Eye of the Beholder II: v1.3
Full Version 4 commentsThis is the latest version of the modual. v1.3 There are many grammar fixes and a few bugs and quest that were not triggering correctly. Please be aware...
Update: Nov 19th 2015
Ver 1.3 of the Mod is now available for download. This is the modules file. You have to re-start your campaign in order to use this newest version.
Many grammar fixes have been added along with many small bug fixes that caused minor issues.
Please give us your feedback on how the mod is working for everyone. it is important for us to know what all issues you may be experiencing. Feel free to email me directly if needed. I will reply back to all postings.
Thank you,
Rick
Update: Sept 16th 2013
I felt it important to give a fair warning on the mods puzzles and the difficulty factor when playing.
You’re going to find out while playing that there is a lot of back tracking to be done. Temple Levels 1 and 2 will become the central hub of the game where many of the plot items you find, for example the Four Horns, Green Crystal Hammer, The Three Talon Pieces will require you revisiting the Temple to use these items.
I have to reiterate to you guys about taking your time and exploring all areas fully. Things like Rods found of dead adventures are very important to completing certain puzzles in the mod. We specifically made Rods of Dispel Magic and Rods of Hold monster usable by all character classes. There is no puzzle in the game that cannot be solved by any class. Don’t be afraid to use the clue book if you get stuck in an area. The clue book will become your best friend while playing.
Please make sure you are reading the log journals, they will keep you informed on what’s going on and what to do next, so please read those journals.
We would like to thank the community for all of their interest, support and the great feedback given to us over the past two years and for all of the encouragement we have received along the way to
continue making this mod.
The mod should provide many hours of fun and challenging game play and hopefully bring back some fond memories from long ago, (for those who may have played the original game released by Westwood in 1991).
It’s been a worthwhile trip.
So Thank you and I hope you enjoy the mod.
Update: Aug 20th 2013
Our mod caught the attention of Kevin VanOrd over at GameSpot. Kevin recently played through the mod and gave his impressions about his experience along with an interview he had with me on it. Here is the link to that interview.
Thank you,
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This is the latest version of the modual. v1.3 There are many grammar fixes and a few bugs and quest that were not triggering correctly. Please be aware...
UPDATED: HAK File v.3.1 - Fixed This is a required file to play the mod. Please download this file full version of the HAK file. If you have already downloaded...
Here is the Clue Book and a solutions guide for those times when you get stuck on some of the puzzles. Believe me, you will need this at times.
This mod is compatible with the Diamond Edition of NWN or you must have both expansion packs: Shadows of Undrentide and Hordes of the Underdark with patch...
Hi,
Excellent work. I Download it (EoB V1.3).If need it, I'll be back...
Doume66.
Greeting everyone,
I will be uploading a new version of the mod. Found some minor issues that needed to be fixed and a quest that was incorrectly being given at the start of the game. The Amber quest to join the party.
I hope those of you who have played the mod have been enjoying it. I would love to hear feedback from you guys. Its really odd that so many have downloaded the mod, but no one has commented about it.
Please let em know.
Expect to see the new version later this weekend.
And yes, once you have the new module, you will need to start over in order to see the fixes. Not my doing. its just the way the game was designed when changes are made to modules. Although you don't have to start over if you are not having issues.
Thanks everyone,
Is the new version uploaded? The date on the mod still says "one year ago"
Version 1.3 is now live. I hope you all enjoy it.
Please be-aware that you will need to re-start you game if you decide to use this new version.
Thank you for your patience.
Sorry, I had to do some testing and I was actually back east for some family issues. Ill make sure I get it uploaded by the next day or two.
Sorry for the delay.
This is to all of the Sword Coast Legends fans, welcome to the site everyone. I hope you like the mod and it keeps you busy for a while until we all get our hands on SCL.
I would love to hear your feedback on what you think about the mod and how you liked it or what you did not like.
Thanks everyone!
Rick
Hello and welcome to everyone who has been on the site recently and downloading the mod. I hope you guys find the mod enjoyable and entertaining.
Please leave comments, we like hearing back from the community about the mod or any comments or suggestions.
Thanks again everyone for checking out the mod.
Rick
Appreciate your work. I always do my mod searching on the new NeverwinterVault.org site, so I just happened to stumble across this looking for something else. I look forward to giving this mod a shot. I'm curious why the 'Eye of the Beholder II'. Was there an EOTB I? If so, where is it?
Hi,
Yes there is an EOB I. I need to get the files uploaded to the site. Ill make sure I get that done this week.
Playing EOB II wont effect anything in your game play. Both stories are really not joined, there are references to you in some of the dialog what you did in the first game. but its not a game breaker if you play through this one first.
Look forward to hearing your comments about the mod.
Thanks for trying it out.
I have uploaded a new castl.hak file. One of the older castle hak files was mistakenly uploaded. This is causing issues wit hthe mod starting up.
I am surprised that only one person has said anything about this to me so far.
I apologize for the issue this has caused. I will be replacing the original HAK file with a newer fixed file and a single castl.hak file
All you will need to do is delete the older CASTLE.HAK file and copy over the newer CASTL.HAK file.
This is fix the problem of the game starting up.
Again, I'm really sorry about this and the issue it has caused many of you..
Rick
OK, I have uploaded the new file. this is a single hak file that is required to get the game working,. The site has to authorize the upload, that should take a day or two at most.
Please delete the older eob2-tile-castle.hak file and replace it with this newer file eob2-tile-castl.hak file.
Thanks guys, very sorry about this mix up.
Rick