Dawn of War: Professional (DoWPro) is a mod for the Dawn of War franchise that has been developed over many years, and is based on the Warhammer 40000 universe. The mod aims to enhance the multiplayer experience through Player versus Player (or PvP for short) by incorporating intelligent gameplay design and balance with the exciting and spectacular game that is Dawn of War.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain 'overpowered' unit in order to win.
In DoWpro strength through diversity is promoted, and with the return of the 'hard counter' system from the Dawn of War Game of the Year edition game, DoWPro offers the player many different choices on their path to victory.

The latest version of DoWPro is for the third and last Dawn of War expansion: SoulStorm. Boasting ten completely unique races to choose from, DoWpro: SS offers a fair amount variety.

Key Features of the Mod:

- You can now use Wargear in multiplayer and skirmish games.
- Exciting and fun gameplay that differs greatly from SoulStorm in ways of how you research abilities and use your units.
- New graphics and visuals for every race.
- Sizeable community of its own, and can be played through the Discord channel.
- New units for almost every race.
- A complete and instructional set of manuals to let you know every aspect of the mod and the armies (although outdated) and a wiki to accompany the must up to date information and tooltips to offer the most in-depth information.

Requirements:

- For DoWpro: SS you need SoulStorm, patched to version 1.20. For Steam users it is required its very own latest version.

Where to Get Support and Meet Players

If you have any technical issues, or are just looking for a couple of games. please join us our Discord channel!

DISCORD CHANNEL TO GET GAMES AND GET INVOLVED - Discordapp.com

WIKI PAGE - Dowpro.fandom.com


CREDITS

Korbah - Former Mod Leader.
OctopusRex - Former Dev Team Leader.
Saaz - Former Codemonkey.
Nicodemus - Former Codemonkey, Autowiki and Dark Eldar development.
mlai - Former Coding alumni.
Hollow4thewat - Coding, Dark Eldar overhaul, Sisters of Battle and Steel Legion implementation.

Denizasker - Content Team Leader and modeller.
Hollow4thwat - Translations and Tooltips.
Reeelax -FX maker.
LoRd KoRn - Art and Icons creator.
DeviantGhost - Maps and Art.
DoOB & Dysthemic - Art.
Ellipsis Jones - Art.
Kurtcos - Art.
Ppipp - Art.
TurboPepsi - Art.
Soutchka - Sounds.
MurhpyJ, Pimpy, ActionDragon, Ain, Whodunnit, Tauknight, Yaoquizque, Slates - Manuals
Ain, Dryden, Imbaer, JabolX, Hollow4thewat, whg_topside, Rendy.cz, s1_ONE, Yaoquizque - Translations


ActionDragon - Former Senior Balancer.
Ain - Senior Balancer.
Baneboss - Former Senior Balancer.
ChokoBambus - Former Senior Balancer.
Cloud7 - Senior Balancer.
Dux - Senior Balancer.
Khan - Senior Balancer.
Jozen - Senior Balancer.
Murphyj - Senior Balancer.
Pimpy - Senior Balancer.
Reeelax - Senior Balancer.
Slaste - Senior Balancer.
TrueTheReaper - Senior Balancer.
Tauknight - Senior Balancer.
Imbaer - Senior Balancer.
Viparas - Senior Balancer.
Whodunnit - Senior Balancer.
Yaoquizque - Senior Balancer.

KaiserSoze - AI Team Leader.
LarkinVb - AI coding assistance.
Sire Thudmeizer - Skirmish AI Mod Liason.
ArkhantheBlack - Skirmish AI Mod Liason.
AI Testers - Allen, Capione, Capry, Cheeseman, Con1k, Leondegrance, Me987654, Nightwing, Ruprechtus, Tankhunter.
The Skirmish AI Mod Team - without these excellent chaps we wouldn't have their incredible AI.

SPECIAL THANKS

FoK mod team - Medes, Mirage Knight, Hangar-8, Megazogg, Melooo and Horusheretic.
KRMZ and Friedric_P for the utilisation of some of the WH:AS mod content.
Cyclone Mod - Québec_Dug, XEN and Brother_Santos.
Chiu Chungling for his incredible texturing work.
Corncobman for his awesome help.
Reaper R66 for his fixes.
The Camera Zoom Mod - Inquisitoriae & Gnome5.
RT2 for his fixes.
Greenscorpion for his most awesome help and fixes.
LeonardGOOG for his amazing texturing work.
EvilIsador for his awesome help with the UI fixes.
GrOrc for his fixes and assets.
TagHF for his newly French translation.
Kasrkin84 for his help on the Stronghold Assaults minimod.
Kekoulis for his model fixes and 3D expertise, without him 3.69 would have ever been finished.
Abby for her awesome techtrees, tooltip rescale and and minimap camera angle viewer.
Fedor_Russia for his awesome retexture work.
TranspersonalPsy for his continous and hard work on new maps.
Voice Over actors from the Unification mod for their amazing voicelines and talent

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RSS Articles

3.70V6 Changelog

News 1 comment

Due to real life constraints and other things, I am unable to release the next big playable army. In the meantime however, grab and read the changelog, enjoy the newest release.

GLOBAL

- Added the maps Fallen City and Fata Morgana Remix.
- The DPS chart has been changed and updated, providing a race efficiency chart to add more info. Big thanks to Azarael!

SPACE MARINES

- Venerable Dreadnought: Decreased cost from 240/390 down to 210/370.

GUARD

- Leman Russ Demolisher: Increased build time from 65 up to 70 seconds.

DARK ELDAR

- Raven: Produced from spawned Webway Gates after T2. Cost 130/145/10 Souls, 32 secs build time, 1 Veh pop, Low Vehicle, 900 HP - Effective mainly against Vehicles. Benefits from vehicle armor upgrade.
- Reaver Jetbike: Decreased accuracy on the move from 50% down to 45%.
- Reaver Research renamed to Enhanced Engines Research - speed bonus now also affects the Raven. Short Circuit ability now available to the Raven - made it global ability and increased cooldown time from 60 to 120 seconds.

SOB

- HQ: Added Rhino and removed Emperors Touch research. Fixed an issue where the player would go to Tier 2 right at the start - should now require Barracks and armory built previously.
- Adepta Sororitas Convent (Barracks): Now grants +5 Faith once built.
- Missionary: now able to purchase Imagifers as squad leaders. Imagifer now has Medium Heavy Infantry armor, keeping the same cost of 75/15
- Sisters: Removed Imagifer in order to avoid the dreaded 2 leader bug. Emperors Touch damage increased vs Daemon and Monster targets by 11%, Infantry Low and Greater Daemon targets by 7%, Infantry High and Medium targets by 5%, Commander targets by 4%, Infantry Heavy Low, Medium and Elite targets by 3%
- Canoness: Swapped HP values between helmet and gauntlets Wargear so helmet now grants 300 HP and Gauntlets grant 150. Helmet Wargear now grants +10 sight/15 detection.
- Celestians: Increased their melee damage vs Low Infantry, Daemon and Elite Heavy Infantry targets by 16%; Low and Medium Heavy Infantry targets by 14%; Medium Infantry targets by 12%; High Infantry, Commander and Low Fortified Building targets by 10%.
- Emperors Touch research: Moved to Holy Reliquary building.

STEEL LEGION

- Reworked the wargear system so now Tier 1 will be for Lord Commissar consisting of Targeting Optics or Forcefield. Tier 2 will be Salamander with Supercharged Engines or Reconnaissance ability. Tier 3 will be for Tank Ace - damage resistance vs all attacks or Conqueror Weapon platform.
- Guardsmen: Increased pop cap from 1 to 2.
- Lord Commissar: Forcefield ability now affects the squad he is attached to, decreased duration time from 20 down to 12 secs, ranged damage bonus decreased from 16% down to 15% - still grants +30 Mass. Cooldown time decreased from 120 down to 90 secs. Wargear: Targeting Optics now increases Lord Commissar's health by flat 100.
- Sentinel: No longer costs 2 pop cap, keeping it to 1 vehicle pop. Heavy Flamer now requires T2. Hitpoints decreased from 900 down to 500.
- Trojan: No longer costs 1 pop cap, keeping it to 2 vehicle pop.
- Cyclops: Added spawn event to help both players see when it pops up from the Chimera.
- Salamander: Now armed with an Autocannon instead of Heavy Stubber - DPS changed to reflect it. Lieutenant bolt and plasma pistol DPS now match those of a Lieutenant on foot. Reconnaissance ability now has a previous set up of 2 seconds before activating fully.
- Hellhound: Replaces the Hydra. Has pretty much the same weaponry as its IG counterpart except for new ability - Immolate: Deals enormous damage to any units whether enemy or ally at the cost of making the vehicle lose health, unlocks after Tier 3.5 research.
- Tank Fabric: Added a new visual whenever the player activates Tank Company Doctrine ability..
- Leman Russ Exterminator: Sponsor Plasma Guns now deal a small AoE damage on any target (radius 3) - Increased their damage vs Medium and High infantry targets by 9%. Price cost increased from 260/430 up to 280/460.
- Leman Russ Executioner: Price cost increased from 260/430 up to 300/480 and build time from 65 up to 70 seconds.
- Tank Ace: Moved to Tier 3. Passive ability now is visible for players and it now only affects Medium Vehicles. Advanced Sensor Array Wargear no longer grants bonus HP. Price cost increased from 200/200 up to 270/220. Build time increased from 62 up to 67 seconds.
- Ammunition Bunker: Added a new visual whenever the player activates Armored Fist Doctrine ability.
- Orbital Supply Network research: Now grants 600 hitpoints to the Tank Ace.
- Improved Armored Fist Plating research: Now grants +200 health to the Sentinel.

FAQ

FAQ

Other Tutorial

A summary of some basic questions which have been asked all the time in the mod development and now you have answered.

RSS Files
DoWpro: SoulStorm 3.70V6

DoWpro: SoulStorm 3.70V6

Full Version 1 comment

The 3.70v6 full release version for DoWpro: Soulstorm. This version requires Dawn of War: Soulstorm on Steam to work.

DoWpro: Dark Crusade 3.41 Hotfix

DoWpro: Dark Crusade 3.41 Hotfix

Patch 3 comments

The 3.41 hotfix for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 and DoWpro: DC 3.40 to run correctly. After installing...

DoWpro: Dark Crusade 3.40

DoWpro: Dark Crusade 3.40

Full Version 1 comment

The 3.40 full release version for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 to run correctly.

DoWPro: Winter Assault 1.66 Hotfix

DoWPro: Winter Assault 1.66 Hotfix

Patch 1 comment

This is a Hotfix for DoWPro: Winter Assault 1.60, after installed, you'll have the latest and final version of WApro.

DoWPro: Winter Assault 1.60

DoWPro: Winter Assault 1.60

Full Version

This is the main installer for WApro (DoWpro for Winter Assault), version 1.60. Please be sure download the 1.66 hotfix as well, and install it after...

Post comment Comments  (0 - 10 of 821)
Werminardd
Werminardd - - 48 comments

How many fraction(race) exist in new version? Now I can't download it, cause i have some problem for connection!

Reply Good karma Bad karma+1 vote
Harssolf
Harssolf - - 57 comments

I really like the mod, the only thing that i would say that needs to be changed is the assault marines, but thats because i like them a lot lol.
I understand why they aren't as effective as i wish, balance is important after all.

Great work, you make the emperor proud

Reply Good karma Bad karma+2 votes
Galbatorix92
Galbatorix92 - - 1 comments

Hello Guys

I'm a complete disaster when it comes to programming or anything else, so much so that I can't even place the file on Steam, it just won't launch when I try to start a game.

Can I know how to program it on Steam, so I can try the mode, please?

Reply Good karma Bad karma+2 votes
Hollow4thewat Creator
Hollow4thewat - - 587 comments

First, download and install the mod; then after that, get ingame and go to the Game Manager option that is in the Main Screen, then select and launch the mod.

Reply Good karma+2 votes
GeistDesKapitalismus
GeistDesKapitalismus - - 4 comments

Absolutely love the mod, it brought me back to this fantastic game, thanks alot for your efforts! Though as an ork player i miss da flashgitz as squad, please bring them back, maybe with limitation of one squad :)

Reply Good karma Bad karma+1 vote
Sans1453
Sans1453 - - 17 comments

disculpa pero no pueden hacer una Versión en español de este magnifico mod y agregarle de alguna manera a la infantería básica de la guardia imperial una forma de defenderse contra vehiculos

Reply Good karma Bad karma+1 vote
notahappycamper95
notahappycamper95 - - 214 comments

still no campaign?

Reply Good karma Bad karma-1 votes
Hollow4thewat Creator
Hollow4thewat - - 587 comments

Read the FAQ.

Reply Good karma+3 votes
Mr.-D
Mr.-D - - 735 comments

i get why you guys are focusing on soulstorm,but it would be nice to update the dc version,add the new skins maybe a few units and make the campaign available,the last version is from 2008,it feels abandoned and very underhelming compared to the ss version

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GeistDesKapitalismus
GeistDesKapitalismus - - 4 comments

just get soulstorm duuude

Reply Good karma Bad karma+1 vote
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