a short list what i have fixed in last 2 weeks:
Moddb.com
Amazing news! I can’t wait to play it! I like especially when player drops weapon if he falls or land too hard. That’s something which really missing many games even today. I remember only in S.T.A.L.K.E.R. games when some monster (especially pseudodog) attacks me then I lose my weapon. But other games not.
I like that you fall too hard you drop your weapon but if i get shot will the weapon drop too?
i really ask only for falldamage, not for damage, so the weapondrop is only if you really fall+land hard. i was also thinking about shooting+wpndrop but that would be to hard for player.