Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
tested today a old dynamic weather and rain routine, here are some screens inside from, plus some other from same positions without rain.
this is a cheat implemented rain-entity: that means it have one predefined weather, but in real game the map will have ~10 different weather entities which spawn different things, like only grey fog , or small rain and so on, they are randomly called and they are not processed only in predefined sectors, like in other old games.
ah, here is the link: www.reflex-studio.com/clearing/picturedump.zip 25mb
a rain entity does things like switching off the sun (if its strong raining), switch off shadows, spawn water particles, fog, reduce sightrange for player and also for enemies (!), extinguish open burning fires and so on. it can also spawn thunderlightnings.
currently this whole weather system is locked to difficulty level "simulation".
Nice looking sun flares, I see :)
I always wanted to ask this, but which shader is that, or you made it yourself?
it is a modified shader called "crylight", if i remember right.
the lensflares are totally replaced by my own ones.
Nice screenshots!
thank you :)