God rays, dynamic depth of field, night vision scopes & binoc, thermal/infrared scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. SECOND PATCH RELEASED.

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Media RSS Feed Report media Improved lighting - comparison (view original)
Improved lighting - comparison
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Meltac Author
Meltac May 1 2012, 9:59am says:

Please check the "view original" option to see the details.

+2 votes   reply to comment
[TZP]LoNer1
[TZP]LoNer1 May 1 2012, 10:05am replied:

looks very nice ^^

+1 vote     reply to comment
jketiynu
jketiynu May 1 2012, 11:44am says:

Very nice, so this is the lmodel.h thing I asked about. :)

+1 vote     reply to comment
Meltac Author
Meltac May 2 2012, 4:15am replied:

Yeah it is :-)

+2 votes   reply to comment
Stealth-Killer
Stealth-Killer May 17 2012, 8:19am says:

this mod is awsome!!.. now we just need to make the engine more memory efficient, capable of handling alot more polys, add some cool new features like DMM to the engine, and we got a hell of a game! :)

+1 vote     reply to comment
Meltac Author
Meltac Jul 27 2012, 4:44pm replied:

True!

+1 vote   reply to comment
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Description

This shows a small improvement on the lighting model. Main credits go to Sky4CE, OGSE Team, and BAC9-FLCL.

Image Details
Type
Demonstration
Date
May 1st, 2012
By
Meltac
Size
3360×2100
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