Diablo 2 is old, but not obsolete. This amateur mod aims to present enhanced adventuring experience—darker atmosphere, higher difficulty, smarter fight, better replay value and more team work. With various classic Diablo 1 elements involved and substantial improvements, it focuses on shaping Diablo 2 into a rejuvenated game of horror, tension, strategy and diversity. In addition to fixing a few major bugs in original game, main features are listed below:

  • New monsters and background music.
  • New item sounds, graphics and modifiers.
  • Revised balance of classes, skills, items and hirelings.
  • Characterized class professions.
  • Aggressive monsters and lethal act bosses.
  • Faster character leveling-up.
  • Fast and simple item availability (from vendors and cube recipes).
  • Hirelings have more item slots to be fully equipped.
  • Extended information page on character screen.
  • Higher resolution above 1024*768 (only for HD edition).
  • Larger and shared stash.

Tyrael 2

I provide two editions for different players: normal and HD. For those who prefer glide rendering, choose normal edition; for those who crave higher resolution, choose HD edition.

There are only two language versions: English (default) and Chinese (optional). How to deal with extra language files? Keep the needed and delete the unused:

  • English version = Patch_D2.mpq + d2kfixup.mpq
  • Chinese version = Patch_D2.mpq + d2delta.mpq

TSW is based on 1.13c and primarily for veterans, thus you are expected to have defeated hell difficulty in vanilla Diablo 2 and advance your journey with friends. However, in order to stay away from legal trouble, there are no private servers. Play multiplayer games over TCP/IP or Hamachi.

This mod has been developed and updated ever since 2006, and the latest version is 3.24. Until now I believe it is complete enough to be published. Generally speaking, characters and items are remarkably weakened and monsters are massively enhanced, in particular those who are located near act boss. Hell difficulty is the core of this mod, careful and skillful play will prove yourself a hero so that you can fight alone in most areas, but team play is still highly suggested when it comes to defeating the Prime Evils.

TSW is an old world with new content. You can refer to readme file and setting documents for full information. I hope players would enjoy dark fantasy in this diabolic realm, and any feedback is very welcome.


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Characters

  • Slightly decreased stamina drain.

Skills

  • Slightly increased damage and decreased mana cost of the following skills: Fire Blast, Wake of Fire, Wake of Inferno, Shock Web, Charged Bolt Sentry, Lightning Sentry, Death Sentry, Blade Sentinel
  • Slightly changed damage bonus from synergies of the following skills: Fists of Fire, Claws of Thunder, Blades of Ice, Phoenix Strike, Wake of Fire, Wake of Inferno, Charged Bolt Sentry, Death Sentry, Holy Fire, Holy Freeze
  • Slightly increased mana cost of the following skills: Fists of Fire, Claws of Thunder, Blades of Ice, Phoenix Strike
  • Shadow Warrior has higher damage/magic resist and 25% chance of critical strike.

Monsters

  • Mages in Baal's Throne and Oblivion Knights are not undead but animal enemies.
  • Fixed a few invalid treasure class settings of certain mobs.
  • Increased chance of blocking and global resistances of Lesser/Prime Evils.

Items

  • New properties for the following unique axes: Humongous, The Minotaur, Executioner's Justice
  • New graphics for the following unique items: Axe of Fechmar, Humongous, Warlord's Trust, Stormspire
  • New graphics for the following set items: Griswold's Valor, Natalya's Totem

3 25 new items


The Sin War 3.25 HD

The Sin War 3.25 HD


The Sin War 3.25

The Sin War 3.25


Version 3.24 officially released

Version 3.24 officially released

News

This update is to maintain a reasonable leveling curve, therefore characters will no longer gain insane experience after each kill.

Debut version 3.23 officially released

Debut version 3.23 officially released

News 1 comment

The Sin War reshapes vanilla Diablo 2 in every fundamental aspect for balance, enhancement and challenge. Explore the world on your own and defeat the...

D2SE Mod-manager Compatibility

D2SE Mod-manager Compatibility

Other Tutorial 2 comments

There are two ways to achieve D2SE compatibility. One is to be lauched in the guise of vanilla recent patch, and the other is to install customized D2SE...

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The Sin War 3.25 plugin

The Sin War 3.25 plugin

Plugin

A necessary file for compatibility with D2SE Mod-manager.

The Sin War 3.25 HD

The Sin War 3.25 HD

Full Version

HD edition that requires 1.13c and allows higher resolution.

The Sin War 3.25

The Sin War 3.25

Full Version

Normal edition that requires 1.13c and supports glide wrapper.

Comments  (0 - 10 of 41)
Matoho
Matoho

Great mode.. But there is one thing.. That stamina is most anoying thing Ive seen so far.. Even D2 Dev team in interview said that the worst thing that they could implement in diablo 2 was stamina system and they regret it.. Consider changing this tourist simulator mod into real hack and slash... That mobility is seriously destroying it

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borg_tw Creator
borg_tw

Stamina system proves to be useless in vanilla Diablo 2 and I made it more important in this mod. You can deal with stamina problem by skills, items (such as slower stamina drain, heal stamina plus or lighter armor) and potions. I am sorry if stamina becomes a disturbing factor.

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Berserk44
Berserk44

its ok but after its crash "Diablo 2 error,halt location: line 139, expression:unrecoverable internal error 6f85c0d7"

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Guest
Guest

The sin war HD crash "Access violation"

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borg_tw Creator
borg_tw

HD version works only for Direct3D video mode. Glide is not supported.

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Guest
Guest

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gujigujigo
gujigujigo

This mod will go crash when you save the game twice!

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Guest
Guest

does this mod have a website?

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borg_tw Creator
borg_tw

No. I am not sure if I have enough time to make one.

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Guest
Guest

Any runeword list or anything?

Also some mobs give almost no XP. For example the Warped Shaman in Black Marsh-Highlands give like 30 xp per kill. It seems like monster level xp penalties are being applied.

In addition to those mobs giving no xp since they are higher mob level, they are nearly impossible to hit without spells and they never miss while striking. This is in normal, and being melee seems impossible. Death Clan in the Jail levels are one of these mobs, and they hit for 50+ with their chilling strike.

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borg_tw Creator
borg_tw

There are 18 PDF files for all item information in documentation folder, and see Rune Words.pdf. Some monsters indeed become buggy for unknown reasons, I'll try to fix it if possible.

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